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5 papers

#01Nov 10, 2026

math.OC

Two Communities, One Problem: Branch-and-Bound vs. A* for Resource-Constrained Project Scheduling

Izack Cohen, Dominik Kress, Lara Nehrke and 2 more

Branch-and-Bound (B&B) and $A^*$ are popular exact search methods originating from Operations Research and Artificial Intelligence, respectively. Although the two methods share fundamental search principles, their different ways of exploring the search space can lead to substantially different computational performance. We investigate these differences using the Resource-Constrained Project Scheduling Problem (RCPSP) as an exemplary problem setting. We first establish the relationships between mixed-integer linear programming, state-action, and timed Petri-net representations. Since B&B and $A^*$ admit numerous algorithmic enhancements, we focus on relatively basic implementations. This allows us to examine the fundamental differences between the methods rather than compare the performance of state-of-the-art solvers. By using the same lower bound and best-first node selection, we isolate the effects of the search mechanisms, particularly the identification of equivalent states reached through different scheduling decision sequences. Experiments on 480 benchmark RCPSP instances show that graph-based $A^*$ substantially outperforms the B&B variants considered. With additional pruning rules, $A^*$ proves optimality for all 480 instances, compared with 445 for best-first B&B under the same time and memory limits. Depth-first B&B uses less memory and can find feasible solutions even when the search does not finish within the time limit. Stronger linear programming relaxations reduce the search space but introduce considerable computational overhead. Our findings highlight the importance of duplicate-state detection and clarify the computational trade-offs between the search approaches. These insights can help researchers select an appropriate method and identify opportunities to incorporate effective mechanisms from one approach into the other.

#02Nov 10, 2026

stat.ML

A Theory of Cross-Validation Variance

Nathaniel S. O'Connell, Jaime L. Speiser

Cross-validation estimates predictive performance by repeatedly splitting the data into training and validation sets, fitting the model on the first and evaluating it on the second. Every observation influences the estimate in two roles, through its own evaluation when it is held out and through the models it helps fit when it trains. The random splits determine its weight in each role. From this representation, we prove an exact finite-sample identity for the variance of the cross-validated estimate. For a given splitting scheme with a common training set size, the variance is a function of these weights, with constants of the model, the metric, and the population. It covers metrics averaged over observations, such as mean squared error, and over case--control pairs, such as the AUC. The identity shows which schemes to use. The variance decomposes into sampling variance, which depends only on the training size, and variance due to the random fold splitting, which arises when the weights change from one draw of the splits to the next. K-fold cross-validation, whose weights are equal across observations by design, is therefore variance optimal at first order; Monte Carlo and bootstrap cross-validation are not. The first-order variance of K-fold does not depend on K, and under reasonable conditions on the model leave-one-out has the smallest variance of any K-fold scheme. For the AUC the same holds for leave-pair-out, which evaluates every case--control pair. Finally, we show the cross-validated estimate is asymptotically normal with the identity's full variance. Together, these results provide a general theoretical foundation for inference on cross-validated performance and establish principles for selecting variance-optimal cross-validation designs.

#03Nov 10, 2026

cs.LG

Causal Concept Explanations for Deep Neural Models

Josh Rountree, Pulkit Verma, Oswin So and 2 more

Concept-based explanations in neural models are important for the development, certification, and adoption of autonomous systems. Yet, interpretability remains correlational. Without methods to guide and quantify causal relationships between explanations, a concept explanation can be provided without being necessary or sufficient for the observed output thereby appearing correct while misleading. We introduce Causal Concept Wrapper Network (CCW-Net), the first use of interventional mediation analysis from fields such as economics, medicine, and epidemiology as a training objective to align causal effects of concept-based explanations with a model's output. We further apply mediation analysis as an evaluation tool to quantify, per concept label combination, how much of any model's output is causally attributable to each concept explanation. As a training objective, CCW-Net shapes a model's concept representations such that they are both necessary and sufficient for the outputs they are credited with and independent of other concepts' contributions. Counterfactual concept representations anchor a set of causal alignment criteria: necessity, sufficiency, and independence. Necessity drives irrelevant concept effects toward zero, sufficiency ensures relevant concept representations fully reconstruct a model's output, and independence enforces the total effect decomposes linearly across concepts. We evaluate CCW-Net across aircraft control, driving, and image classification. CCW-Net provides a step toward concept-based explanations that are not merely interpretable, but quantifiably causal, supporting safer evaluation, certification, and deployment of transparent and trustworthy neural models.

#04Nov 10, 2026

cs.AI

Bits or permutations? Spending a fixed inference budget on weight precision or on option-order averaging in small local language models

Mohammed Nayeem Khan, Logesh L, Aliyas Ahmad Misri

Local language models can save memory by storing weights in fewer bits, and they can reduce sensitivity to the order of answer options by averaging a few reorderings. We ask whether the first makes the second worse, and which is the cheaper way to spend a fixed budget. On Qwen3-0.6B and Qwen3-1.7B with simulated round-to-nearest weight quantization (8, 6, 4 and 3 bits, fp16 reference), read from the logits of the letters A to D on ARC-Easy, ARC-Challenge, MMLU and HellaSwag (300 items each), 6 bits lose no accuracy against fp16 (they score +1.8 (+1.0 to +2.5) and +0.9 (+0.3 to +1.5) points higher, which we do not explain), and 8 bits change it by -0.7 (-1.1 to -0.3) and -0.4 (-0.7 to -0.2) points. At 4 bits the answer-slot skew rises from 0.15 to 0.53 (0.6B) and from 0.07 to 0.12 (1.7B); Gaussian noise at the same weight SNR gives 0.15 and 0.37 (two draws) and 0.19 (one draw), so the control is inconclusive on whether rounding adds slot skew beyond equal-power noise. Flip rates rise but stay below an accuracy-matched baseline of independent uniform errors. Averaging four cyclic orders recovers +12.6 points at 4 bits for 0.6B (+5.3 at fp16). We price bits and passes in one machine-independent unit, weight bytes read times passes. In cost-matched pairs, extra orders beat extra bits only when the weights have 6 or more bits, and the decision table reduces to: use 6-bit weights and spend the rest of the budget on up to four orders, one pass each. Everything is simulated on two small models with the simplest quantizer; a title-level search found no earlier study of quantization together with option order.

#05Nov 10, 2026

cs.CV

C$^2$-Routing: Complementary Cropping and Compression for Efficient Vision-Language Inference

Guorui Lu, Qinyu Chen

Visual Question Answering (VQA) imposes substantial computational overhead on vision-language models (VLMs), motivating model-agnostic input reduction methods that can be readily applied across diverse VLMs, including in black-box settings. Simply enforcing a visual-token cap reduces computation, but it can discard information needed to answer the question. A single reduction strategy also struggles to accommodate different scenarios. Our key observation is that cropping and compression are complementary: cropping highlights small targets and local details, whereas whole-image compression better preserves context for large targets or distributed evidence. Based on this observation, we propose C$^2$-Routing, which adaptively selects cropping or compression according to the input image and question. Since both strategies may still discard key information, we further design a safety gate that uses the predicted joint correctness distribution under original and reduced inputs to guide fallback and protect accuracy. To accommodate consumer GPU resource constraints, all training and evaluation experiments run on RTX 3090 GPUs. To measure gains beyond token capping, we use full-image baselines with the same cap of 1,024 visual tokens. We conduct extensive evaluation on three VLMs and 18 datasets spanning local details, global scenes, scene text, and documents. With the visual budget already capped, C$^2$-Routing further reduces end-to-end FLOPs by 36.53% and visual tokens by 42.36% on average, with a mean relative task-score decrease of only 0.77%.