#01Jul 30, 2026
cs.CV
ReToken: One Token to Improve Vision-Language Models for Visual Retrieval
Yao Xiao, Reuben Tan, Zhen Zhu and 3 more
Long visual context poses a challenge for vision-language models: performance degrades as the number of distractors grows, and processing all tokens at once is computationally infeasible under GPU memory constraints. We present ReToken, a single learnable embedding trained as an explicit retrieval target that selects a sparse set of query-relevant visual tokens from a pre-filled visual KV cache. Trained on only a small image-QA dataset, ReToken yields consistent gains across image and video benchmarks: on Visual Haystacks it improves Qwen3VL-8B by 13.4 points and InternVL3.5 by 12.4 points (>20% relative), and on LVBench it transfers zero-shot to long video for an 8.0-point gain with Qwen3VL-8B. Thanks to its lightweight design, both training and long-video inference fit on a single H100. Code is available at: https://github.com/avaxiao/ReToken
#02Jul 30, 2026
cs.CV
Chimera: Designing and Chinchilla-Scaling Hybrid Visual Diffusion Transformers
Chongjian Ge, Hanwen Jiang, Tianyu Wang and 9 more
Visual generation increasingly requires high-resolution images, long videos, and multimodal context, making the quadratic cost of full attention prohibitive. We introduce Chimera, a hybrid visual diffusion backbone with a principled scaling recipe. Chimera processes text, image, and video tokens in one raster-ordered stream without positional embeddings. It combines Kimi Delta Attention (KDA) for long-context state tracking with O(N) complexity, interleaved Multi-head Latent Attention (MLA) for direct global interaction, and modality-aware short convolutions for local spatiotemporal context. Sparse Mixture-of-Experts (MoE) layers expand capacity while controlling activated compute. To scale this heterogeneous architecture, we introduce HeteroP, a module-wise scheme that transfers hyperparameters across width and depth according to each tensor's functional fan-in and model depth. HeteroP yields a consistently tuned family used to fit Chinchilla-style compute-optimal laws for activated model size, training-token count, and image-video data ratio. Guided by these laws, we train an 11B-parameter Chimera with 2B activated parameters. Experiments show three results. First, measured by pretraining diffusion loss, the dense backbone is 1.7x as compute-efficient as a matched full-attention Wan-2.1 2B baseline, while the complete system reaches 7.3x. Second, without length-specific fine-tuning, Chimera extrapolates zero-shot from 5-second training clips to 30-second videos, with only 6.5% FID degradation in the last five seconds. Third, the fitted laws show that compute-optimal image pretraining divides compute nearly evenly between activated model size and training-token count, whereas video pretraining modestly favors model size at higher budgets. These results establish a foundation for designing and scaling efficient long-context diffusion architectures.
#03Jul 30, 2026
cs.CV
Can Vision-Language Models Reason about AI Edits in Images?
Darsha Udayanga, Pin-Yu Chen, Payel Das and 1 more
Detection and localization of AI-tampered images are critical for trustworthy AI, yet modern generative models have made such manipulations increasingly difficult to identify. While traditional binary classifiers can detect image tampering, they lack interpretability and generalization. Vision-Language Models (VLMs) offer a promising alternative due to their strong visual understanding and reasoning capabilities; however, existing approaches typically rely on supervised finetuning with curated explanations rather than exploiting their inherent reasoning capabilities. In this work, we investigate whether VLMs can be trained to reason about AI-generated image edits using reinforcement learning (RL) rather than explicit reasoning supervision. Motivated by the success in Group Relative Policy Optimization (GRPO), an RL technique that incentivizes the model to reason by generating thinking traces prior to giving the final answer, we propose a GRPO-based training framework that utilizes simple accuracy and format rewards. Given an input image, the model produces a structured reasoning trace and predicts whether the image has been tampered with. A lightweight segmentation model is then guided by the reasoning output to generate pixel-level localization masks. Experiments across multiple image manipulation datasets demonstrate that our approach achieves competitive detection and localization performance compared to state-of-the-art image forgery detectors, despite requiring substantially weaker supervision. We introduce effective intersection over union (eff-IoU), a unified metric to jointly evaluate detection and localization. These results suggest that reinforcement learning provides an effective and scalable mechanism for teaching VLMs to reason about AI-generated content.
#04Jul 30, 2026
cs.CV
ViewMind3D: Modular View-Aware Inference for Training-Free 3D-QA
Ping-Kun Chiang, Kun-Ru Wu, Po-han Li and 3 more
Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled new possibilities for 3D question answering (3D-QA), a key capability for embodied AI and robotic perception. However, most existing methods rely on 3D-specific training or fine-tuning with costly annotations, limiting their scalability and real-world applicability. We present \textbf{ViewMind3D}, a fully training-free and modular framework for 3D spatial reasoning over multi-view observations of a scene without requiring complete 3D reconstruction. The framework decomposes the 3D-QA task into four interpretable components: (1) question-driven multi-view selection, (2) guided visual grounding with language-conditioned object cues, (3) spatial context encoding via a bird's-eye-view (BEV) viewpoint indicator, and (4) structured answer generation through role-based reasoning. This design enables structured, robust, and interpretable reasoning without requiring model tuning. Experimental results on ScanQA and SQA3D show that ViewMind3D achieves competitive performance compared to prior training-free and fine-tuned 3D-LLMs. In particular, our method improves performance on spatially grounded question types, such as ``What'' questions in SQA3D, while maintaining strong overall accuracy (50.8\%) and achieving 73.4 CIDEr on ScanQA. These results demonstrate that effective 3D reasoning can be achieved through modular orchestration of general-purpose LLMs and VLMs for robotic perception in real-world environments.
#05Jul 30, 2026
cs.CV
PhiZero: A World Model Built Around Physical Language
Shuyao Shang, Yuqi Wang, Ruopeng Gao and 4 more
We introduce PhiZero, a physical world model built around physical language, a compact discrete representation of world-state transitions. Existing physical world models typically predict future videos directly in pixel space, leaving the underlying world dynamics implicit within high-dimensional visual predictors. Motivated by humans' ability to abstract predictive structure from visual experience and organize it in natural language for explicit reasoning, we learn physical language from in-the-wild videos through self-supervision and use it to explicitly reason about how the physical world evolves. Accordingly, PhiZero adopts a reason-then-render paradigm: it first infers future world evolution as a physical-language sequence and then renders the inferred transitions into videos. Extensive experiments across generation and understanding benchmarks validate the ability of PhiZero to model physically coherent world evolution. We further show its potential for realistic and interactive world modeling, fine-grained action-conditioned simulation, and zero-shot motion transfer.