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5 papers

#01Jul 16, 2026

cs.AI

Concept-Guided Spatial Regularization for World Models in Atari Pong

Yukuan Lu, Zaishuo Xia, Weyl Lu and 1 more

World models are usually evaluated as components of model-based reinforcement learning (MBRL) systems, while the world models themselves are rarely studied in isolation. We examine five representative visual world-model agents in Atari Pong: DreamerV3, DIAMOND, TWISTER, Simulus, and STORM. After reproducing their training pipelines and matching the reported agent performance, we freeze the learned world models and evaluate them with a closed-loop rollout diagnostic: a policy trained separately from the corresponding MBRL agent interacts with each frozen model, and the generated video trajectories are inspected for visual and dynamical errors. Across all five models, the rollouts contain clear failures, including ball disappearance, incorrect ball motion, and invalid ball-paddle interactions. Beyond visual trajectories, we further evaluate them with pixel-space zero-shot MBRL, where a new policy is trained entirely inside a frozen world model and then evaluated in the real environment. Across all five models, the resulting policies substantially underperform those produced by the corresponding original MBRL training pipelines. The gap is particularly large for DreamerV3, whose mean return drops from -5.5 to -20.9, near the minimum Pong return of -21. We hypothesize that insufficient modeling of task-critical concepts, such as the ball in Pong, may contribute to these failures. We therefore propose Concept-Guided Spatial Regularization (CGSReg), an auxiliary pixel reconstruction loss applied to segmented concept regions. Experiments show that CGSReg improves both closed-loop rollouts and pixel-space zero-shot MBRL in DreamerV3, DIAMOND, and TWISTER. Its effects vary across the remaining models and evaluation metrics, indicating that CGSReg alone does not address all world-model bottlenecks.

#02Jul 16, 2026

cs.LG

LongStraw: Long-Context RL Beyond 2M Tokens under a Fixed GPU Budget

Changhai Zhou, Kieran Liu, Yuhua Zhou and 17 more

A growing gap separates inference context lengths from RL post-training: inference systems are approaching million-token contexts, while post-training workloads often remain at 256K tokens or below and rely on length generalization at deployment. The gap is especially important for AI agents, whose observations, tool outputs, documents, and prior decisions accumulate over long trajectories. LongStraw is an architecture-aware execution stack for million-token RL post-training under a fixed GPU budget, instantiated with Group Relative Policy Optimization (GRPO). It evaluates the shared prompt without autograd, retains only model-specific state needed by later tokens, and replays short response branches one at a time, reducing the live training graph at the cost of additional replay time. We implement it for the hybrid recurrent and full-attention Qwen3.6-27B and the compressed-attention mixture-of-experts GLM-5.2. On eight H20 GPUs, LongStraw completes grouped Qwen scoring and response backward at 2.1M positions for groups of 2 and 8; increasing the group size adds only 0.21 GB of peak allocated memory, while a separate stress test reaches 4.46M positions. On 32 H20 GPUs, we validate the end-to-end LongStraw execution path for a 2.1M-token prompt across all 78 layers of GLM-5.2. These experiments establish execution capacity rather than complete training correctness because the captured prompt state is detached and some distributed forward and gradient composition paths remain incomplete.

#03Jul 16, 2026

cs.LG

Evaluating covariate balance for long time horizon Markov decision processes

Joshua Spear, Rebecca Pope, Neil J Sebire

This article explores the application of covariate balance diagnostics for detecting the presence of hidden confounding/model miss-specification in studies applying offline reinforcement learning (RL) to deriving optimal treatment recommendations. The results demonstrate that, either there is a high risk of bias within existing offline RL studies for treatment recommendations or, existing covariate balance metrics are not sufficient to assess such studies. Regardless, existing offline RL studies cannot be concluded as being statistically robust. The conclusions propose future research directions for obtaining more methodologically robust applications of offline RL to treatment recommendation problems.

#04Jul 16, 2026

cs.LG

Multimodal Semantic-Aware Contrastive Learning For False Negative Mitigation in 3D Medical Imaging

Sara Ketabi, Matthias W. Wagner, Cynthia Hawkins and 3 more

Multimodal Contrastive Learning (CL) has shown significant performance in aligning representations across various data modalities and improving downstream tasks, especially in healthcare. It works by minimizing the distance between matched (positive) data modalities, while maximizing the distance between mismatched (negative) samples. Traditional CL frameworks typically assume instance-based correspondence within data batches, treating all non-paired samples as negatives. However, this assumption often fails in medical settings, where samples may share high-level semantic attributes, leading to false negatives that degrade representation quality. In this paper, we propose Multimodal Semantic-Aware Contrastive Learning (MseaCL), a CL framework trained on a pediatric cohort of 3D brain magnetic resonance imaging (MRI) scans and radiology reports. The goal of this framework is to mitigate the impact of semantically similar false negative samples by incorporating semantic similarity between radiology reports, as a guiding signal during the learning process. Our results indicate that applying this framework as a pretraining stage can achieve notable improvements in downstream tasks, e.g., at least a 22.6\% increase in the area under the receiver operating characteristic curve (AUC) of pediatric brain tumor molecular classification, demonstrating its potential for more robust and semantically aligned multimodal representations in clinical applications.

#05Jul 16, 2026

cs.RO

RoboTTT: Context Scaling for Robot Policies

Yunfan Jiang, Yevgen Chebotar, Ruijie Zheng and 8 more

Recent robot foundation models operate with single-step or short-history visuomotor context. We introduce Test-Time-Training Robot Policies (RoboTTT), a robot model and training recipe that scale visuomotor context to 8K timesteps, three orders of magnitude beyond state-of-the-art policies, without growing inference latency. At this context length, we unlock new robot capabilities: one-shot in-context imitation from human video demonstrations, on-the-fly policy improvement, robustness to perturbations, and stronger performance on multi-stage, long-horizon tasks. We also observe, for the first time, steady gains in closed-loop performance as pretraining context length scales. At its core, RoboTTT integrates Test-Time Training into robot foundation models such as Vision-Language-Action policies, yielding a sequence model whose recurrent state consists of fast weights, parameters updated by gradient descent during both training and inference, compressing histories into weight space and retrieving contextual information for long-context conditioning. To scale training context length, the recipe combines sequence action forcing with truncated backpropagation through time. On challenging real-robot manipulation tasks, RoboTTT improves overall performance by 87% over the single-step context baseline and fully completes a five-minute, ten-stage assembly task, which no baseline ever does. RoboTTT trained with 8K-timestep context outperforms the same model pretrained with 1K timesteps by 62%, suggesting context length as a new scaling axis for robot foundation models. Videos are available at https://research.nvidia.com/labs/gear/robottt/