#01Nov 12, 2026
cs.CL
Goal Encoding in LLMs
Arnab Sen Sharma, Eric Todd, Sheridan Feucht and 7 more
We investigate whether and how LLMs encode goals: internal neural representations that precede and guide action, and that are flexible enough to be realized through many different execution paths. We construct a coding setting with multiple sub-tasks that allows us to evaluate goal-seeking behavior and the selection of sub-goals. In this setting, we localize an encoding of the next sub-goal in the outputs of a sparse set of attention heads. The same heads can be used to decode the LM's future actions in natural language (e.g., "I'm checking if a word is a palindrome"). We verify that this encoding is causal for next action and is plastic: transplanting it into a different environment, e.g., another programming language, triggers the same operation realized with a different sequence of tokens. The LM also sustains the encoding throughout the action's execution, which is puzzling because a transformer LM without recurrence cannot carry a state forward for more tokens than it has layers left. We propose that it does not need to. Under a non-recurrent goal-seeking (NRGS) account, the LM frequently re-reads the goal from the task specification, compares it with the progress visible in the growing context, and pursues what remains. We test the predictions of this account with targeted causal interventions.
#02Nov 12, 2026
cs.AI
Classical Energies Learn to Reason 1,000x Faster than Looped Models
Benjamin Hoover, Hugh Blayney, James C. R. Whittington
Looped models have emerged as a prominent paradigm for reasoning, with successes on simple reasoning puzzles such as Sudoku-Extreme and Maze-Unique. However, these models can be unstable, slow to train, and use many parameters and FLOPs to solve simple puzzles. Descent on an energy not only mitigates these issues but also offers advantages: built-in early stopping, compute that adapts to problem difficulty, fast training without differentiating through a solver, and interpretable weights that learn the constraints of the puzzle. Here we demonstrate this with a learned version of Hopfield & Tank's energy from the 80s, which we term CRAM, solves 99.996% of Sudoku-Extreme and 100% of Maze-Unique test puzzles after 42 ms and 132 ms of training on one GPU, at least 1,000x faster than looped models on these tasks. CRAM also matches baseline looped models at their highest accuracy on Sudoku-Extreme using at least 282x fewer inference FLOPs. Our work suggests two things. First, that energies are an extremely promising direction for training reasoning from data. Second, a caution against using trivially solvable benchmarks like Sudoku and Maze to test the scalability of looped reasoning techniques.
#03Nov 12, 2026
cs.DS
Sketching Language Models for Context Attribution
Christopher Liaw, Aranyak Mehta, Grigoris Velegkas and 1 more
Context attribution asks how removing parts of a prompt changes a language model's output. We study leave-one-out (LOO) attribution for a prompt of $n$ tokens and a fixed measurement function. Computing all LOO values directly requires $n$ model evaluations. Under a stability assumption, our algorithm estimates all LOO values to error proportional to $\varepsilon$ with constant probability using $O(\sqrt{\log(1/\varepsilon)}/\varepsilon)$ evaluation calls. To complement our upper bound, we prove a matching $Ω(\sqrt{\log(1/\varepsilon)}/\varepsilon)$ lower bound on the number of evaluation calls in an oracle model. Empirically, we verify coefficient decay consistent with stability and evaluate the performance of our sketching algorithm on a small language-model retrieval task. Technically, our result is based on a sketching algorithm for arithmetic circuits whose Taylor coefficients satisfy the stability condition recently introduced by Gunn [Gun26]. A direct adaptation of their forward differentiation sketches would require $\widetilde{O}(\log(n)/\varepsilon^2)$ evaluation calls. Our key observation is that we can apply forward differentiation to the backpropagation circuit, with only constant overhead over a forward sketch of the same Taylor degree. This reduces the variance of the sketches and is key to our improved evaluation bound. Our lower bound builds on the techniques of Amsel, Chen, Duman Keles, Halikias, Musco, and Musco [ACDH+26, SIAM Journal on Matrix Analysis and Applications] for lower bounding the number of matrix-vector queries to estimate the diagonal elements of random matrices.
#04Nov 12, 2026
cs.LG
Towards a Theory of Learnability via Debate
Tosca Lechner, Vinayak Pathak, Sivan Sabato and 1 more
Debate has been recently proposed as a training protocol that is hoped to produce more aligned models even as model capabilities scale. The idea is that the human, instead of providing supervision in the form of labels, judges a debate between two models that compete to prove the correctness of opposite labels. It can be shown that functions of a much higher computational complexity can be correctly judged in this way, compared to the complexity of functions that can be directly evaluated using a computationally weak evaluator. This suggests that perhaps debate can be used to teach very complicated functions to models. However, previous work has largely ignored the fact that this is a training protocol, and simply analyzes the game being played between the two debaters for a known judge. We take the first steps towards understanding the learning problem implicit within the protocol, by formulating it as an online learning problem. We show that once we formulate the learning problem precisely, there are cases where the best way to learn given access to a judge is different from running an adversarial debate. This motivates us to define a cooperative version of the protocol, whose learnability we characterize using a combinatorial dimension. We also consider the possibility of the human judge being fallible and occasionally judging the debate incorrectly. We show that a small number of errors in judgement can lead to a large error in learning.
#05Nov 12, 2026
eess.IV
Data Archive for 2D and 3D Electrical Impedance Tomography with moderate conductivity contrast phantoms
S. J. Hamilton, A. Hauptmann, A. Hänninen and 4 more
This document describes open Electrical Impedance Tomography (EIT) measurement data that were collected from biomedical imaging inspired phantoms with moderate conductivity contrasts. The data were collected with the KIT4 and KIT5 EIT measurement devices at the University of Eastern Finland, and are intended for EIT image reconstruction algorithm development and testing. The data from thoracic imaging inspired cylindrical and chest-shaped phantoms are suitable for 2D algorithms, and the data from an intracerebral hemorrhage imaging inspired head-shaped phantom with resistive skull are suitable for 3D algorithms. In addition to the measurement data, computational meshes and example reconstruction codes are provided and sample reconstructions included.