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ML papers to read today.

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5 papers

#01Nov 12, 2026

cs.AI

Ballad: Bandit-Based LLM Routing for Automated Heuristic Discovery

Samidha Verma, Ankit Anand, Sayan Ranu

Modern automated heuristic discovery (AHD) systems increasingly rival hand-crafted heuristics by leveraging Large Language Models (LLMs) to iteratively mutate and refine solutions. A natural assumption is that more powerful and more expensive models consistently yield better heuristics. We challenge this empirically: across multiple NP-hard combinatorial optimization problems, we find no consistent advantage for larger, costlier models. This raises a deeper question: given a pool of LLMs spanning frontier and freely hosted or open-weight models, how should one adaptively select which model to invoke at each step of the search? The challenge is non-trivial. The optimal LLM may shift over the course of a run, and because one LLM's output seeds the context for subsequent calls, each model's reward signal is non-stationary and entangled across the heuristic population, thus violating the independence assumptions of classical online decision-making settings. We address this through Ballad (Bandit-based LLM Routing for Automated Heuristic Discovery), an online bandit algorithm that learns to orchestrate a pool of LLMs into an ensemble that matches or exceeds what any soloist LLM achieves alone. This orchestration is powered by an LLM selection policy that favors rare, high-scoring heuristics over stable averages, a DAG-based credit propagation mechanism through the genealogy of the heuristic population, and discounting of stale observations to remain attuned to each model's current utility. Across five NP-hard combinatorial optimization problems and a pool of four models of varying capability and cost, Ballad not only matches the best individual LLM in hindsight but, in several cases, surpasses every individual model while reducing API cost by up to 65.6% relative to always using the strongest model.

#02Nov 12, 2026

cs.AI

LiveGeo: Benchmarking Geographic Agents in Continuously Evolving Worlds

Pengcheng Zhou, Xuanyu Liu, Yanchen Yin and 6 more

We introduce GeoWorld, a controllable and continuously evolving geographic environment platform for LLM agents, and LiveGeo, a benchmark for evaluating reliable decision-making in real-world geographic environments using GeoWorld. Unlike existing evaluations that largely reason and plan over fixed geographic states, GeoWorld is grounded in real-world geographic structure and allows external world states to evolve along their own temporal processes while preserving verifiable state histories. LiveGeo places geographic tasks within this evolving environment, requiring agents to actively acquire task-relevant information, verify whether the evidence supporting prior decisions remains valid, and revise their plans when necessary. Our results reveal that even frontier LLMs struggle with static tasks, with no model consistently excelling across tasks, while strong static performance does not ensure dynamic reliability. Further analysis identifies a key bottleneck: agents struggle to acquire and translate relevant evidence into valid decisions and maintain their correctness as the world evolves. By releasing LiveGeo together with its GeoWorld platform, we aim to provide the community with a flexible and extensible infrastructure for studying the next generation of agents capable of reliable action in evolving geographic worlds.

#03Nov 12, 2026

cs.CV

Spatial Foundry: A Multimodal Dataset for Spatial Intelligence

Ethan Lin, Yang Song

Spatial intelligence requires connecting visual observations to the geometry, objects, and persistent state of an environment. Images alone leave these relationships implicit, while disconnected annotations make it difficult to study appearance, camera motion, and scene changes under a common reference. We introduce Spatial Foundry, a collection of 5,280 furnished residential 3D scene configurations with editable assets and aligned visual, geometric, and temporal data. Its modalities include floor plans, perspective and panoramic RGB, metric depth, point clouds, meshes, instance-level 3D bounding boxes, and camera trajectories paired with video. Shared scene coordinates link observations across views and time; editable source scenes enable additional camera paths and controlled object changes. We describe the data representation and construction workflow, and discuss applications in floor-plan-conditioned 3D generation, geometric reconstruction, instance-level perception, camera-conditioned video generation, shared world modeling, and scene editing. Controlled camera and scene variations support spatial perception and world-model research. The public project page provides videos and an interactive colored point-cloud preview.

#04Nov 12, 2026

cs.CV

BrickFlow: Connectivity-Guided Brick Reconstruction

Peter Kulits, Cordelia Schmid

Given a set of LEGO parts and an image of an assembled object, our task is to infer the pose of each part to assemble the object. In contrast with traditional 3D reconstruction, doing so requires satisfying discrete physical constraints, which provide structure but render the problem combinatorial and highly sensitive to small pose errors. To learn a prior over how parts fit together, we train a set-conditioned SE(3) flow model on procedurally generated assemblies. We then finetune this model to inject image conditioning, using 1% as much data. However, while the learned flow captures global structure, it does not enforce connectivity. To address this, we introduce an analytic connectivity-field guidance to pull predictions toward connected assemblies at test time. Through this, we demonstrate improved build quality with model size, pretraining, and guidance. We make our models and data available for research purposes at https://kulits.github.io/BrickFlow/

#05Nov 12, 2026

cs.AI

Al-Ghasali: A Computational Framework for Simulating Islamic Jurisprudential Rulings via Finite State Automata and Large Language Models

Elnaserledinellah Mahmoud Abdelwahab

This paper presents Al Ghasali, a computational framework designed to formalize and simulate Islamic jurisprudential (Fiqh) rulings. Building upon recent set theoretic formalizations of al sabr wa al Taqsim that extract minimal operational rules as simple Horn clause logical programs, this work proves that the semantics of closed Fiqh chapters collapse completely to deterministic Finite State Automata (FSA). We establish a formal computational hierarchy, demonstrating that restricting formalization to finite propositional Horn theories guarantees decidability and constant time (O(1)) verdict extraction after offline compilation. The framework formally proves that hierarchical compositions of sub-chapter FSAs preserve this O(1) complexity, and that temporal juristic requirements, such as Tartib (order), are deterministically flattened into static ontological states, preserving the memoryless property of the automaton. To generate human-readable juristic summaries, Al Ghasali incorporates Large Language Models (LLMs) via an architecture where the deterministic FSA strictly controls the probabilistic LLM. Crucially, the paper formulates sufficient design safety conditions for this FSA LLM integration, ensuring strict adherence to the epistemological boundaries of Usul al Fiqh. To neutralize the risk of LLM hallucination, the system employs a Grammar Guided Constrained Decoding mechanism. We formally define the mapping function that dynamically constructs unambiguous right linear grammars from the FSA execution history. The paper mathematically proves that this architecture, augmented by a Bounded Neutral Lexicon and Valence Locking, guarantees the absolute absence of Decisional Hallucination, Juristic Factual Hallucination, and Semantic Inversion reducing the LLM to a pure linguistic transformer of deterministic juristic facts