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ML papers to read today.

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5 papers

#01Nov 10, 2026

cs.CV

SpecValley: Aggregation as Spectral Valley in Dense Heterophilic Graphs

Christoph Jahn, Delvin Bacho, Urs Waldmann and 1 more

Node classification in heterophilic graphs remains an open problem: aggregating over neighbourhoods can damp precisely the part of the signal that carries the labels. The field has answered with ever more expressive propagation operators, leaving the aggregation step that precedes them fixed by degree normalisation. However, degree normalisation acts as a spectral valley in its own right, attenuating a fixed middle band whose position at lambda equal 1 is set by the normalisation rather than by the data, exactly where the eigenvalues of dense graphs accumulate. We therefore begin with the representations rather than the propagation, in two stages: a learnable aggregation followed by an ordinary spectral filter. The first, SpecValley learns the position, sharpness and flank gains of the valley for every graph. We show formally how the aggregation operator and downstream filter interact. We establish that the response 1 minus lambda of degree normalisation vanishes exactly at that accumulation point. A spectral energy budget shows that what aggregation removes from a band, no linear spectral filter can recover. Crowding alone says nothing about the benefit. That is decided by how much label energy the valley removes, which we measure for every graph. SpecValley achieves strong results across heterophilic benchmarks, and a controlled ablation over aggregation operators and downstream filters attributes the gain to aggregation rather than the filter.

#02Nov 10, 2026

cs.CV

ViGA-FLAME: Aligning Latent Visual and Geometric Representations for Robust 3D Head Expression Estimation

Wen Hao He, Jiacheng Wu, Jie Chen

Estimating 3D head expression from a single image requires mapping visual appearance to underlying facial geometry. We propose ViGA-FLAME, a two-stage framework that aligns semantic visual features with a structured geometric latent space. First, a Parametric-Geometric Variational Autoencoder (PG-VAE) learns a unified representation of canonical head surfaces and FLAME parameters, supporting both detailed surface reconstruction and interpretable parameter recovery. Supervision on geometry and parameters, together with consistency between the two decoding branches, connects surface detail with parametric structure. Second, a trainable Visual-Geometric Adapter (ViGA) maps features from a pretrained semantic visual encoder into this latent space. Asymmetric attention enables ViGA to align semantic image features from the visual encoder with the structured geometric information represented in the PG-VAE latent space, without altering the original visual stream. By grounding image evidence in this latent prior, ViGA-FLAME enables robust 3D head expression estimation across severe facial deformations and large viewing angles, efficiently improving robustness over competing feed-forward methods.

#03Nov 10, 2026

cs.CR

GARD: Gradient-Guided Adversarial Representation Defense against Backdoors in Multimodal Contrastive Learning Models

Yuhong Wang, Yujun Cai, Lei Feng and 1 more

Multimodal contrastive learning models such as CLIP are vulnerable to backdoor attacks with diverse trigger structures, ranging from localized patches to globally distributed perturbations, with recent attacks increasingly optimizing these triggers in the representation space. Existing post-hoc defenses based on clean fine-tuning may leave backdoors active, while trigger-inversion methods depend on accurately estimating the attack target and trigger. We observe that backdoored encoders exhibit structure-dependent representation sensitivity: global perturbations preferentially expose distributed backdoors, whereas local patch perturbations are more effective for localized backdoors. Based on this observation, we propose Gradient-Guided Adversarial Representation Defense (GARD), a target- and trigger-agnostic post-hoc defense. GARD optimizes complementary global and local adversarial probes to maximally displace clean-image representations, and then realigns the perturbed representations with detached clean anchors while preserving image-text alignment. The resulting model requires no additional computation at inference time. Across six visual backdoor attacks and two CLIP visual backbones, GARD reduces the attack success rate below 1% in all 12 evaluated attack-backbone combinations while maintaining competitive clean accuracy. These results demonstrate the effectiveness of adversarial representation probing for repairing backdoored multimodal contrastive encoders.

#04Nov 10, 2026

cs.CV

Continuous 3D Spatial Transcriptomics Reconstruction via Histology-Informed Implicit Neural Representations

Kaito Shiku, Ryoma Bise, Ahtisham Fazeel Abbasi and 4 more

Three-dimensional spatial transcriptomics (3D ST) enables the analysis of gene-expression patterns across tissue depths. However, 3D ST measurements are acquired from discrete 2D tissue sections, which are often sparsely sampled due to high acquisition costs. To address this limitation, we propose a histology-informed multi-task implicit neural representation (HIM-INR) for continuous 3D gene-expression reconstruction from sparse ST observations. HIM-INR jointly reconstructs gene-expression profiles and histological representations using an INR with a shared backbone, leveraging densely sampled histological images as auxiliary spatial supervision. Once trained, HIM-INR predicts gene expression at arbitrary 3D coordinates without requiring histological images. Experiments on two 3D ST datasets demonstrate improved reconstruction over existing methods, particularly as the number of missing ST sections increases.

#05Nov 10, 2026

cs.CV

UGG: Unified Generative Geometry Model

Amani Kiruga, Zhiyi Li, Ruojin Cai and 4 more

Understanding 4D scenes is a core challenge in visual intelligence, requiring models to jointly capture scene geometry, appearance, and dynamics from partial observations. However, existing approaches are subdivided into feedforward models for direct geometric prediction, and generative models for visual synthesis. We introduce UGG, a unified framework for 4D scene understanding that jointly models RGB video and geometric representations such as depth and camera pose. By assigning different noise levels across modalities and time, UGG formulates visual generation and geometric prediction as conditional completion within a single generative model. This flexible formulation enables the model to learn from diverse, heterogeneous datasets with different subsets of geometric and visual annotations. Furthermore, our generative formulation enables inference-time search over multiple plausible scene hypotheses, using geometric evidence extracted from observed RGB frames to improve geometric prediction without ground truth geometry. We demonstrate UGG's effectiveness over non-unified baselines across camera-controlled video generation, depth estimation, and camera pose prediction, including in challenging sparse observation settings. Code and visualizations are available at https://ugg-model.github.io/