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5 papers

#01Jul 30, 2026

cs.CV

Can Vision-Language Models Reason about AI Edits in Images?

Darsha Udayanga, Pin-Yu Chen, Payel Das and 1 more

Detection and localization of AI-tampered images are critical for trustworthy AI, yet modern generative models have made such manipulations increasingly difficult to identify. While traditional binary classifiers can detect image tampering, they lack interpretability and generalization. Vision-Language Models (VLMs) offer a promising alternative due to their strong visual understanding and reasoning capabilities; however, existing approaches typically rely on supervised finetuning with curated explanations rather than exploiting their inherent reasoning capabilities. In this work, we investigate whether VLMs can be trained to reason about AI-generated image edits using reinforcement learning (RL) rather than explicit reasoning supervision. Motivated by the success in Group Relative Policy Optimization (GRPO), an RL technique that incentivizes the model to reason by generating thinking traces prior to giving the final answer, we propose a GRPO-based training framework that utilizes simple accuracy and format rewards. Given an input image, the model produces a structured reasoning trace and predicts whether the image has been tampered with. A lightweight segmentation model is then guided by the reasoning output to generate pixel-level localization masks. Experiments across multiple image manipulation datasets demonstrate that our approach achieves competitive detection and localization performance compared to state-of-the-art image forgery detectors, despite requiring substantially weaker supervision. We introduce effective intersection over union (eff-IoU), a unified metric to jointly evaluate detection and localization. These results suggest that reinforcement learning provides an effective and scalable mechanism for teaching VLMs to reason about AI-generated content.

#02Jul 30, 2026

cs.CV

What to Remove, What to Preserve: Dual-Ambiguity Rectification for All-in-One Image Restoration

Cencen Liu, Wen Yin, Dongyang Zhang and 6 more

All-in-one image restoration aims to handle diverse degradations within a unified framework. Existing methods commonly encode heterogeneous degradation conditions in a shared latent space, where degradation-related cues and scene content can remain entangled. We characterize the resulting challenge as dual ambiguity: semantic ambiguity in channel-wise modulation and spatial ambiguity in restoration responses, which can lead to content corruption and residual artifacts. To mitigate this issue, we propose DAR-Net, a Dual-Ambiguity Rectification Network for all-in-one image restoration. DAR-Net first introduces a Degradation Archetype Representation (DAR) module to construct a structured degradation state through simplex-constrained archetype mixture modeling. Based on this state, a Semantic Ambiguity Rectification (SeAR) module generates degradation-aware prompts to improve channel-wise conditioning in the decoder. A Spatial Ambiguity Rectification (SpAR) module further regularizes degradation-aware and complementary features toward orthogonal response subspaces, reducing spatial interference between removal and preservation cues. Extensive experiments on standard all-in-one restoration benchmarks show that DAR-Net achieves the best overall performance under both three-degradation and five-degradation settings, improving the average PSNR over the strongest competitor by 0.14 dB and 0.34 dB, respectively; it additionally shows superior performance on CDD-11 and WeatherBench.

#03Jul 30, 2026

cs.CV

Beacon: Knowing When and How to Perform Agentic Visual Reasoning

Qixun Wang, Yang Shi, Letian Cheng and 11 more

The fundamental goal of agentic visual reasoning is to improve the success rate of multimodal large language models (MLLMs) on complex tasks, rather than merely equipping them with a sophisticated yet inefficient reasoning paradigm. In this work, we rethink agentic visual reasoning through two key dimensions of tool use: Mode Adaptiveness (MA) and Tool Effect (TE). Mode Adaptiveness characterizes whether an MLLM can recognize when tools are truly necessary and invoke them accordingly, thereby avoiding unnecessary computational overhead while improving performance on challenging problems that require tool assistance. Tool Effect characterizes the actual impact of tool use: tools should extend the model's capabilities on problems unsolvable through text-only reasoning, while avoiding additional errors on problems that the model can already solve without tools. We conduct a comprehensive analysis to quantify these two properties and empirically reveal that existing agentic visual reasoning models exhibit limited Mode Adaptiveness, while the gains produced by tool use on hard examples are largely offset by the harm introduced on easy examples that the models can already solve. Motivated by these observations, we propose Beacon, a novel agentic visual reasoning model that achieves stronger overall performance, improved Mode Adaptiveness, and genuine tool-induced performance gains. At the core of Beacon are the Necessity-Aware Adaptive Reward and the Hint-Guided Capability Expansion mechanism in the reinforcement learning stage, which respectively encourage adaptive tool invocation based on task necessity and strengthen the model's tool-use capability on the most challenging problems. Extensive experiments across diverse benchmarks demonstrate the strong overall performance of Beacon and its substantial improvements in both Mode Adaptiveness and Tool Effect.

#04Jul 30, 2026

cs.CV

Beyond Frame Selection: Generative Latent Evidence Aggregation for Long-Video Understanding

Bowen Liu, Shuning Wang, Xinpeng Ding and 3 more

Long-video understanding commonly compresses videos into a small set of frames or visual tokens for answer generation. Existing compact pipelines focus on retaining relevant visual content as explicit evidence. Yet making evidence available does not ensure that complementary cues across moments are integrated for answering. Our key idea is to organize selected frames into query-relevant cross-frame evidence before generation. We formulate this post-selection stage as a latent evidence interface and instantiate it with GenEvA ($\textbf{Gen}erative$ $Latent$ $\textbf{Ev}idence$ $\textbf{A}ggregation$), a distribution-guided latent evidence aggregation framework. Specifically, GenEvA uses a query-conditioned evidence distribution to focus aggregation on relevant frames, forming compact cross-frame latent evidence from their frame-specific information. Since cross-frame integration is not always needed, the same distribution determines whether to insert this latent complement. Across four benchmarks and two Video-MLLM backbones, GenEvA consistently improves matched-frame baselines. At 8 frames, it raises the four-benchmark LLaVA-Video average by $+5.2$ points and Qwen2.5-VL accuracy on LVBench by $+10.1$ points. These gains require only $0.11\%$--$0.40\%$ average video-token overhead; analyses further show task-aware allocation and benefits from Adaptive Evidence Invocation.

#05Jul 30, 2026

cs.AI

OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models

Qiushi Sun, Kanzhi Cheng, Yian Wang and 20 more

Computer-using agents (CUAs) are advancing rapidly across the digital world. A CUA trajectory records the agent's actions, states, and reasoning. Verifying whether it fulfilled the task instruction is central to CUA evaluation, data curation, and reinforcement learning. Neither human-written verifiers nor human annotators can provide such verification at scale, so the field increasingly turns to vision-language models (VLMs) as judges of CUA trajectories. But a fundamental question has long gone unexamined: are these VLM judges reliable enough? To study it systematically, we introduce OSReward, a realistic, high-quality benchmark that evaluates VLM judges on CUA trajectories. The trajectories come from diverse agent backbones executing human-verified instructions across platforms, then rigorously labeled with ground-truth verdicts through multi-stage human annotation. Building on it, we derive OSReward-Hard, a challenge set concentrating genuinely hard cases, and OSReward-Multi for fine-grained efficiency and alignment scoring. The most comprehensive evaluation of VLM judges to date finds even state-of-the-art models fall short of an ideal judge, sharing a systematic leniency bias that mislabels failed runs as successes. The few reliable enough to trust are too expensive to run at scale, while affordable open models trail far behind. To close this gap, we construct and release OS-Shepherd-100K, an open corpus of reasoning-annotated trajectory judgments for the CUA community. On it, we train OS-Shepherd (9B and 35B), open reward models that supply low-cost, stable, and reliable reward signals, matching commercial judges at 30-60% lower cost than the frontier. Extensive analyses further inform the design of reliable CUA reward at scale. Our code, benchmark, dataset, and model checkpoints are available at https://os-copilot.github.io/OSReward-Home/.