#01Nov 12, 2026
cs.CV
Unbundling Multimodal Vision Encoding
Ellis Brown, Chris Hoang, Shengyi Qian and 9 more
How multimodal language models should encode visual input remains up for debate. Most models use a pretrained vision encoder, while some recent recipes train the encoder from scratch with the language model or remove it entirely. Vision encoders bundle together three design choices: a visual prior from upstream pretraining, dedicated vision capacity, and pre-fusion placement of that capacity (i.e., before the multimodal backbone). Because published models also differ in data, architecture, and compute, comparing them cannot isolate the effect of each choice. We disentangle these choices via a controlled framework where we pretrain all models from scratch on common data and compare them on visual question answering and language benchmarks at matched lifetime compute. We find that the visual prior is not necessary; an encoder trained jointly from scratch is on par with a pretrained one, without a separate training stage. What matters instead is dedicated vision capacity: an encoder-free model trails on visual understanding even when its backbone is enlarged by the encoder's parameter count. Yet that capacity need not precede multimodal fusion, as vision-only modules added in-fusion to early backbone layers perform comparably to a pre-fusion encoder and can lower time to first token. These results also hold across backbone sizes, when encoder pretraining is treated as free, and when starting from a pretrained language model. Overall, our findings favor dedicated vision capacity trained jointly with the backbone and placed early within it.
#02Nov 12, 2026
cs.LG
Internalizing Investment Mandates: A Neurosymbolic RL Approach to Portfolio Allocation
Zeynep Yıldız, Satchit Chatterji, Ercan Atam and 1 more
Institutional portfolios operate under investment policy statements that specify asset allocation constraints, often conditioned on market regime information. Deep reinforcement learning has been shown to optimize financial performance but typically does not enforce rule compliance, making it unsuitable for real-world deployment. Existing neurosymbolic methods such as Probabilistic Logic Policy Gradient (PLPG) offer constraint-satisfying reinforcement learning (RL) via differentiable symbolic supervision but assume a finite, discrete action space. We present a PLPG-inspired continuous allocation method that estimates the probability that the policy's own executed action satisfies the investment mandate, using reparameterized Monte Carlo sampling, and adds it to the training objective. No post-hoc enforcement mechanism intercepts actions at inference time and compliance is learned by the agent. Audited directly on deterministic mean actions with no correction, the policy reduces violations of a six-rule regime-conditional mandate from 96-98% for unconstrained RL and 33.4% for a reward-penalty baseline to 4.8%, showing that a continuous-action neurosymbolic policy can substantially internalize a symbolic mandate.
#03Nov 12, 2026
cs.LG
Metal Sandbox: Isolated Execution and Command Scheduling for GPU Coding Agents on Apple Silicon
Haozhe Wang, Lina Chen, Fanqi Wan and 5 more
On-device inference requires kernels that make effective use of local accelerators. Efficient training and evaluation of models that generate Apple Metal kernels benefit from native macOS tools and concurrent agent sessions. These sessions alternate between model requests, development commands, and GPU execution, leaving GPU capacity idle for much of a rollout. We present Metal Sandbox, infrastructure that combines restricted per-instance file access, native command execution, and command-level scheduling across interconnected Macs. Each agent retains its workspace and private development environment. Parallel commands can run concurrently, while serial commands share one execution slot per node; eligible waiting commands can migrate to available Macs and return results to the original agent. Integration with Harbor supports task execution, automatic verification, and rollout collection through a common workflow. Controlled experiments on four Mac mini M4 nodes achieve $1.68\times$--$2.05\times$ gains in command throughput under concentrated demand. Sixteen static agent traces give an estimated $2.14\times$ sustained-throughput gain for four sessions per node versus one, assuming continuously replenished sessions and unchanged mean durations. Replaying these measured traces under dynamic scheduling reduces mean tool waiting by 18.8% and batch elapsed time by 22.3%, assuming unchanged phase durations. Metal Sandbox and its Harbor integration are open-source on GitHub.
#04Nov 12, 2026
cs.AI
AgentSSL: Can MLE Agents Leverage Unlabeled Data?
Ethan Lin, Akanksha Sarkar, Ziang Liu and 2 more
Applying machine learning systems to new domains introduces bottlenecks in both labeled data acquisition and manual pipeline engineering. While recent MLE agents show promise in automating pipeline design, they have been studied almost exclusively in fully supervised settings, leaving them untested in realistic regimes where labeled data is scarce but unlabeled data is abundant. In this work, we introduce Agentic Semi-Supervised Learning (AgentSSL), framing SSL as a program search problem and studying how agents navigate this space under limited supervision. We find that even under weak feedback and matched compute, agents can synthesize code that combines and adapts established SSL techniques, exceeding the strongest human-engineered baselines in 8 of 12 settings by up to +21.8%. However, our results identify program selection as a critical bottleneck in AgentSSL, where performance drops by as much as 47% when selecting based on the agent's feedback metric. To systematically study this bottleneck, we introduce ProgramSelectBench, a large-scale benchmark with a combined total of 16,977 agent-generated and human-engineered SSL programs, and evaluate both unsupervised and active program selection methods. We further evaluate AgentSSL on real-world ecology detection tasks, highlighting the opportunities and challenges of transferring agent-discovered strategies beyond controlled benchmarks.
#05Nov 12, 2026
cs.LG
Towards a Theory of Learnability via Debate
Tosca Lechner, Vinayak Pathak, Sivan Sabato and 1 more
Debate has been recently proposed as a training protocol that is hoped to produce more aligned models even as model capabilities scale. The idea is that the human, instead of providing supervision in the form of labels, judges a debate between two models that compete to prove the correctness of opposite labels. It can be shown that functions of a much higher computational complexity can be correctly judged in this way, compared to the complexity of functions that can be directly evaluated using a computationally weak evaluator. This suggests that perhaps debate can be used to teach very complicated functions to models. However, previous work has largely ignored the fact that this is a training protocol, and simply analyzes the game being played between the two debaters for a known judge. We take the first steps towards understanding the learning problem implicit within the protocol, by formulating it as an online learning problem. We show that once we formulate the learning problem precisely, there are cases where the best way to learn given access to a judge is different from running an adversarial debate. This motivates us to define a cooperative version of the protocol, whose learnability we characterize using a combinatorial dimension. We also consider the possibility of the human judge being fallible and occasionally judging the debate incorrectly. We show that a small number of errors in judgement can lead to a large error in learning.