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5 papers

#01Nov 5, 2026

math.OC

A Theoretical Analysis of a Bilevel Optimization Formulation for Combined Local-Global Optical Flow Models

El Mostafa Kalmoun

This paper analyzes a bilevel formulation for learning the regularization parameter of combined local-global (CLG) optical flow models. The lower-level problem computes the flow from a Lucas--Kanade data term and a quadratic or total variation (TV) regularizer, and the upper-level problem selects the parameter that minimizes the squared distance to a ground-truth flow. The setting is finite-dimensional, and a full-rank assumption makes the lower-level solution unique. For the quadratic model we derive sufficient conditions for the existence of an optimal parameter, for every optimal parameter to be positive, and for strict local optimality. For TV regularization an optimal parameter always exists, because the lower-level solution vanishes for large parameters, and we give a sufficient condition for positivity that accounts for the coupling of the two flow components through the local structure tensors. Synthetic examples illustrate the conditions, including cases in which they fail.

#02Nov 5, 2026

cs.CV

Interactive Visual Gym: Evaluating Visual Interaction Models with Simulated Users in Interactive Worlds

Chenhao Zheng, Zixian Ma, Kai Li and 11 more

Visual interaction models that support users during ongoing physical tasks require evaluation in closed loop, where assistant responses can change subsequent user behavior and task outcomes. Existing benchmarks largely rely on offline replay and therefore cannot capture these effects. We introduce Interactive Visual Gym, a framework for closed-loop evaluation and training of visual interaction models through joint simulation of executable task environments and human users. We contribute three simulators that recreate everyday tasks and human-aligned action spaces across cooking, household manipulation, and mobile-interface domains, together with a persona-conditioned user simulation harness that collaborates with the assistant while incorporating controlled execution errors and other out-of-plan behaviors. We instantiate the framework as IVG-Bench, a benchmark with 315 interaction scenarios. Evaluating state-of-the-art VLMs as visual interaction models reveals substantial limitations: the best-performing model, Gemini 4 Argon, completes only 53.4% of tasks within the time limit, exhibits significant weaknesses in factual grounding and actionable guidance, and is often too slow to prevent errors when response latency is considered. We verify our evaluation protocol with a human study which finds 78.5% agreement between our interaction-quality metric and participant preferences. We further show that the environments provide useful learning signals: in a proof-of-concept GRPO experiment, closed-loop training improves both task success and interaction quality for Qwen3.5-4B model in our cooking environment.

#03Nov 5, 2026

cs.CV

DART: Domain-Agnostic Residual Transfer for Generalist Anomaly Detection

Muhammad Aqeel, Maham Nazir, Marco Cristani and 1 more

Generalist Anomaly Detection (GAD) aims to detect anomalies in unseen domains using only a few reference samples. Recent normal-abnormal guided methods improve this setting by exploiting abnormal references, but their residuals often mix transferable anomaly cues with domain-specific appearance factors such as texture, geometry, and acquisition conditions. This residual domain entanglement limits cross-domain transfer and may produce spurious activations on novel domains. We propose DART, a plug-in framework for normal-abnormal guided GAD that learns to separate residuals into anomaly-relevant and domain-specific components. DART combines a Residual Disentanglement Module, which preserves anomaly-discriminative information while suppressing domain information, with Cross-Domain Meta-Training, which forms episodes across source domains to make the separation effective. The method is architecture-agnostic and can be inserted between residual computation and the detection head of existing GAD pipelines. Experiments on MVTec AD, VisA, and BraTS show consistent improvements over multiple base methods, with the largest gains under stronger domain shifts. https://github.com/aqeeelmirza/DART

#04Nov 5, 2026

cs.AI

The Geometry of Simulated Perspectives: Dissociating Representation and Behaviour in a Multimodal Language Model

Mathis Immertreu, Fitim Abdullahu, Thomas Kinfe and 4 more

Multimodal language models can simulate different observers, yet it remains unclear how assigned perspectives reshape their internal representations and whether these changes govern their judgements. Here, we investigate the representational geometry of persona-conditioned visual interestingness in Qwen3-VL-8B-Instruct. Across 100 images and 53 prompting conditions, we systematically vary persona content and the linguistic framing used to introduce it, while recording behavioural ratings and layer-wise hidden states. We observe a systematic reorganisation of representational geometry across processing depth: early layers primarily encode image identity, whereas persona-specific structures emerge in later layers. Strikingly, prompt framing reshapes internal representations more strongly than persona identity, whereas persona content has a greater impact on behavioural judgements. This dissociation is further illustrated by minimal identity statements that alter representations even without changing responses. These findings demonstrate that representational distance does not necessarily reflect behavioural relevance. More broadly, they reveal how simulated perspectives emerge as distinct structures within the representational space of artificial cognitive systems, highlighting a fundamental distinction between the geometry of internal representations and their functional consequences.

#05Nov 5, 2026

cs.CV

EgoGeneralist: Unifying Egocentric Action-Video Tasks through Video-Native Modeling

Yanlin Jin, Bowen Yang, Cheng Zhang and 4 more

Modern video models possess strong visual priors, yet do not natively represent human action in metric 3D space. We present EgoGeneralist, which adapts pretrained video generators to unify action-conditioned egocentric video generation, pose estimation, and joint action-video generation. Our role-adaptive action renderer provides video-native representations for multidirectional action-video learning, making metric motion usable as both a spatial control signal and a recoverable generation target. Cross-stream action-video coupling establishes close correspondence between metric motion and visual dynamics through lightweight adaptation while preserving the pretrained visual prior. Together, these designs establish a generalist framework spanning five action-video tasks. Despite adaptation only on controlled laboratory recordings, EgoGeneralist generalizes to diverse unseen scenes and interactions with effective action control and visual quality, bridging pretrained visual knowledge and metric 3D human motion.