#01Jul 30, 2026
cs.CV
MarkushGlyph and OCSRGlyph: Improved Chemical Structure Recognition
Alex Andonian, Samuel G Rodriques, Andrew D White and 1 more
Chemical structures appear in patents and the scientific literature as images. For programmatic usage, such as indexing in databases or constructing machine learning model training sets, they must be transformed into line notations. The two common forms of this task are translating an image of a single molecule (optical chemical structure recognition - OCSR) and translating a Markush structure that represents a family of molecules. While prior work in the former case is quite mature, Markush structure parsing remains a challenging task. In this work, we treat both tasks as an image-to-text translation problem. We then propose OCSRGlyph, a state-of-the-art OCSR model, improving performance over prior methods by carefully considering stereochemistry. For the Markush task, we introduce MarkushGlyph, a vision-language model that reads the entire Markush structure as an image. This contrasts with prior systems, which often use multiple stages to separately process visual and text input content. Finally, we introduce a new metric for determining the accuracy of Markush structure translations, handling failure modes present in prior metrics.
#02Jul 30, 2026
cs.CV
ShadowDancer: Teaching Video World Models Any Action by Learning Unified Dynamics Representations from a Video and Its Shadow
Jin Cao, Zian Meng, Kaipeng Zhang
We present ShadowDancer, a novel approach to any-action, frame-level control of interactive video world models. The obstacle is representational: existing interfaces either encode an action loosely, leaving how it unfolds for the model to improvise, or encode it exactly through structured signals that serve one family and are hard to acquire, so precise control across diverse dynamics remains impractical. Demonstration videos are the natural remedy, specifying any dynamics frame by frame; yet a video shows its dynamics only through one particular appearance, a single shadow of the underlying dynamics, so actions learned from demonstrations transfer poorly to new scenes. ShadowDancer addresses this with two key innovations: (1) shadow pairs, video pairs that replay the same dynamics under independently resampled appearance, constructed at scale by our Shadow Library, so that a dynamics family becomes controllable exactly when such pairs can be constructed for it; and (2) cross-shadow prediction, which learns actions by predicting one shadow from the other, so that whatever the pairing resamples is discarded by construction and whatever it preserves becomes the action, yielding a unified dynamics representation that drives a block-causal world model. Any demonstrated clip thus becomes a reusable action asset, replayed in new environments without action labels, motion estimators, or fine-tuning. Experiments demonstrate improved action transfer and long action rollout over strong latent-action and interactive world model baselines across diverse dynamics families, with an average blinded win rate of 86% in rollout comparisons. We show video results at https://ShadowDancer-1.github.io
#03Jul 30, 2026
cs.CV
VAD: Attributing Visual Evidence for Target Reconstruction in Multimodal On-Policy Distillation
Kangning Zhang, Yixing Li, Shuai Shao and 9 more
Multimodal on-policy distillation (OPD) transfers fine-grained visual knowledge by supervising student-generated trajectories with a privileged-view teacher. Yet its next-token corrections are source-mixed, combining visual signals with linguistic priors and teacher-specific effects. The key challenge is to estimate which corrections are supported by visual evidence, not merely where or how strongly to distill. We introduce Visual Attribution Distillation (VAD), a counterfactual target-reconstruction algorithm that estimates the visually attributable part of a teacher correction. At each student-generated prefix, VAD evaluates the same fixed teacher with the relevant evidence present and removed. The corresponding change in centered log-probabilities defines ut, a signed proxy for the visual evidence direction that estimates how revealing the evidence supports or refutes candidate tokens. VAD projects the original correction onto this proxy to obtain an intervention-aligned component and a proxy-unexplained residual, then reconstructs a student-anchored target from the former. During training, this reconstructed target supplies the primary supervision signal, while the privileged teacher contributes a weak regularizer. Across six fine-grained visual benchmarks at 4B and 9B scales, VAD outperforms direct privileged-view distillation and visual-advantage weighting. Token- level and controlled-target analyses show that the proxy-aligned component is enriched in task-relevant visual corrections and yields stronger target shifts, especially when evidence refutes a mistaken answer. These results support counterfactual target reconstruction as an effective alternative to source-mixed supervision.
#04Jul 30, 2026
cs.CV
Can Vision-Language Models Reason about AI Edits in Images?
Darsha Udayanga, Pin-Yu Chen, Payel Das and 1 more
Detection and localization of AI-tampered images are critical for trustworthy AI, yet modern generative models have made such manipulations increasingly difficult to identify. While traditional binary classifiers can detect image tampering, they lack interpretability and generalization. Vision-Language Models (VLMs) offer a promising alternative due to their strong visual understanding and reasoning capabilities; however, existing approaches typically rely on supervised finetuning with curated explanations rather than exploiting their inherent reasoning capabilities. In this work, we investigate whether VLMs can be trained to reason about AI-generated image edits using reinforcement learning (RL) rather than explicit reasoning supervision. Motivated by the success in Group Relative Policy Optimization (GRPO), an RL technique that incentivizes the model to reason by generating thinking traces prior to giving the final answer, we propose a GRPO-based training framework that utilizes simple accuracy and format rewards. Given an input image, the model produces a structured reasoning trace and predicts whether the image has been tampered with. A lightweight segmentation model is then guided by the reasoning output to generate pixel-level localization masks. Experiments across multiple image manipulation datasets demonstrate that our approach achieves competitive detection and localization performance compared to state-of-the-art image forgery detectors, despite requiring substantially weaker supervision. We introduce effective intersection over union (eff-IoU), a unified metric to jointly evaluate detection and localization. These results suggest that reinforcement learning provides an effective and scalable mechanism for teaching VLMs to reason about AI-generated content.
#05Jul 30, 2026
cs.CV
PhiZero: A World Model Built Around Physical Language
Shuyao Shang, Yuqi Wang, Ruopeng Gao and 4 more
We introduce PhiZero, a physical world model built around physical language, a compact discrete representation of world-state transitions. Existing physical world models typically predict future videos directly in pixel space, leaving the underlying world dynamics implicit within high-dimensional visual predictors. Motivated by humans' ability to abstract predictive structure from visual experience and organize it in natural language for explicit reasoning, we learn physical language from in-the-wild videos through self-supervision and use it to explicitly reason about how the physical world evolves. Accordingly, PhiZero adopts a reason-then-render paradigm: it first infers future world evolution as a physical-language sequence and then renders the inferred transitions into videos. Extensive experiments across generation and understanding benchmarks validate the ability of PhiZero to model physically coherent world evolution. We further show its potential for realistic and interactive world modeling, fine-grained action-conditioned simulation, and zero-shot motion transfer.