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5 papers

#01Nov 12, 2026

cs.PF

Theoretical and Empirical Analysis of Sparse Convolution

Keshvi Tuteja, Yu-Hsiang Tsai, Gregor Olenik and 4 more

Deep neural networks for image processing are increasingly deployed on resource-constrained edge devices such as drones, medical systems, and smartphones, where limited computational resources and memory bandwidth pose significant challenges for efficient inference. Pruning during training often produces highly sparse convolutional kernels, offering the potential to significantly reduce computation and memory requirements. However, exploiting this sparsity efficiently at runtime remains challenging due to irregular memory access patterns and workload imbalance across processing elements. In this work, we investigate the standard convolution with sparse weights and analyze its performance characteristics through roofline analysis, showing that a 3 x 3 sparse convolution achieves an arithmetic intensity of approximately 10 FLOP/byte compared to roughly 96 FLOP/byte for its dense counterpart. We propose techniques for an efficient sparse convolution at high sparsities. Preliminary results demonstrate that our approach achieves upto 1.65x speedup as compared to dense convolution on NVIDIA A100 and upto 1.52x on NVIDIA Jetson Nano (Tegra X1) , motivating further exploration of direct convolution as a practical path to efficient sparse inference on modern accelerators/edge devices.

#02Nov 12, 2026

cs.DS

Combinatorial Bernoulli Factories with Polynomially Many Coins

Renato Paes Leme, Rad Niazadeh

We provide an efficient implementation of combinatorial Bernoulli factories. Such a factory turns coins of unknown biases $x$ into a random vertex of a polytope $P$ whose mean is exactly $x$. For every affine slice of the cube (the class of polytopes that admit a factory), we give a single algorithm whose expected number of coin flips and running time at every interior $x$ are polynomial in the dimension and in $1/{δ_*}$, where ${δ_*}=\min_i\{x_i,1-x_i\}$ is never supplied to the algorithm. For perfect matchings this gives $O(n^{8}{δ_*}^{-2}\log(n/{δ_*}))$ flips, while the factory of Niazadeh, Paes Leme, and Schneider [STOC 2021] spends at least $n^{2n-1}$ flips in expectation at the uniform doubly stochastic matrix. For other polytopes, our method rounds exactly given a point deep inside $P$ and the promise that $x$ is far from the boundary of $P$.

#03Nov 12, 2026

cs.CV

Consistent Video-to-Video Translation via Explicit Correspondences

Gaurav Parmar, Zhengqi Li, Richard Zhang and 4 more

Interactive video-to-video applications require real-time generation while maintaining long-range temporal consistency. However, recent methods achieve speed by restricting attention to a fixed-length causal window. This limits long-range consistency whenever relevant history falls outside the context window. To address this limitation, we introduce vid2vid-long, a correspondence-based approach grounded in a simple observation. Video-to-video translation provides an explicit cross-frame reference: the regions that match in the input video should match in the output video too. Concretely, we compute patch-level correspondences in the input, guiding retrieval of previously generated outputs in the corresponding regions, and condition the model on these patches through correspondence cross-attention. Our experiments demonstrate that vid2vid-long consistently improves long-range temporal consistency across recent video models while preserving generation quality and real-time performance.

#04Nov 12, 2026

cs.DS

Sketching Language Models for Context Attribution

Christopher Liaw, Aranyak Mehta, Grigoris Velegkas and 1 more

Context attribution asks how removing parts of a prompt changes a language model's output. We study leave-one-out (LOO) attribution for a prompt of $n$ tokens and a fixed measurement function. Computing all LOO values directly requires $n$ model evaluations. Under a stability assumption, our algorithm estimates all LOO values to error proportional to $\varepsilon$ with constant probability using $O(\sqrt{\log(1/\varepsilon)}/\varepsilon)$ evaluation calls. To complement our upper bound, we prove a matching $Ω(\sqrt{\log(1/\varepsilon)}/\varepsilon)$ lower bound on the number of evaluation calls in an oracle model. Empirically, we verify coefficient decay consistent with stability and evaluate the performance of our sketching algorithm on a small language-model retrieval task. Technically, our result is based on a sketching algorithm for arithmetic circuits whose Taylor coefficients satisfy the stability condition recently introduced by Gunn [Gun26]. A direct adaptation of their forward differentiation sketches would require $\widetilde{O}(\log(n)/\varepsilon^2)$ evaluation calls. Our key observation is that we can apply forward differentiation to the backpropagation circuit, with only constant overhead over a forward sketch of the same Taylor degree. This reduces the variance of the sketches and is key to our improved evaluation bound. Our lower bound builds on the techniques of Amsel, Chen, Duman Keles, Halikias, Musco, and Musco [ACDH+26, SIAM Journal on Matrix Analysis and Applications] for lower bounding the number of matrix-vector queries to estimate the diagonal elements of random matrices.

#05Nov 12, 2026

cs.AI

LiveGeo: Benchmarking Geographic Agents in Continuously Evolving Worlds

Pengcheng Zhou, Xuanyu Liu, Yanchen Yin and 6 more

We introduce GeoWorld, a controllable and continuously evolving geographic environment platform for LLM agents, and LiveGeo, a benchmark for evaluating reliable decision-making in real-world geographic environments using GeoWorld. Unlike existing evaluations that largely reason and plan over fixed geographic states, GeoWorld is grounded in real-world geographic structure and allows external world states to evolve along their own temporal processes while preserving verifiable state histories. LiveGeo places geographic tasks within this evolving environment, requiring agents to actively acquire task-relevant information, verify whether the evidence supporting prior decisions remains valid, and revise their plans when necessary. Our results reveal that even frontier LLMs struggle with static tasks, with no model consistently excelling across tasks, while strong static performance does not ensure dynamic reliability. Further analysis identifies a key bottleneck: agents struggle to acquire and translate relevant evidence into valid decisions and maintain their correctness as the world evolves. By releasing LiveGeo together with its GeoWorld platform, we aim to provide the community with a flexible and extensible infrastructure for studying the next generation of agents capable of reliable action in evolving geographic worlds.