#01Nov 12, 2026
stat.ME
When Both Sides Adapt: The Challenges of Evaluating Interactive LLM Systems
Hannah Li
In interactive systems where users engage with LLMs, users are adaptive and, after observing LLM responses, can change their prompting strategy, as well as the type and difficulty of subsequent tasks. Thus model responses can influence the set of prompts on which the model is subsequently evaluated. We study the implications of this user adaptivity and prompt endogeneity for the evaluation of LLMs. We define two classes of estimands for comparing models: the common-distribution effect, which compares model performance on the same distribution of prompts, and the induced-distribution effect, which compares each model on the prompt distribution generated through user interaction. We show that offline benchmark evaluation and live A/B testing target different quantities, with the standard difference-in-means estimators for the two methods converging to the common-distribution effect and the induced-distribution effect, respectively. This distinction can affect decision-making: the two comparisons can rank models differently and lead to discrepancies in deployment recommendations. We characterize when such ranking reversals occur and provide a sufficient condition under which the rankings are guaranteed to agree. This result provides a practical heuristic for assessing whether offline evaluation is sufficient to reproduce the decision suggested by a live experiment. Third, we show, in a stylized linear model of interactions, that user adaptivity can increase variance in estimation. Finally, we discuss implications of user adaptivity for the interpretation of experiments and show that adaptivity creates a common mechanism leading to common evaluation challenges, such as reward hacking and novelty effects. Together, this work highlights the necessity of measuring both model performance as well as changes in the user behavior that the model induces.
#02Nov 12, 2026
cs.PF
Theoretical and Empirical Analysis of Sparse Convolution
Keshvi Tuteja, Yu-Hsiang Tsai, Gregor Olenik and 4 more
Deep neural networks for image processing are increasingly deployed on resource-constrained edge devices such as drones, medical systems, and smartphones, where limited computational resources and memory bandwidth pose significant challenges for efficient inference. Pruning during training often produces highly sparse convolutional kernels, offering the potential to significantly reduce computation and memory requirements. However, exploiting this sparsity efficiently at runtime remains challenging due to irregular memory access patterns and workload imbalance across processing elements. In this work, we investigate the standard convolution with sparse weights and analyze its performance characteristics through roofline analysis, showing that a 3 x 3 sparse convolution achieves an arithmetic intensity of approximately 10 FLOP/byte compared to roughly 96 FLOP/byte for its dense counterpart. We propose techniques for an efficient sparse convolution at high sparsities. Preliminary results demonstrate that our approach achieves upto 1.65x speedup as compared to dense convolution on NVIDIA A100 and upto 1.52x on NVIDIA Jetson Nano (Tegra X1) , motivating further exploration of direct convolution as a practical path to efficient sparse inference on modern accelerators/edge devices.
#03Nov 12, 2026
cs.LG
Introducing Feedback Delays to Non-Delayed Adversarial MDPs: Optimal $\sqrt S$ and $\sqrt K$ Dependencies in Tabular and Linear AMDPs
Aarush Kulkarni, Khang Nguyen, William Chang and 1 more
We study regret minimization in episodic Adversarial Markov Decision Processes (AMDPs) with unknown transitions and bandit feedback. In tabular AMDPs with $S$ states, $A$ actions, and horizon $H$, the best known $K$-episode regret is $\tilde O(HS\sqrt{AK})$, whose $\sqrt S$ gap to the $Ω(H\sqrt{SAK})$ lower bound has long remained open. In linear AMDPs with $d$-dimensional features, after a five-year line of improvements starting from $K^{14/15}$, computationally efficient algorithms without a simulator or exploratory assumptions still only attain $\tilde O(K^{3/4})$ regret. A common challenge in both settings is to estimate the Q-function of a changing policy: past data comes from earlier policies that differ from (and are correlated with) the current one, while freezing the policy for future episodes worsens the dependency on $K$. We instead propose a general technique called introduced feedback delays: we estimate the Q-function of the policy using future episodes while still updating the policy, as if the feedback were delayed. While feedback delays are usually an obstacle imposed by the environment, here they are introduced voluntarily and, perhaps surprisingly, come at no extra cost. We develop Geometric Resampling with Rejection (GRR) to account for policy changes during the delay, and threshold the visitation probabilities to avoid long delays on rarely visited state-action pairs. With this unified technique, our policy optimization algorithms achieve, with high probability, $\tilde O(\text{poly}(H)\sqrt{SAK})$ regret in tabular AMDPs, resolving the open problem; and $\tilde O(\text{poly}(d,H)\sqrt K)$ regret in linear AMDPs, giving the first efficient algorithm optimal in $K$. They also naturally extend to delayed AMDPs with a total feedback delay $\mathfrak D$, yielding the first bounds optimal in $S$ and $\mathfrak D$ (tabular) and in $K$ and $\mathfrak D$ (linear).
#04Nov 12, 2026
cs.CY
Scalable Conversational Assessment: Chat-Based Exams with a Two-Agent LLM Pipeline
Geoffrey Challen, Craig Zilles
Oral exams are compelling because (1) students can be asked to provide their reasoning for an answer and (2) their interactive nature permits follow-up questions to resolve ambiguous answers. But oral exams scale poorly. In this paper, we present scalable conversational assessment, an LLM-based system that conducts interactive text-based conversations with students to assess their ability to make and support an argument. We use a two-agent architecture to separate concerns and reduce the likelihood that answers are leaked to the student: the interviewer interacts directly with the student, but only receives guidance about the next question to ask the student; the hidden evaluator knows the goals of the whole activity, tracks the student's progress using a rubric, and guides the interviewer on when to follow-up on the current question or proceed to the next question. The system was first tested using a collection of simulated students with LLM personas of a particular ability level or adversarial tactic (e.g., answer-extractors, prompt-injectors, confident fabricators). A novel element of this evaluation was that it required the use of a fictional assessment topic to prevent personas that shouldn't have information from using knowledge present in the LLM's pre-training. The system was also deployed in a small, elective AI literacy course in both formative and summative contexts. Through manual and post-facto AI review of the transcripts we identified opportunities to improve the follow-up question generation and ensure that grading only credited ideas that the student (and not the interviewer) contributed.
#05Nov 12, 2026
cs.CL
ArchSpace: Recording, Reviewing, and Referencing LLM Architecture Research
Jie Wang, Tong Zhu, JiaHao Kuang and 8 more
Model architecture shapes the scaling behavior, training efficiency, and inference cost of LLMs, making it a central focus of both industry and academia. In industry, teams such as those behind DeepSeek, Qwen, and Kimi routinely introduce architectural innovations, yet public reports rarely document which ideas succeeded, which were abandoned, and why. In academia, limited compute and inconsistent baselines often restrict evaluations to small-scale, single-point comparisons, making it difficult to establish whether improvements hold at larger scales or translate into broader impact. ArchSpace addresses both gaps as a public platform for Recording, Reviewing, and Referencing Architecture Researc}: each proposal is recorded with its experiments and reasoning, reviewed by the community, and referenced by later work. To evaluate ideas before costly large-scale training, ArchSpace leverages scaling laws to predict model loss at larger scales from smaller experiments, a practice widely adopted in industry. We provide initial references that make the platform usable: Qwen3.5 and OLMo3 baselines, fitted scaling laws, and a reusable training recipe. Ideas validated through this review can in turn become new baselines, and ArchSpace thereby aims to broaden the range of ideas that shape the next generation of models.