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5 papers

#01Jul 30, 2026

cs.CV

MarkushGlyph and OCSRGlyph: Improved Chemical Structure Recognition

Alex Andonian, Samuel G Rodriques, Andrew D White and 1 more

Chemical structures appear in patents and the scientific literature as images. For programmatic usage, such as indexing in databases or constructing machine learning model training sets, they must be transformed into line notations. The two common forms of this task are translating an image of a single molecule (optical chemical structure recognition - OCSR) and translating a Markush structure that represents a family of molecules. While prior work in the former case is quite mature, Markush structure parsing remains a challenging task. In this work, we treat both tasks as an image-to-text translation problem. We then propose OCSRGlyph, a state-of-the-art OCSR model, improving performance over prior methods by carefully considering stereochemistry. For the Markush task, we introduce MarkushGlyph, a vision-language model that reads the entire Markush structure as an image. This contrasts with prior systems, which often use multiple stages to separately process visual and text input content. Finally, we introduce a new metric for determining the accuracy of Markush structure translations, handling failure modes present in prior metrics.

#02Jul 30, 2026

cs.LG

Kohn-Sham Spectral Embedding on Sparse Graphs at the Nishimori Temperature for Image Classification

V. S. Usatyuk, D. A. Sapozhnikov, S. I. Egorov

We introduce Kohn--Sham Spectral Embedding (KSSE), a physics-inspired energy-based model replacing dense CNN classifiers with a sparse-graph spectral embedding evaluated at the Nishimori temperature of an associated Random-Bond Ising Model. By mapping pre-trained features onto quasi-cyclic low-density parity-check graphs and constructing a regularized Laplacian acting as a Kohn--Sham Hamiltonian, we solve $D$ independent channel spectral problems in $\mathcal{O}(N\log N + k^2_{\text{mode}} N)$ time via FFT on circulant blocks (leveraging Pontryagin self-duality of $\mathbb{Z}/p\mathbb{Z}$) and low-order Rayleigh refinement. Graph topology is optimized using \emph{star-domain surgery}: rather than destroying information-carrying codewords by removing frustrated cycles, we construct edge shifts creating local convexity around codewords while bounding residual frustration to $ρ(B_γ)\leq 1+δ$. Multi-scale fractal analysis ($D_2$ spectrum) and fractal learning-rate landscape certifies a landscape transition from rough regimes ($D_2>3$) to star-domain basins ($D_2<1$), enabling Rayleigh refinement with $k_{\text{mode}}=5$ modes. We prove six theoretical results: a generalized Ihara--Bass identity linking belief propagation to the Laplacian; trapping-set eigenvalue correspondence; additive channel separability with an explicit exchange-correlation bound; a surgery theorem bounding frustration with attractor width $Ω(1/\sqrt{d_{\min}})$; a quasi-stationarity perturbation bound; and a fixed-point convergence theorem. In a transductive protocol on ImageNet-1000 with frozen EfficientNet-B4 features ($D=1792$), KSSE achieves \textbf{88.93\%} Top-1 accuracy using $\approx 21.24$M parameters, outperforming Swin-L (197M, 86.4--87.3\%) and matching ViT-H/14 (632M, 88.0--89.5\%) under standard inductive setups, while reducing model footprint by $10\times$ and $30\times$, respectively.

#03Jul 30, 2026

cs.CV

ViewMind3D: Modular View-Aware Inference for Training-Free 3D-QA

Ping-Kun Chiang, Kun-Ru Wu, Po-han Li and 3 more

Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled new possibilities for 3D question answering (3D-QA), a key capability for embodied AI and robotic perception. However, most existing methods rely on 3D-specific training or fine-tuning with costly annotations, limiting their scalability and real-world applicability. We present \textbf{ViewMind3D}, a fully training-free and modular framework for 3D spatial reasoning over multi-view observations of a scene without requiring complete 3D reconstruction. The framework decomposes the 3D-QA task into four interpretable components: (1) question-driven multi-view selection, (2) guided visual grounding with language-conditioned object cues, (3) spatial context encoding via a bird's-eye-view (BEV) viewpoint indicator, and (4) structured answer generation through role-based reasoning. This design enables structured, robust, and interpretable reasoning without requiring model tuning. Experimental results on ScanQA and SQA3D show that ViewMind3D achieves competitive performance compared to prior training-free and fine-tuned 3D-LLMs. In particular, our method improves performance on spatially grounded question types, such as ``What'' questions in SQA3D, while maintaining strong overall accuracy (50.8\%) and achieving 73.4 CIDEr on ScanQA. These results demonstrate that effective 3D reasoning can be achieved through modular orchestration of general-purpose LLMs and VLMs for robotic perception in real-world environments.

#04Jul 30, 2026

cs.CV

Beyond Frame Selection: Generative Latent Evidence Aggregation for Long-Video Understanding

Bowen Liu, Shuning Wang, Xinpeng Ding and 3 more

Long-video understanding commonly compresses videos into a small set of frames or visual tokens for answer generation. Existing compact pipelines focus on retaining relevant visual content as explicit evidence. Yet making evidence available does not ensure that complementary cues across moments are integrated for answering. Our key idea is to organize selected frames into query-relevant cross-frame evidence before generation. We formulate this post-selection stage as a latent evidence interface and instantiate it with GenEvA ($\textbf{Gen}erative$ $Latent$ $\textbf{Ev}idence$ $\textbf{A}ggregation$), a distribution-guided latent evidence aggregation framework. Specifically, GenEvA uses a query-conditioned evidence distribution to focus aggregation on relevant frames, forming compact cross-frame latent evidence from their frame-specific information. Since cross-frame integration is not always needed, the same distribution determines whether to insert this latent complement. Across four benchmarks and two Video-MLLM backbones, GenEvA consistently improves matched-frame baselines. At 8 frames, it raises the four-benchmark LLaVA-Video average by $+5.2$ points and Qwen2.5-VL accuracy on LVBench by $+10.1$ points. These gains require only $0.11\%$--$0.40\%$ average video-token overhead; analyses further show task-aware allocation and benefits from Adaptive Evidence Invocation.

#05Jul 30, 2026

cs.CV

PhiZero: A World Model Built Around Physical Language

Shuyao Shang, Yuqi Wang, Ruopeng Gao and 4 more

We introduce PhiZero, a physical world model built around physical language, a compact discrete representation of world-state transitions. Existing physical world models typically predict future videos directly in pixel space, leaving the underlying world dynamics implicit within high-dimensional visual predictors. Motivated by humans' ability to abstract predictive structure from visual experience and organize it in natural language for explicit reasoning, we learn physical language from in-the-wild videos through self-supervision and use it to explicitly reason about how the physical world evolves. Accordingly, PhiZero adopts a reason-then-render paradigm: it first infers future world evolution as a physical-language sequence and then renders the inferred transitions into videos. Extensive experiments across generation and understanding benchmarks validate the ability of PhiZero to model physically coherent world evolution. We further show its potential for realistic and interactive world modeling, fine-grained action-conditioned simulation, and zero-shot motion transfer.