#01Nov 10, 2026
cs.CV
Toward Foundation Detection Models via Example-Based Grounding in EM-DETR
Sheethal Bhat, Bogdan Georgescu, Awais Mansoor and 3 more
DeepLearning (DL)-based Computer-Aided Diagnostic (CAD) systems have shown great promise in supporting clinicians, but their performance heavily depends on the availability of large, well-annotated datasets. In medical lesion detection, the scarcity of comprehensive, stan dardized annotations and the heterogeneity of existing datasets limit the development of robust foundation models. In this work, we introduce a novel approach to building a multi-domain foundation model for le sion detection by integrating diverse medical image datasets annotated for both anatomical structures and abnormalities. We first propose a student-teacher training strategy to effectively combine datasets with heterogeneous label spaces, mitigating catastrophic forgetting, and im proving feature learning. In addition, building on our previously pro posed example-based EM-DETR framework, we adapt it to jointly learn from multiple domain-specific datasets, enabling fine-grained, example driven detection across modalities. Our model achieves state-of-the-art (SOTA) results, with image-level AUC scores exceeding previous SOTA by 1% point on four key findings in CXRs. We achieve a leading mAP50 in CXRs and mammography, surpassing EM-DETR trained on a single dataset by 2-3% points. This approach paves the way for scalable foundation models in medical imaging that leverage heterogeneous data while maintaining robust and generalizable performance.
#02Nov 10, 2026
cs.CV
A Lightweight Differentiable Method for Real-Time Skin Rendering and Digitization
Mario Marquez-Balduque, Carlos Rodriguez-Pardo, Jorge Lopez-Moreno
Inverse rendering for skin typically relies on offline path tracing to estimate physical properties, which fail to map directly to the approximate shaders utilized in interactive applications, such as game engines. We bridge this gap by directly estimating subsurface scattering parameters tailored for real-time rendering pipelines. We introduce a differentiable Screen-Space Subsurface Scattering (SSSS) framework that enables the joint optimization of spatially varying base textures and scattering distances. To account for local variations in skin thickness, we estimate these parameters across distinct facial regions, generating a blended profile map ready for production runtime engines. Our pipeline utilizes a low-cost, single-light, single-view capture setup designed for accessible and practical appearance acquisition. Optimization is driven by a masked loss function targeting regions where subsurface scattering effects are dominant. We validate our approach on a real-world dataset of $45$ individuals across the Monk Skin Tone Scale, ensuring demographic generalization. Furthermore, we complement this evaluation with synthetic data, a multi-light setup validating our single-light assumption, and a tilted-view configuration confirming angular consistency. Results demonstrate that our method effectively recovers scattering parameters from lightweight inputs, yielding realistic skin appearance directly compatible with standard real-time shaders.
#03Nov 10, 2026
cs.CV
TaoMate-R1: Temporal Role Specialization for Streaming Multi-Reference Video Generation
Qijun Gan, Chenwei Zhang, Xinyang Li and 2 more
Streaming multi-reference video generation establishes a scene from specified people and objects, then continues it under changing instructions. We introduce TaoMate-R1, a streaming multi-reference generator that organizes adaptation parameters through temporal role specialization. It assigns separate low-rank adapters to scene establishment and continuation on a frozen backbone. Each adapter performs both denoising and context writing for its role; Self Gradient Forcing jointly trains the roles through the history they construct. This allocation contrasts with operation-based specialization, which separates denoising from context writing across all chunks. A fixed-replay gradient analysis characterizes the update directions admitted by the two sharing schemes. On 32 multi-reference cases, we compare the schemes at the same two-adapter budget. Across ten approximately two-minute streams with changing instructions and shared teacher-audio conditioning, TaoMate-R1 reduces the mean boundary luminance jump from 1.96 to 0.613, with higher boundary feature similarity. It also achieves higher mean CLIP and DINO temporal similarity across short interactions, long streams, and public reference compositions. These results support grouping adaptation parameters by scene establishment and continuation for streaming multi-reference generation. Our code and model are released at https://github.com/TaoLiveAIGC/TaoMate-H3.
#04Nov 10, 2026
cs.CV
OnlyAct: Extracting Action Representations from Foundation Models for World Models
Runjia Li, Minghao Chen, Junyu Xie and 3 more
Video world models promise general-purpose interactive simulators, but their training is limited by action supervision: action labels are scarce, fragmented across incompatible specifications, and do not scale with the unlabeled video pretraining corpus. A common workaround jointly trains an action encoder to compress consecutive frames into a latent action and a decoder to reconstruct the next frame from the previous frame and that latent, forcing the latent to capture only new information. This has two limitations: learning the action space from scratch can limit generalization to unseen domains, and the bottleneck trades expressiveness for separation, with tighter settings losing nuance and looser ones risking scene leakage under domain shifts. We argue for a different starting point: rather than learning actions from scratch, we start from a pretrained foundation model (V-JEPA 2), whose embeddings of a frame pair already carry substantial action information after large-scale, diverse video pretraining. The remaining challenge is to extract the action while discarding the scene. We propose a label-free contrastive adaptation framework that pulls together frame pairs sharing the same motion under a different scene and pushes apart pairs from the same scene with different motion, reshaping the geometry of the pretrained space without imposing a reconstruction bottleneck. We introduce a unified evaluation protocol along three axes (action expressiveness, scene invariance, and action-conditioned video generation quality) across robot manipulation, camera navigation, game, and driving benchmarks, most of which are unseen during adaptation. Compared with annotation-free latent-action methods, our representations are substantially more expressive while matching their scene invariance, and they yield world models that transfer demonstrated actions to new scenes more faithfully.
#05Nov 10, 2026
cs.CV
What Factors Matter for Collection-Level Counting with Human-AI Collaboration?
Seoyun Jeong, Logan Lawrence, Owen L. Martin and 3 more
Many scientific and policy decisions require estimating the total number of target objects across a large image collection. Exhaustive human labeling is often infeasible, while raw model predictions can be biased, especially under domain shift. Recent human-AI estimation methods combine imperfect model predictions with limited human verification to obtain reliable collection-level estimates. However, existing work provides little guidance on how practitioners should choose among models, estimators, and adaptation strategies for a new deployment. We study these choices within a common human-in-the-loop counting framework across 12 tasks spanning biomedical microscopy, ground-level and aerial wildlife surveys, and overhead imagery of urban structures. Our results show that modern multimodal models provide a strong, training-free starting point for many tasks, while fine-tuned detectors become more advantageous at larger labeling budgets and across repeated deployments. Estimation efficiency improves further when model predictions are used to prioritize which units humans label, rather than sampling uniformly. We also find that each model's ranking quality can be estimated with a small pilot set, yielding practical guidance for selecting strategies on new counting tasks. In a field deployment on aerial pronghorn surveys, a task-specific adaptation of these methods meets the survey's $\pm 5\%$ tolerance after reviewing a median of only $3.2\%$ of collected images.