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ML papers to read today.

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5 papers

#01Oct 21, 2026

cs.CV

ProactEgoMem: Benchmarking Proactive Memory in Streaming Egocentric Video

Ruotong Liao, Meikel Kokowski, Xiaoxiao Sun and 6 more

Today's multimodal assistants are typically prompted to interpret the visual evidence presented to them. To offload the cognitive burden of remembering across long horizons, wearable assistants should instead proactively acquire and maintain useful memory as the user's surroundings evolve. Doing so on the user's behalf requires identifying what matters, understanding the scene in real time, and initiating memory maintenance in the background while the user stays focused on their activities. We introduce ProactEgoMem, a benchmark that evaluates proactive memory in streaming egocentric video. Three tasks ground the evaluation in ambient environmental needs: Information Capture (IC) preserves transient yet dense visual information, State Tracking (ST) follows changing object states, and Location Tracking (LT) records object movements. The benchmark defines its protocol at two levels of proactiveness: the Notification Level asks for a single timely notification that satisfies the user's intent, while the deeper Intervention Level asks the agent to maintain memory on the user's behalf through an active start-to-stop tool lifecycle. Parallel ProactEgoMem-Daily and ProactEgoMem-Sci tracks contain 300/100 clips covering daily and scientific use cases, paired with 1000/500 questions in ProactEgoMem-QA, which measures the quality of the proactively acquired memory. Across proprietary, open-source, video-language, and streaming baselines, even the strongest models fail to capture memory both timely and accurately. ProactEgoMem provides a rigorous evaluation foundation for proactive multimodal assistance and for video agents that co-exist with their users.

#02Oct 21, 2026

cs.CV

Asking a Multimodal LLM Whether Someone Fell: Zero-Shot Screening of Low-Resolution Thermal Video in a Laboratory and an Occupied Home

Marcos Junca, Mauro Junca

Thermal cameras can watch over older people living alone without capturing faces, and multimodal large language models (LLMs) can judge a short video without task-specific training. We evaluate a production multimodal LLM, Gemini 3.8 Flash at temperature 0, as the decision stage of an event-triggered fall screener, used exactly as a deployed prototype uses it: one request per short thermal clip, with its sound track when there is one, and its predecessor Gemini 3.7 Flash on the same requests. On 438 staged falls and 563 non-fall windows that we located by hand in a public 32x24 thermal dataset, the deployed request called 69% of the held-out subjects' falls (67% over all subjects; bed falls excluded) and none of 499 non-fall windows, including people lying on the floor and getting up. Over 76 h of ordinary life in an occupied room, recorded at 160x120 with sound, it called none of 395 clips a fall (95% upper bound 1.2 false alarms per day) and caught 4 of the 9 staged falls the camera could see. One cautionary sentence in the prompt ("a person who goes out of view ... is not a fall") accounted for many of the misses: removing it raised sensitivity on the held-out subjects from 69% to 83% on 3.8 Flash and from 80% to 92% on Gemini 3.7 Flash, and in the home from 4 to 9 of the 9 visible falls, with no false call in ordinary living but at the price of calling deliberate lie-downs a fall. Sensitivity collapsed at 8x6 pixels (34%); identical requests disagreed on 4% of windows; and when the model called a fall, its explanation placed it within a second of the annotated landing 99% of the time. Two conventional detectors trained on the laboratory data caught nearly every held-out laboratory fall but raised 14.2 and 23.9 false alarms per day in the home. We release the frame-level fall annotations of the public dataset and every model answer on it.

#03Oct 21, 2026

cs.RO

AtomicRL: Atomic Reinforcement Learning for Long-Horizon Robotic Manipulation

Likui Zhang, Zhe Zhu, Zhihao Zhan and 7 more

Vision-language-action (VLA) models have shown promise in robotic manipulation, but imitation learning (IL) alone often struggles to master complex long-horizon skills. Reinforcement learning (RL) offers an effective avenue for further improving VLA policies. However, existing VLA-RL methods typically suffer from delayed and biased credit assignment due to trajectory-level sparse rewards, while imbalanced subtask mastery creates bottlenecks that limit overall performance. To address these challenges, we propose AtomicRL, an RL post-training framework that leverages atomic task structures for reliable credit assignment and adaptive exploration. AtomicRL introduces Semantic-Aware Policy Optimization (SAPO), which uses semantic-aware gating to constrain TD residuals from failed atomic subtasks from propagating across task boundaries, mitigating credit contamination while preserving intra-subtask credit assignment and value bootstrapping. In addition, Bottleneck-Adaptive Target Exploration (BATE) dynamically coordinates task sampling and local exploration incentives based on the mastery of individual atomic subtasks, directing learning toward the remaining bottlenecks. Finally, we develop a Real2Sim2Real pipeline that bridges online RL in simulation with real-world deployment, facilitating practical transfer to physical robots. On LIBERO-LONG, AtomicRL achieves absolute performance gains of 3.6% and 4.0% over PPO across two VLA architectures. On CALVIN ABC-D, it improves full-task performance by up to 9.5% over PPO. Combined with the Real2Sim2Real pipeline, AtomicRL further improves real-world task performance by an average of 21.3%. These results demonstrate that AtomicRL effectively improves the learning efficiency and manipulation performance of VLA policies on long-horizon tasks.

#04Oct 21, 2026

cs.CV

CausalAlign: Causal Alignment of Video Generation Models for Consistent Ego-Motion

Kai Zhu, Yintianrun Zhang, Shuwei Jiang and 7 more

Diffusion-based video generation models (VGMs) can produce visually plausible videos, yet their camera ego-motion often drifts over long horizons. Camera ego-motion determines how the viewpoint changes between frames and is essential for maintaining consistent geometry and trajectories. To address this problem, we propose CausalAlign, a causal alignment framework with two components. First, we diagnose how precise ego motion is represented, used, and retained within VGMs using linear probes and causal interventions, revealing a rise-and-fall pattern during denoising. Second, we strengthen ego-motion state in VGM by aligning the representations at the identified layers to a 3D foundation model through delta-token space. This space encodes the changes between consecutive frames, allowing the alignment to focus on ego-motion dynamics rather than static scene content. With Wan2.2 fine-tuned on DL3DV and RealEstate10K, CausalAlign can largely improve motion accuracy, geometric consistency, and temporal smoothness, while preserving visual quality. For example, it improves geometric consistency by more than 20% relative to the base model. Moreover, with the fine-tuned VGM, CausalAlign improves the success rate of world action models (WAMs) by 10 points on mobile manipulation tasks of RoboCasa365 benchmark. Overall, CausalAlign improves ego-motion consistency in diffusion-based VGMs and yields noticeable gains in embodied models.

#05Oct 21, 2026

cs.CV

JointLight: Human-Centric Video Relighting with Asynchronous RGB-Irradiance Joint Modeling

Henglei Lv, Bailin Deng, Xiaoqiang Liu and 4 more

Understanding and modeling light transport in human-centric scenes is a longstanding challenge. While recent progress in diffusion models has boosted research in relighting, precise illumination control still lags, primarily due to the scarcity of diverse, high-quality, precisely labeled video relighting datasets. Existing end-to-end relighting approaches model light transport implicitly through neural networks, which substantially complicates controllability. In contrast, some works resort to path-traced irradiance cues as an explicit blueprint for light transport. However, such constructed irradiance cues are prone to artifacts and hinder generative quality when directly used as control signals. With the key observation that noise corruption removes high-frequency artifacts and preserves low-frequency light transport, we introduce an asynchronous joint-modeling paradigm that facilitates fine-grained illumination control. During two-stage training, we force the model to jointly denoise RGB and ground-truth irradiance frames with separate timesteps scheduling. A domain matching strategy is applied to the second stage to bridge the domain gap between irradiance cues and ground-truth irradiance maps. At inference time, we introduce an asynchronous hijacked generation pipeline that facilitates flexible illumination control. For training data, we develop a multi-illumination high-quality synthetic video dataset with paired irradiance maps using a powerful game engine. Trained exclusively on this dataset, our model exhibits robust generalization to real- world scenarios and outperforms prior approaches in both lighting fidelity and generative quality. The code and dataset will be publicly released.