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5 papers

#01Nov 10, 2026

cs.CV

From Video Frames to Robot Meta-Frames: A Unified Latent Interface for World Action Models

Guoqiang Liang, Yiqi Lin, Yanzhe Chen and 2 more

Pretrained video diffusion models (VDMs) offer a powerful foundation for World Action Models (WAMs), which jointly predict robot actions and future observations. Building such models requires injecting low-dimensional robot signals (e.g. proprioception, actions, and values) into a latent space shaped by natural videos, and a key design choice is the interface through which these signals enter: existing schemes treat it as a formatting detail, spending a separate latent frame on each signal or bolting on dedicated encoders and decoders. We argue that signal injection is instead a distribution-alignment problem: how well a representation matches the prior of the pretrained VDMs during denoising. Using the relative reconstruction error of a frozen VDM denoiser as a probe, we find that conventional spatial encodings sit far off this prior, whereas frequency-domain packing yields latents that the denoiser corrects far less. Motivated by this diagnostic result, we propose MetaWAM, which folds all robot signals into a single unified meta-frame: each signal is assigned to a disjoint frequency-domain channel band and lifted to the spatial latent by an inverse DCT, yielding a decodable interface aligned with the pretrained VDM prior without any added module or architectural change. A fixed band layout together with slot-aware routing lets the same meta-frame support policy, world-model, and value prediction over a shared set of robot variables. On RoboCasa, MetaWAM reaches 68.9% success while collapsing the per-signal frames into one and cutting inference latency by 39%, and attains 85.0% success on three real-world Franka tasks. Code and models are available at https://github.com/showlab/MetaWAM

#02Nov 10, 2026

cs.CL

Mechanistic Interpretability Needs a Logic of Inference

Zhimin Hu, Chen Jiang, Hanbo Xie and 2 more

Neural networks are increasingly studied not merely as predictive systems, but as complex systems whose internal computations are themselves objects of scientific inquiry. Recent progress in mechanistic interpretability (MI) has made it possible to identify neurons, features, circuits, population structures, and dynamical patterns associated with model behavior. As these tools improve, attention is shifting from what can be observed inside a model to how those observations support mechanistic explanations. We examine the parallel efforts of neuroscience and MI to address this question and identify recurring inferential bottlenecks when inferring mechanisms from complex neural systems. We propose five principles and organize them into a recursive logic for a more rigorous procedure of mechanistic inference. These principles provide a framework that supports scientific discovery in two senses: it helps turn local interpretability findings into cumulative knowledge of mechanisms within models, and it makes those mechanisms sufficiently precise to generate testable hypotheses about domains beyond the models. Evidence beyond MI is ultimately required to establish what model mechanisms reveal about the world.

#03Nov 10, 2026

cs.RO

Elastic-WAM: Adaptive Spatiotemporal Imagination for Efficient Robot Control

Haitian Li, Tianfu Li, Xuxi Zhao and 8 more

World-Action Models improve robot control by predicting future visual dynamics, but iterative video denoising incurs substantial inference overhead. Recent approaches reduce this cost through partial future denoising, yet typically rely on fixed refinement budgets. Our empirical observations reveal that preferred refinement depths vary across tasks and states, while different future regions exhibit varying relevance to action generation. Motivated by these findings, we propose Elastic-WAM, which adaptively allocates world refinement computation across temporal denoising time and spatial future space. A unified spatiotemporal refinement demand field governs when to stop world refinement, how far to advance each denoising step, and which regions to refresh. We parameterize this field with a shared temporal basis and spatial amplitudes, and learn it through a three-stage action-grounded supervised procedure. At inference, the learned field guides recurrent sparse world refinement to improve task success while reducing inference overhead. Evaluations across diverse simulation benchmarks and real-world long-horizon manipulation demonstrate state-of-the-art control performance with reduced inference latency.

#04Nov 10, 2026

cs.CV

UniFlow-RS: Unified Generative Prediction for Heterogeneous Remote-Sensing Tasks

Jianlong He, Liang Liao, Jing Xiao and 2 more

Remote-sensing foundation models increasingly unify representations across sensing modalities and downstream tasks, yet their prediction mechanisms remain largely task-specific. Separate decoders, prediction heads, and objectives leave prediction fragmented across tasks. This naturally raises a question: can heterogeneous remote-sensing tasks share the prediction process? UniFlow-RS answers this question with a single latent flow-matching predictor shared across tasks. This requires addressing two key challenges: unifying heterogeneous prediction spaces and harmonizing joint optimization across tasks. First, we cast heterogeneous task outputs into structured visual targets in a common latent space, allowing them to be modeled by the same pretrained flow predictor. Task-dependent conditioning further accommodates differences in input configurations. Second, we optimize all tasks with a common Flow Matching objective, eliminating task-specific prediction losses. To mitigate optimization mismatch across tasks and modalities, we introduce Task-Modality Adaptive Timestep Sampling (TMAS), which dynamically allocates training timesteps according to the online learning state of each task-modality group. Using a single shared model, UniFlow-RS handles six tasks and thirteen datasets, surpassing recent task-specific state-of-the-art methods on several benchmarks while remaining competitive on the others. Beyond these benchmarks, the same checkpoint demonstrates strong zero-shot transfer across unseen datasets, task settings, occlusion conditions, and near-infrared false-color imagery, without target-specific adaptation.

#05Nov 10, 2026

cs.CV

A Lightweight Differentiable Method for Real-Time Skin Rendering and Digitization

Mario Marquez-Balduque, Carlos Rodriguez-Pardo, Jorge Lopez-Moreno

Inverse rendering for skin typically relies on offline path tracing to estimate physical properties, which fail to map directly to the approximate shaders utilized in interactive applications, such as game engines. We bridge this gap by directly estimating subsurface scattering parameters tailored for real-time rendering pipelines. We introduce a differentiable Screen-Space Subsurface Scattering (SSSS) framework that enables the joint optimization of spatially varying base textures and scattering distances. To account for local variations in skin thickness, we estimate these parameters across distinct facial regions, generating a blended profile map ready for production runtime engines. Our pipeline utilizes a low-cost, single-light, single-view capture setup designed for accessible and practical appearance acquisition. Optimization is driven by a masked loss function targeting regions where subsurface scattering effects are dominant. We validate our approach on a real-world dataset of $45$ individuals across the Monk Skin Tone Scale, ensuring demographic generalization. Furthermore, we complement this evaluation with synthetic data, a multi-light setup validating our single-light assumption, and a tilted-view configuration confirming angular consistency. Results demonstrate that our method effectively recovers scattering parameters from lightweight inputs, yielding realistic skin appearance directly compatible with standard real-time shaders.