#01Oct 15, 2026
eess.IV
Denoising Textures is a Different Ballgame Altogether!
Saptarshi Mandal, Oindrila Haldar, Chirayata Bhattacharya and 4 more
The human brain effortlessly deciphers colors and textures from visual stimuli and reconstructs the world around us, yet preserving such details remains challenging in image denoising. While significant progress has been made in generic image denoising, the problem of texture denoising has remained relatively under-explored. Fine details, such as intricate patterns and repetitive structures, often suffer from over-smoothing even in deep learning based approaches for denoising. In this paper, we analyze the behavior of state-of-the-art (SOTA) denoisers on texture datasets and show that performance improvements are possible only by fine-tuning the denoisers on the texture datasets. Surprisingly, fine-tuning on texture datasets result in the models catastrophically forgetting the original dataset. These findings highlight the need for specialized treatment of textures in denoising. Since denoising quality directly impacts downstream tasks such as generative modelling, we argue that dedicated texture aware denoisers are essential for faithful texture reconstruction and synthesis.
#02Oct 15, 2026
cs.CV
FPG-Seg: Annotation-free Retinal Vessel Topology Segmentation
James Willoughby, Irina Voiculescu
State-of-the art approaches to retinal vessel segmentation typically require extensive annotations, a highly time-consuming process, reliant on clinical expertise. We present FPG-Seg, an annotation-free pipeline for retinal vessel segmentation combining classical vesselness filtering, Bayesian deep learning and topology-aware graph reconstruction to segment retinal vessel topology without manual labels. Tested across four widely used benchmark datasets for retinal vessel segmentation, FPG-Seg attains a clDice of $0.74{-}0.78$, representing $86{-}98\%$ of the performance of an equivalent fully-supervised baseline, despite using no manual annotations for training or hyperparameter tuning. As part of this work, we also provide, to our knowledge, the first performance benchmark of an annotation-free vessel segmentation method on FIVES.
#03Oct 15, 2026
cs.CV
SUPRA-TEX: 3D Generation with Super-Aligned Texture
Chen Yang, Jiemin Fang, Fanpeng Meng and 5 more
Single image 3D generation aims to dress a given 3D mesh with relightable materials while faithfully preserving the visual details of a reference image. Existing methods either introduce artifacts when fusing inconsistent multi-view predictions or struggle to preserve fine details through implicit image-feature conditioning. To resolve these challenges, we introduce SUPRA-Tex, built on the principle of decoupling visible-material estimation, surface alignment, and observation-guided 3D completion. This division of labor allows the 3D generator, trained on limited 3D data, to focus its capacity on preserving visible evidence and completing unobserved surfaces. Specifically, we first train an MLLM-based image editing model to predict lighting-separated PBR maps in the reference view. We then project these maps onto the visible surface and encode them with the pretrained material VAE encoder into native observation latents that share the generation target's latent space. An interleaved flow transformer holds these latents as fixed, read-only anchors while alternating unobserved-region and full-surface updates to generate complete material latents. This design achieves super-alignment with the reference, delivering What You See Is What You Get fidelity on visible regions and coherent completion on unobserved surfaces. Trained solely on public datasets, SUPRA-Tex achieves SOTA performance in both geometry-conditioned texturing and end-to-end asset generation, matching or even exceeding leading commercial systems on in-the-wild images. Project page: https://supra-3d.github.io/supratex/
#04Oct 15, 2026
cs.CV
Grounding Generative Verification in 3D Content
Shuanglin Li, Jiaying Lin, Shuquan Ye
Recent advances in multimodal large language models (MLLMs) and 3D generation have expanded 3D understanding and synthesis. However, beyond visual fidelity, task-specific correctness grounded in 3D evidence remains a major challenge. We argue that building reliable 3D systems requires not only stronger generation and reasoning, but also verification feedback that identifies unmet requirements and explains their violations, allowing systems to reflect on and refine their outputs. Such feedback must integrate multi-view observations and distinguish genuine inconsistencies from projection-dependent appearances. We make three contributions. First, we introduce 3DVerifierBench, a benchmark spanning 10 tasks that evaluates decisions, rejection explanations, and responses to controlled changes in specifications and candidates. A human study reveals a 21.6 percentage-point gap between humans and the strongest tested model, GPT-6 Astra, while explanation-aware analysis exposes weaknesses in rejection reliability. Second, we analyze verification across fine-grained factual categories, exposing errors in values and target binding. We develop a scalable pipeline combining multi-view fact extraction, controlled 3D editing, and native annotations to produce 14,126 training examples with contradiction explanations and linked counterfactuals. Third, we examine how verification could support 3D generation through candidate selection and recursive refinement. In human-labeled sixteen-candidate pools, oracle selection improves complete factual success from 26.7% to 90.0%. In a separate eight-input study, human-guided recursive refinement satisfies all seven requirements for every input, compared with three under parallel Oracle@8. Together, our benchmark, analysis, and data pipeline establish a foundation for models to reflect on 3D content through reliable verification feedback.
#05Oct 15, 2026
cs.CV
Unsupervised Clustering of Public Transport Vehicles Using Deep Morphological Features and Color Histograms
Juan Irving Vasquez
Surveillance cameras along urban roads produce large volumes of unlabeled video that could support the monitoring of public transport, but grouping the observed vehicles into meaningful categories without manual annotation remains challenging, since buses from different routes often share the same body structure and differ mainly in their color schemes. This study presents an unsupervised clustering methodology for public transport vehicles that combines morphological features extracted with a frozen DINOv2 Vision Transformer and handcrafted HSV color histograms through weighted early fusion, followed by UMAP projection and K-Means clustering. The method was evaluated on 7,972 bus images extracted from about 1,460 hours of video of an arterial road in Mexico City, with the goal of isolating the buses of the city's public bus network (RTP) without supervision. With a fusion of 65\% morphological and 35\% color features, the pipeline produced 14 clusters that separate distinct routes and vehicle types, and it increased the precision of the target cluster with respect to morphological features alone. These results show that color complements self-supervised features for route-level clustering, provided that it does not dominate the representation.