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5 papers

#01Oct 26, 2026

cs.LG

Selective Tie Learning: Mitigating Spurious Correlations in Preference Optimization

Christian Moya, Purav Matlia, Elliott Thornley and 1 more

Preference optimization can learn spurious correlations, and augmenting the preference data with ties (equally preferred responses) can reduce spurious reliance. However, ties differ in their corrective effect, making their selection for augmentation important. For log-linear policies, we derive each tie's influence on spurious reliance and show that taking the largest predicted reductions is first-order optimal among subsets of equal size. Computing these influences requires knowledge of the spurious features and the curvature of the training objective, which is often unavailable or expensive to estimate. To this end, we explore using the magnitude of a tie's implicit reward margin and characterize the conditions under which it is a useful proxy for predicted influence. To test the theory and its qualitative transfer to neural models, we estimate influence with a counterfactual proxy for spurious reliance and use a generalized Gauss--Newton approximation to curvature for language models. Across log-linear policies, neural models, and large language models, our selection rules consistently achieve comparable reductions in spurious reliance with fewer ties than uniform selection.

#02Oct 26, 2026

cs.MA

Preference-Guided Cooperation in Multi-Objective Multi-Agent Reinforcement Learning

Qiyue Xia, J. Michael Herrmann

Multi-objective multi-agent reinforcement learning (MOMARL) addresses agent coordination and objective trade-offs simultaneously while optimising overall system performance. Existing work tends to treat multi-agent cooperation and multi-objective optimisation as largely independent components of a learning problem, which amounts to an exorbitant complexity except in trivial cases. We study here whether the structure provided by multiple objectives can itself be exploited to facilitate cooperation, rather than being treated as an additional optimisation challenge. We formulate MOMARL at both the team and individual levels and introduce objective-wise counterfactual credit assignment to evaluate each agent's contribution across the team objectives. We propose Meta-Gradient Informed Multi-Objective Multi-Agent Reinforcement Learning (MIRL), with static (MIRL-S) and dynamic (MIRL-D) variants. By incorporating meta-gradient information, MIRL enables agents to learn how to prioritise objectives individually while collectively optimising the system-level objective, allowing the multi-objective structure to directly guide cooperation. Experiments on a multi-objective multiple particle environment show that our methods improve Pareto-front quality over baselines, with the dynamic variant achieving the strongest performance.

#03Oct 26, 2026

cs.LG

MiRL: Error-Targeted Reinforcement Learning for Correcting Terminal Agent Misbehaviors

Runchu Tian, Zaid Khan, Zun Wang and 2 more

Error-targeted learning gives a legible way to improve a model: identify specific weaknesses of the model, train the model to fix these weaknesses, and check whether the weaknesses are fixed. We study how to apply error-targeted learning to terminal agents, which solve long-horizon tasks specified in natural language by interacting with a command shell. Existing error-targeted methods are designed for single-turn tasks, and existing analyses of agent failures are used to evaluate and debug agents rather than to train them. We propose Misbehavior-driven RL (MiRL), which first profiles the errors of a policy to find generalizable misbehaviors: kinds of wrong steps that recur across many environments. MiRL then trains the policy with RL, starting rollouts at the steps where these misbehaviors occur and rewarding a rollout only if it passes the tests and avoids the misbehavior. On Qwen3.5-4B, eight misbehaviors account for 52.1% of wrong steps. After training with MiRL, the policy repeats the measured misbehaviors 43% to 57% less often on average on unseen prefixes. MiRL outperforms TMax-4B on Terminal-Bench Lite (51.8% vs. 47.4%) and matches it on Terminal-Bench 2.1 (21.3% vs. 20.6%), while using 35% of its rollouts. These results show that error-targeted learning can be applied to realistic, long-horizon terminal tasks.

#04Oct 26, 2026

cs.LG

Multi-Objective Reinforcement Learning Using Routed Ensembles and Trajectory Attribution

Zhenshuo Zhang, Ruoxuan Xiong, Hongyang R. Zhang

Multi-objective reinforcement learning is a fundamental problem for modern AI, with applications spanning post-training, reasoning models, and robotic control. A central challenge is to learn policies that balance competing objectives, such as helpfulness versus honesty in safety and alignment, or speed versus energy in robotics. The optimal policy can vary sharply with objective-weighting combinations, and the extent of this variation depends crucially on the degree of conflict among objectives, making per-preference policy learning sample-inefficient. In this paper, we introduce objective-conflict coefficients and derive near-optimal regret bounds for online settings using this measure, thereby quantifying the impact of misalignment on learning efficiency. Then, we design routed ensemble policy learning, an algorithm that maintains a small set of basis policies and dynamically routes trajectories to the policy with the highest potential reward. Finally, we consider trajectory selection as another approach to mitigate objective conflict, and design a kernel surrogate trajectory attribution algorithm that estimates how feedback signals from a set of trajectories influence policy learning on other trajectories. The kernel can capture nonlinear interactions such as synergy and antagonism between trajectories. We evaluate our approach across diverse environments and benchmarks: routed ensembles improve average performance by 4.3% over baselines for online environments from Meta-World and MO-Gymnasium, and kernel surrogate attribution improves correlation with leave-one-out analysis over existing baselines by 50%. When applied to trajectory selection, kernel-based attribution yields a 27% improvement in reward over baseline attribution methods.

#05Oct 26, 2026

cs.CV

Does VGGT Know What It Does Not Know?

Adityan Thirumani Srinivasan, David Nordström

Feed-forward 3D reconstruction models such as VGGT regress cameras and geometry in a single forward pass, but they report no uncertainty for the camera poses they predict: an incorrect relative pose looks no different from a correct one. We ask whether the frozen model nonetheless knows when its pose is wrong. On HardMatch, a benchmark of 1,000 deliberately difficult image pairs on which VGGT fails on 35% of pairs, a linear probe on VGGT's frozen features predicts pose failure on held-out categories with ROC-AUC 93.5%, compared with 79.7% for VGGT's own point-map confidence and 77.7% for a classifier trained on all of VGGT's outputs. The probe catches failures VGGT is confident about, lets a downstream system abstain on the pairs it distrusts, and transfers without retraining to rotation failures on PhotoTourism and ScanNet-1500, beyond what co-visibility explains. This knowledge is absent from the per-image encoder: it is computed partway through the layers that fuse the two views, and the same holds for a second model, $π^3$. In essence, we find that VGGT knows more about its own failures than it reports.