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5 papers

#01Nov 12, 2026

cs.PF

Theoretical and Empirical Analysis of Sparse Convolution

Keshvi Tuteja, Yu-Hsiang Tsai, Gregor Olenik and 4 more

Deep neural networks for image processing are increasingly deployed on resource-constrained edge devices such as drones, medical systems, and smartphones, where limited computational resources and memory bandwidth pose significant challenges for efficient inference. Pruning during training often produces highly sparse convolutional kernels, offering the potential to significantly reduce computation and memory requirements. However, exploiting this sparsity efficiently at runtime remains challenging due to irregular memory access patterns and workload imbalance across processing elements. In this work, we investigate the standard convolution with sparse weights and analyze its performance characteristics through roofline analysis, showing that a 3 x 3 sparse convolution achieves an arithmetic intensity of approximately 10 FLOP/byte compared to roughly 96 FLOP/byte for its dense counterpart. We propose techniques for an efficient sparse convolution at high sparsities. Preliminary results demonstrate that our approach achieves upto 1.65x speedup as compared to dense convolution on NVIDIA A100 and upto 1.52x on NVIDIA Jetson Nano (Tegra X1) , motivating further exploration of direct convolution as a practical path to efficient sparse inference on modern accelerators/edge devices.

#02Nov 12, 2026

cs.AI

Classical Energies Learn to Reason 1,000x Faster than Looped Models

Benjamin Hoover, Hugh Blayney, James C. R. Whittington

Looped models have emerged as a prominent paradigm for reasoning, with successes on simple reasoning puzzles such as Sudoku-Extreme and Maze-Unique. However, these models can be unstable, slow to train, and use many parameters and FLOPs to solve simple puzzles. Descent on an energy not only mitigates these issues but also offers advantages: built-in early stopping, compute that adapts to problem difficulty, fast training without differentiating through a solver, and interpretable weights that learn the constraints of the puzzle. Here we demonstrate this with a learned version of Hopfield & Tank's energy from the 80s, which we term CRAM, solves 99.996% of Sudoku-Extreme and 100% of Maze-Unique test puzzles after 42 ms and 132 ms of training on one GPU, at least 1,000x faster than looped models on these tasks. CRAM also matches baseline looped models at their highest accuracy on Sudoku-Extreme using at least 282x fewer inference FLOPs. Our work suggests two things. First, that energies are an extremely promising direction for training reasoning from data. Second, a caution against using trivially solvable benchmarks like Sudoku and Maze to test the scalability of looped reasoning techniques.

#03Nov 12, 2026

cs.IR

Sheaf-Inspired Structured Scoring Extensions of LightGCN for Collaborative Filtering

Ksenia Belkovskaya, Timur Lidzhiev, Maria Stebliy and 1 more

Graph-based collaborative filtering learns user and item representations by propagating embeddings over a user--item interaction graph. We investigate a modular, sheaf-inspired scoring extension placed on top of a three-layer LightGCN backbone. The motivation comes from cellular sheaves, where local vector spaces are related by linear restriction maps; here, this idea motivates structured, pair-dependent transformations of user and item embeddings rather than a change to graph propagation. We compare the identity inner-product scorer, diagonal, rank-one low-rank, and full matrix residual scorers, and a parameter-matched residual MLP baseline (\texttt{mlp\_full}) on Amazon-Book, Gowalla, MovieLens-1M, and Yelp2018. We report ranking quality and catalog coverage at cutoffs 10 and 20. The selected structured variants show modest, dataset-dependent changes in ranking quality and sometimes substantial changes in coverage. Our method is inspired by sheaf geometry but does not construct a cellular sheaf or implement sheaf-Laplacian diffusion; the experiments therefore do not establish a causal benefit from sheaf geometry itself.

#04Nov 12, 2026

cs.LG

Introducing Feedback Delays to Non-Delayed Adversarial MDPs: Optimal $\sqrt S$ and $\sqrt K$ Dependencies in Tabular and Linear AMDPs

Aarush Kulkarni, Khang Nguyen, William Chang and 1 more

We study regret minimization in episodic Adversarial Markov Decision Processes (AMDPs) with unknown transitions and bandit feedback. In tabular AMDPs with $S$ states, $A$ actions, and horizon $H$, the best known $K$-episode regret is $\tilde O(HS\sqrt{AK})$, whose $\sqrt S$ gap to the $Ω(H\sqrt{SAK})$ lower bound has long remained open. In linear AMDPs with $d$-dimensional features, after a five-year line of improvements starting from $K^{14/15}$, computationally efficient algorithms without a simulator or exploratory assumptions still only attain $\tilde O(K^{3/4})$ regret. A common challenge in both settings is to estimate the Q-function of a changing policy: past data comes from earlier policies that differ from (and are correlated with) the current one, while freezing the policy for future episodes worsens the dependency on $K$. We instead propose a general technique called introduced feedback delays: we estimate the Q-function of the policy using future episodes while still updating the policy, as if the feedback were delayed. While feedback delays are usually an obstacle imposed by the environment, here they are introduced voluntarily and, perhaps surprisingly, come at no extra cost. We develop Geometric Resampling with Rejection (GRR) to account for policy changes during the delay, and threshold the visitation probabilities to avoid long delays on rarely visited state-action pairs. With this unified technique, our policy optimization algorithms achieve, with high probability, $\tilde O(\text{poly}(H)\sqrt{SAK})$ regret in tabular AMDPs, resolving the open problem; and $\tilde O(\text{poly}(d,H)\sqrt K)$ regret in linear AMDPs, giving the first efficient algorithm optimal in $K$. They also naturally extend to delayed AMDPs with a total feedback delay $\mathfrak D$, yielding the first bounds optimal in $S$ and $\mathfrak D$ (tabular) and in $K$ and $\mathfrak D$ (linear).

#05Nov 12, 2026

math.ST

Linear Regression with Self-Selection Bias in Polynomial Time

Felix Zhou

We revisit the problem of estimating $k$ linear regressors with self-selection bias in $n$ dimensions up to error $\varepsilon$ with the maximum self-selection criterion, as introduced by Cherapanamjeri, Daskalakis, Ilyas, and Zampetakis [CDIZ23, STOC]. Our main result is a $\mathrm{poly}(n,k,1/\varepsilon)$ time algorithm for the unknown-index variant of this problem, thereby improving upon the running times of the best known algorithms due to Gaitonde and Mossel [GM24] and Kalavasis, Mehrotra, and Zhou [KMZ26, COLT] with exponential dependence on $k$. Our algorithm succeeds in the presence of correlated noise between regressors, which captures the related setting of max-affine regression. Consequently, we also give the first polynomial-time algorithm for this problem, improving on the prior works of Ghosh, Pananjady, Guntuboyina, and Ramchandran [GPGR22, IEEE Transactions on Information Theory] and Gaitonde and Mossel [GM24] with exponential dependence on $k$. Prior works exhaustively search over a $k$-dimensional subspace spanned by the regressors, using conditional moments of the response to test candidates. In contrast, our algorithm is driven by an improved understanding of the moments of the covariates. We show that, restricting to observations with large response values, the degree-$(\log n)$ Hermite moment of the covariates approximately decomposes as a sum of tensor powers of the regressors. The first step of our algorithm can be viewed as a tensor decomposition algorithm for these implicitly represented high-order tensors, which outputs unit vectors parallel to the regressors. A secondary step based on a simple variant of ordinary least squares extracts estimates for the regressors given these unit vectors. We believe our analytic insight and algorithmic components may have applications to designing efficient algorithms for other latent-variable problems.