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5 papers

#01Nov 12, 2026

cs.LG

Negative-Only Policy Optimization for One-Sided Verifiable Rewards

Jiacheng Xu, Shuo He, Fuxiang Zhang and 2 more

Reinforcement learning with verifiable rewards (RLVR) typically relies on a verifier that can reliably judge whether sampled solutions are correct. However, in many realistic settings, complete verification is generally unavailable, while cheap checks can only falsify failures. We formalize this regime as one-sided verifiability (OSV): verified negatives are reliable counterexamples, but verified positives are merely non-falsified candidates and may contain many false positives. This asymmetry makes standard RLVR unreliable, because reinforcing verified positives can directly reward shortcuts that pass partial checks. To address this issue, we propose Negative-Only Policy Optimization (NOPO), which treats verified positives as unlabeled and updates the policy only by suppressing trusted verified negatives. Specifically, NOPO combines a reference-relative negative suppression loss with a group-level adapter that scales each update by the proportion of non-falsified responses. Across unit-test, constraint-check, and LLM self-verifiers, NOPO improves pass@k over baselines on code, logic, and math benchmarks when oracle rewards are unavailable. These gains persist under inference-time scaling and cross-benchmark transfer.

#02Nov 12, 2026

cs.CV

Objects as Addresses: Instance Binding in Vision Transformer Attention

Khalil Sabri, Guillaume-Alexandre Bilodeau, Nicolas Saunier and 1 more

Humans naturally parse visual scenes into coherent individual objects rather than scattered features, a capability cognitive science calls object binding. While recent work shows that pretrained Vision Transformers (ViTs) intrinsically acquire this ability, how native self-attention computations mechanistically keep object instances separate remains unresolved. By studying this across eight pretrained ViTs, we found that instance separation is expressed more strongly in attention routing than in token content: selected query-key relations distinguish individual objects more reliably than value similarity or residual representations. Inside heads, patches belonging to one individual tend to read from a common image region, which we term their attention address. Visually distinct parts of one person share an address, whereas identical duplicated instances receive separate, movable addresses. These shared destinations arise in part because query interactions with the spatial structure of keys direct attention toward consistent regions for one object and elsewhere for another. In DINOv2 and most other backbones we tested, editing this query component at the selected head redirects its attention address toward another individual. Grouping patches by this query component separates same-category instances, reaching .615 FG-ARI versus .289 for the same clustering of final-layer features, which tend to merge them.

#03Nov 12, 2026

cs.CV

Consistent Video-to-Video Translation via Explicit Correspondences

Gaurav Parmar, Zhengqi Li, Richard Zhang and 4 more

Interactive video-to-video applications require real-time generation while maintaining long-range temporal consistency. However, recent methods achieve speed by restricting attention to a fixed-length causal window. This limits long-range consistency whenever relevant history falls outside the context window. To address this limitation, we introduce vid2vid-long, a correspondence-based approach grounded in a simple observation. Video-to-video translation provides an explicit cross-frame reference: the regions that match in the input video should match in the output video too. Concretely, we compute patch-level correspondences in the input, guiding retrieval of previously generated outputs in the corresponding regions, and condition the model on these patches through correspondence cross-attention. Our experiments demonstrate that vid2vid-long consistently improves long-range temporal consistency across recent video models while preserving generation quality and real-time performance.

#04Nov 12, 2026

cs.LG

Metal Sandbox: Isolated Execution and Command Scheduling for GPU Coding Agents on Apple Silicon

Haozhe Wang, Lina Chen, Fanqi Wan and 5 more

On-device inference requires kernels that make effective use of local accelerators. Efficient training and evaluation of models that generate Apple Metal kernels benefit from native macOS tools and concurrent agent sessions. These sessions alternate between model requests, development commands, and GPU execution, leaving GPU capacity idle for much of a rollout. We present Metal Sandbox, infrastructure that combines restricted per-instance file access, native command execution, and command-level scheduling across interconnected Macs. Each agent retains its workspace and private development environment. Parallel commands can run concurrently, while serial commands share one execution slot per node; eligible waiting commands can migrate to available Macs and return results to the original agent. Integration with Harbor supports task execution, automatic verification, and rollout collection through a common workflow. Controlled experiments on four Mac mini M4 nodes achieve $1.68\times$--$2.05\times$ gains in command throughput under concentrated demand. Sixteen static agent traces give an estimated $2.14\times$ sustained-throughput gain for four sessions per node versus one, assuming continuously replenished sessions and unchanged mean durations. Replaying these measured traces under dynamic scheduling reduces mean tool waiting by 18.8% and batch elapsed time by 22.3%, assuming unchanged phase durations. Metal Sandbox and its Harbor integration are open-source on GitHub.

#05Nov 12, 2026

cs.AI

Ballad: Bandit-Based LLM Routing for Automated Heuristic Discovery

Samidha Verma, Ankit Anand, Sayan Ranu

Modern automated heuristic discovery (AHD) systems increasingly rival hand-crafted heuristics by leveraging Large Language Models (LLMs) to iteratively mutate and refine solutions. A natural assumption is that more powerful and more expensive models consistently yield better heuristics. We challenge this empirically: across multiple NP-hard combinatorial optimization problems, we find no consistent advantage for larger, costlier models. This raises a deeper question: given a pool of LLMs spanning frontier and freely hosted or open-weight models, how should one adaptively select which model to invoke at each step of the search? The challenge is non-trivial. The optimal LLM may shift over the course of a run, and because one LLM's output seeds the context for subsequent calls, each model's reward signal is non-stationary and entangled across the heuristic population, thus violating the independence assumptions of classical online decision-making settings. We address this through Ballad (Bandit-based LLM Routing for Automated Heuristic Discovery), an online bandit algorithm that learns to orchestrate a pool of LLMs into an ensemble that matches or exceeds what any soloist LLM achieves alone. This orchestration is powered by an LLM selection policy that favors rare, high-scoring heuristics over stable averages, a DAG-based credit propagation mechanism through the genealogy of the heuristic population, and discounting of stale observations to remain attuned to each model's current utility. Across five NP-hard combinatorial optimization problems and a pool of four models of varying capability and cost, Ballad not only matches the best individual LLM in hindsight but, in several cases, surpasses every individual model while reducing API cost by up to 65.6% relative to always using the strongest model.