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ML papers to read today.

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5 papers

#01Nov 12, 2026

cs.AI

LiveGeo: Benchmarking Geographic Agents in Continuously Evolving Worlds

Pengcheng Zhou, Xuanyu Liu, Yanchen Yin and 6 more

We introduce GeoWorld, a controllable and continuously evolving geographic environment platform for LLM agents, and LiveGeo, a benchmark for evaluating reliable decision-making in real-world geographic environments using GeoWorld. Unlike existing evaluations that largely reason and plan over fixed geographic states, GeoWorld is grounded in real-world geographic structure and allows external world states to evolve along their own temporal processes while preserving verifiable state histories. LiveGeo places geographic tasks within this evolving environment, requiring agents to actively acquire task-relevant information, verify whether the evidence supporting prior decisions remains valid, and revise their plans when necessary. Our results reveal that even frontier LLMs struggle with static tasks, with no model consistently excelling across tasks, while strong static performance does not ensure dynamic reliability. Further analysis identifies a key bottleneck: agents struggle to acquire and translate relevant evidence into valid decisions and maintain their correctness as the world evolves. By releasing LiveGeo together with its GeoWorld platform, we aim to provide the community with a flexible and extensible infrastructure for studying the next generation of agents capable of reliable action in evolving geographic worlds.

#02Nov 12, 2026

cs.AI

CoReMem: Cost-Internalizing Memory for Successive Coding Tasks with Prospective Valuation

Peiwen Li, Harshit Verma, Sophia Zhou and 6 more

Coding agents tackle successive tasks on an evolving repository, carrying forward edits and writing memory before the next task is known. Selecting memory for unknown next tasks requires balancing future usefulness against the costs of writing and reading it. The actor must also decide when acting on available memory saves effort as the task unfolds. We introduce Coding-Repository Memory (CoReMem), a cost-internalizing framework that guides memory design and actor adaptation through measured memory value on the next task. Prospective segment valuation compares runs of the next task with and without individual trajectory segments from the same inherited repository state, guiding a compact memory built around anchors: repository locations and executable checks. Actor adaptation estimates on-policy memory value within rollout groups with and without memory, using a reward that prioritizes resolution and penalizes step count in successful runs. Provenance-gated value credit assigns the additional value term to steps identified as using memory-supplied anchors, while every step retains outcome credit. On ChainSWE, CoReMem raises the 27B actor's resolve rate from 21.0% to 25.7%, with 17% fewer steps and 11% fewer total cache-aware tokens, including memory-module calls, relative to the untrained actor model without memory.

#03Nov 12, 2026

cs.IR

Sheaf-Inspired Structured Scoring Extensions of LightGCN for Collaborative Filtering

Ksenia Belkovskaya, Timur Lidzhiev, Maria Stebliy and 1 more

Graph-based collaborative filtering learns user and item representations by propagating embeddings over a user--item interaction graph. We investigate a modular, sheaf-inspired scoring extension placed on top of a three-layer LightGCN backbone. The motivation comes from cellular sheaves, where local vector spaces are related by linear restriction maps; here, this idea motivates structured, pair-dependent transformations of user and item embeddings rather than a change to graph propagation. We compare the identity inner-product scorer, diagonal, rank-one low-rank, and full matrix residual scorers, and a parameter-matched residual MLP baseline (\texttt{mlp\_full}) on Amazon-Book, Gowalla, MovieLens-1M, and Yelp2018. We report ranking quality and catalog coverage at cutoffs 10 and 20. The selected structured variants show modest, dataset-dependent changes in ranking quality and sometimes substantial changes in coverage. Our method is inspired by sheaf geometry but does not construct a cellular sheaf or implement sheaf-Laplacian diffusion; the experiments therefore do not establish a causal benefit from sheaf geometry itself.

#04Nov 12, 2026

cs.LG

Towards a Theory of Learnability via Debate

Tosca Lechner, Vinayak Pathak, Sivan Sabato and 1 more

Debate has been recently proposed as a training protocol that is hoped to produce more aligned models even as model capabilities scale. The idea is that the human, instead of providing supervision in the form of labels, judges a debate between two models that compete to prove the correctness of opposite labels. It can be shown that functions of a much higher computational complexity can be correctly judged in this way, compared to the complexity of functions that can be directly evaluated using a computationally weak evaluator. This suggests that perhaps debate can be used to teach very complicated functions to models. However, previous work has largely ignored the fact that this is a training protocol, and simply analyzes the game being played between the two debaters for a known judge. We take the first steps towards understanding the learning problem implicit within the protocol, by formulating it as an online learning problem. We show that once we formulate the learning problem precisely, there are cases where the best way to learn given access to a judge is different from running an adversarial debate. This motivates us to define a cooperative version of the protocol, whose learnability we characterize using a combinatorial dimension. We also consider the possibility of the human judge being fallible and occasionally judging the debate incorrectly. We show that a small number of errors in judgement can lead to a large error in learning.

#05Nov 12, 2026

cs.LG

Linking Rapid Learning to Compositional Structure in Neural Networks: Evidence from Additive Analogies in Meta-Learned Parameter Spaces

Abigail L. Tenenbaum, R. Thomas McCoy

Humans can learn rapidly from limited experience, while neural networks typically require extensive training. In this work, we investigate what properties of a neural network can enable it to learn rapidly. We study neural networks that have been optimized via meta-learning, a technique that exposes a network to many related functions to facilitate its subsequent learning of similar functions. Prior work has shown that these meta-learned networks can learn new functions rapidly, but how they do so remains unclear. To investigate their internal structure, we take inspiration from classic work demonstrating additive relationships among the learned vectors that neural networks use to represent words (e.g., "king" minus "man" plus "woman" approximates "queen"). Analogously, we look for additive relationships among a meta-learned network's "representations" of different functions; when a meta-learned network rapidly learns to implement a specific function, all of its adapted parameter values can be concatenated into a single vector that we treat as representing the function. We find that such parameter vectors can be added and subtracted according to symbolic relationships among the functions they represent, yielding new parameter vectors that successfully represent the functions predicted by the corresponding symbolic manipulations: the networks specified by these artificially recombined vectors actually implement the intended functions without any direct training on them. Our results suggest that meta-learning can tune a network's starting point to organize subsequent learning along systematic, functionally meaningful trajectories through the space of possible parameter vectors, providing a geometric basis for realizing inductive biases in neural networks.