#01Nov 12, 2026
cs.LG
Symmetry in Time: A Representation Theory of Linear Recurrent Memory
Anif N. Shikder, Ramit Dey, Jan Minac and 1 more
State space models (SSMs) are an emerging alternative to Transformers. SSMs offer linear-time inference and parallel training, but most implementations make the parallel scan efficient by making the recurrence diagonal: each channel of the hidden state is multiplied by an input-dependent real or complex number. These numbers commute, so the state records which inputs occurred but not their order. We formalize this with representation theory, which explains and fixes the state-tracking failures previously reported for SSMs. The state update defines a linear representation of the monoid of input sequences, and we show that an SSM tracks a group at every sequence length exactly when that group is a quotient of the group generated by its transition matrices. Two consequences follow. Diagonal real- and complex-valued SSMs can track only commutative groups, while the transition matrices of any SSM that can track a group must split into independent blocks over the real, complex, and quaternion numbers. We then introduce HyperSSM, which adds quaternion channels while keeping linear-time inference and parallel training. Trained only on final answers, HyperSSM solves the group tasks of recent state-tracking benchmarks exactly with at most five state numbers. This includes $S_5$ with 32 generators, where previous SSMs are at chance, and HyperSSM generalizes to sequences 25 times longer than those seen in training. Because the theory says what the transitions must encode, the learned weights of the linear recurrence can be interpreted directly. We demonstrate this by recovering the calibration of a real gyroscope, the rotations of imperfect qubit gates and the geometry of protein backbones.
#02Nov 12, 2026
cs.AI
Classical Energies Learn to Reason 1,000x Faster than Looped Models
Benjamin Hoover, Hugh Blayney, James C. R. Whittington
Looped models have emerged as a prominent paradigm for reasoning, with successes on simple reasoning puzzles such as Sudoku-Extreme and Maze-Unique. However, these models can be unstable, slow to train, and use many parameters and FLOPs to solve simple puzzles. Descent on an energy not only mitigates these issues but also offers advantages: built-in early stopping, compute that adapts to problem difficulty, fast training without differentiating through a solver, and interpretable weights that learn the constraints of the puzzle. Here we demonstrate this with a learned version of Hopfield & Tank's energy from the 80s, which we term CRAM, solves 99.996% of Sudoku-Extreme and 100% of Maze-Unique test puzzles after 42 ms and 132 ms of training on one GPU, at least 1,000x faster than looped models on these tasks. CRAM also matches baseline looped models at their highest accuracy on Sudoku-Extreme using at least 282x fewer inference FLOPs. Our work suggests two things. First, that energies are an extremely promising direction for training reasoning from data. Second, a caution against using trivially solvable benchmarks like Sudoku and Maze to test the scalability of looped reasoning techniques.
#03Nov 12, 2026
cs.IR
Sheaf-Inspired Structured Scoring Extensions of LightGCN for Collaborative Filtering
Ksenia Belkovskaya, Timur Lidzhiev, Maria Stebliy and 1 more
Graph-based collaborative filtering learns user and item representations by propagating embeddings over a user--item interaction graph. We investigate a modular, sheaf-inspired scoring extension placed on top of a three-layer LightGCN backbone. The motivation comes from cellular sheaves, where local vector spaces are related by linear restriction maps; here, this idea motivates structured, pair-dependent transformations of user and item embeddings rather than a change to graph propagation. We compare the identity inner-product scorer, diagonal, rank-one low-rank, and full matrix residual scorers, and a parameter-matched residual MLP baseline (\texttt{mlp\_full}) on Amazon-Book, Gowalla, MovieLens-1M, and Yelp2018. We report ranking quality and catalog coverage at cutoffs 10 and 20. The selected structured variants show modest, dataset-dependent changes in ranking quality and sometimes substantial changes in coverage. Our method is inspired by sheaf geometry but does not construct a cellular sheaf or implement sheaf-Laplacian diffusion; the experiments therefore do not establish a causal benefit from sheaf geometry itself.
#04Nov 12, 2026
cs.CL
Goal Encoding in LLMs
Arnab Sen Sharma, Eric Todd, Sheridan Feucht and 7 more
We investigate whether and how LLMs encode goals: internal neural representations that precede and guide action, and that are flexible enough to be realized through many different execution paths. We construct a coding setting with multiple sub-tasks that allows us to evaluate goal-seeking behavior and the selection of sub-goals. In this setting, we localize an encoding of the next sub-goal in the outputs of a sparse set of attention heads. The same heads can be used to decode the LM's future actions in natural language (e.g., "I'm checking if a word is a palindrome"). We verify that this encoding is causal for next action and is plastic: transplanting it into a different environment, e.g., another programming language, triggers the same operation realized with a different sequence of tokens. The LM also sustains the encoding throughout the action's execution, which is puzzling because a transformer LM without recurrence cannot carry a state forward for more tokens than it has layers left. We propose that it does not need to. Under a non-recurrent goal-seeking (NRGS) account, the LM frequently re-reads the goal from the task specification, compares it with the progress visible in the growing context, and pursues what remains. We test the predictions of this account with targeted causal interventions.
#05Nov 12, 2026
cs.LG
ISLA: A Coordinate-Free, Measure-Weighted Transformer for Boundary-Driven PDEs
Peter Sharpe
A foundational principle of physics is that all coordinate systems are equally valid: the behavior of a PDE-governed system does not depend on the origin or orientation of the frame, nor on the units or mesh used to write it down, and neither should a surrogate model. Yet the neural surrogates with the lowest errors on today's aerodynamics benchmarks lack these invariances and fail under simple transformations of the same problem: for models trained on PDEs of cars in one pose (i.e., translation and rotation) and from one mesher, rotating the full PDE raises the surface-pressure error from 4% to more than 100%, and re-sampling its boundary raises it to about 30%. We introduce ISLA (Invariant Slice Attention), a slice-attention transformer for steady, boundary-driven PDEs in which no learned operation receives a coordinate and every sum over the boundary is a quadrature. Positions enter only as distances and relative angles to learned slice anchors, lengths are measured in a unit computed from the boundary, and interior points query the boundary through a tree-accelerated learned kernel without influencing one another. With every boundary cell a token and an exact boundary read, ISLA is equivariant to rigid motions and reflections, invariant to the units of its declared data, and consistent under mesh refinement, while at every setting each query is independent of all other queries. On AeroZoo, 2,816 flows that vary in shape, size, speed, and boundary conditions, its mean reference-scaled velocity and pressure errors are at least 3.1 and 3.3 times lower than any baseline's. On AirfRANS its errors are second only to those of a boundary-integral model (GLOBE) and at least 1.6 times lower than those of Transolver and GeoTransolver.