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5 papers

#01Oct 22, 2026

cs.CL

How Ground Truth Shapes Retrieval Scores: Evidence-Aware Evaluation of a Retrieval-Augmented Generation System for Breast Lesions

Miguel Mochizuki Silva, Samuel Ismael, Mateus C. Dias and 3 more

Purpose: To describe an evidence-aware retrieval evaluation protocol for a clinical retrieval-augmented generation (RAG) system over breast lesion management literature, addressing the dependence of retrieval scores on annotation coverage. Methods: An 18-document corpus and an 18-query development benchmark, with one Yes/No or WH-question per document, were used. Retrieval combined dense embeddings, BM25, and cross-encoder reranking. Chunk sizes of 128 to 1024 tokens, overlaps of 0 to 20%, and four retriever configurations were evaluated. Relevance was defined by evidence spans mapped to all containing chunks, treating overlapping chunks with equivalent evidence as relevant. Retrieval was evaluated using R-Precision, Recall@K, MRR, and nDCG@K. Separately, generation was assessed on a 512-token index at K=1 to 5 using DeepEval claim-level metrics, with deepseek-v4-pro as the LLM judge, and BLEU/ROUGE metrics. Results: The selected hybrid retriever, using 384-token chunks and 20% overlap, retrieved accepted evidence in the top three results for 17 of 18 queries. Recall@3, R-Precision, MRR@3, and nDCG@3 each reached 0.94. Ground-truth curation increased evidence spans from 25 to 37 and accepted chunk targets from 36 to 51 without changing retrieval rankings. Conclusion: Cross-encoder reranking achieved the highest retrieval scores. Expanded relevance annotations increased recognized evidence without changing rankings, highlighting annotation sensitivity. The small development set and retrieval-informed curation require independent validation, including radiologist assessment of evidence sufficiency.

#02Oct 22, 2026

cs.CV

HiP3R: Hierarchical Pose Graphs for Long-Horizon 3D Reconstruction

Zunnan Xu, Shangchen Zhou, Yihang Luo and 1 more

Feed-forward models accurately estimate camera motion and 3D geometry from short video windows. However, computational and memory costs prevent direct inference on sequences containing thousands of frames. Long videos must therefore be processed as overlapping chunks. This division produces independent local reconstructions with inconsistent coordinate frames and duplicate estimates of shared cameras. Achieving global consistency requires propagating constraints from adjacent overlaps and distant revisits across the sequence. This requirement naturally motivates pose graph optimization. However, the choice of graph level creates a trade-off. Chunk-level graphs efficiently resolve scale drift and close large loops. Yet, their rigid transformations cannot correct internal errors or conflicting frame predictions. Conversely, frame-level optimization offers local flexibility, but scaling it globally is computationally expensive and can break metric scale. HiP3R resolves this trade-off using a hierarchical pose graph. HiP3R first optimizes a robust chunk-level $\mathrm{Sim}(3)$ graph to establish the global layout and scale. It then holds this layout fixed and estimates one shared $\mathrm{SE}(3)$ camera per frame, turning overlapping window predictions into a single trajectory. Experiments across multiple benchmarks demonstrate the effectiveness of HiP3R in improving camera trajectories and 3D reconstruction. Our method applies to both chunk-based and streaming backends without additional training or fine-tuning. The codes are available at https://kkakkkka.github.io/HiP3R.

#03Oct 22, 2026

stat.ML

Reliable AI-Assisted Decisions via Selective Auditing

Isaac Gibbs, Elise L. Han, Ryan J. Tibshirani and 1 more

We consider online monitoring of an AI system that produces a sequence of decisions. At each round, the system outputs a proposed decision together with a confidence score estimating the trustworthiness of the decision. The decision and confidence score need not be produced by the same model: for example, one agent may propose a decision, while a separate verifier agent evaluates it and outputs a correctness or safety score. Based on this information, we must decide whether to accept the AI decision automatically or consult an expert, such as a human auditor, who reviews the proposal and either accepts or corrects it. We formulate this task as an online constrained optimization problem in which the goal is to minimize the frequency of expert auditing while guaranteeing that the fraction of AI errors that go unaudited stays below a user-defined threshold. We derive a family of algorithms with provable error-control guarantees with no assumptions, including a method that is optimally efficient: it asymptotically attains the best achievable auditing rate for both adversarial and i.i.d. data streams. Experiments on screening harmful requests to large language models, qualitative text annotation, and data labeling show that our methods achieve valid error control in practice while substantially reducing the need for human auditing compared to baselines.

#04Oct 22, 2026

cs.LG

BeNice! Closing Looping's Inference-Memory Gap via KV-Sharing

Hayden Prairie, Jacob M. Ryan, Taylor Berg-Kirkpatrick and 1 more

Looped architectures scale quality while keeping parameter count fixed by repeatedly passing activations through the same block of layers. During inference, each recurrence generates independent KV-caches, causing memory to grow linearly. To address this challenge, prior work has proposed KV-sharing (i.e., sharing KV-caches across depth), finding that, in some cases, the KV-cache of the final recurrence can be shared with the earlier recurrences without quality loss, a property we denote as KV-shareability. However, the mechanisms underlying KV-shareability remain poorly understood, with even identically trained looped architectures not consistently exhibiting it. In this paper, we study how KV-shareability can be enabled in looped models. We propose a two-stage method: in the first stage, we use stochastic depth during pretraining, which induces contractive residual dynamics that drive representations toward a common limit across recurrences. In the second stage, we propose BeNice!, a post-training method that broadcasts the final recurrence's KV-cache into the first recurrence, training it to produce compatible residuals while preserving the original model's quality. As a result, BeNice! enables KV-shareability while matching standard finetuning's unshared validation perplexity. Using BeNice!, we show that KV-sharing is complementary to alternative KV-compression methods, composing with memory-efficient sequence mixers (e.g., multi-latent attention, Kimi delta attention) and low-precision KV-cache quantization (e.g., fp8, mxfp8, nvfp4). Finally, in simulated low-memory, long-context inference, KV-sharing improves cache hit rates by up to 31.4%, increases throughput by up to 23.6%, and reduces p90 time-to-first-token by up to 83.6%.

#05Oct 22, 2026

cs.LG

METTA: Memory-Enhanced Test-Time Adaptation for Meta-Reinforcement Learning

Ali Najar, Hosein Hasani, Amir Kooshan Fattah and 2 more

Meta-reinforcement learning aims to train agents that adapt quickly to unseen tasks from limited interaction, but this requires representing task evidence over long interaction histories. Classical recurrent agents compress experience into hidden states, while transformer-based agents retrieve from past trajectories at quadratic memory and computation cost. In this work, we propose Memory-Enhanced Test-Time Adaptation (METTA) for meta-reinforcement learning. It decomposes the fast adaptation phase into two temporal scales: a causal neural memory performs fine-grained within-episode adaptation with linear sequence complexity, while compact episode-level summaries support long-range cross-episode task inference without attending over the full interaction history. Moreover, equipping agents with neural memory provides sufficient expressive capacity and test-time training capability, enabling effective adaptation to unseen held-out tasks and task families at meta-test time. On unseen held-out Meta-World ML10/45 test environments, METTA achieves a success rate over $50\%$ while maintaining a low training budget and short wall-clock time. On long-context sparse-reward PointMaze tasks, it outperforms transformer-based baselines by exhibiting more structured exploration behavior. These results show that METTA provides an efficient path toward more adaptive and scalable long-context meta-RL.