#01Sep 4, 2026
cs.CV
Learning Spatial-Spectral Refinement and Calibrating Complementary Observations for Hyperspectral Image Super-Resolution
Liqian Yang, Xingchi Chen, Xinfeng Gui and 2 more
Hyperspectral and multispectral image fusion (HMIF) aims to reconstruct a high-resolution hyperspectral image (HR-HSI) by combining the fine spatial details of a high-resolution multispectral image (HR-MSI) with the rich spectral information of a low-resolution hyperspectral image (LR-HSI). Recent advances in implicit neural representations (INRs) have enabled flexible coordinate-based modeling for HMIF; however, existing INR-based approaches may not fully capture fine-grained spatial structures and rich spectral dependencies. Moreover, the LR-HSI and HR-MSI are primarily incorporated through degradation-consistency constraints, leaving their complementary information underexploited. To address these limitations, we propose Two-Stage Reconstruction with Implicit Tensor Neural Representation (TSR-ITNR), a unified self-supervised framework integrating representation refinement and observation-guided calibration. In Stage 1, TSR-ITNR learns an implicit Tucker representation and refines its low-rank spatial coefficient tensor and spectral basis to better capture fine spatial structures and interband correlations. A fixed pretrained denoiser further provides a deep prior for the preliminary reconstruction. In Stage 2, parameter-free calibration derives complementary and noninterfering corrections from both observations to recover information insufficiently captured in Stage 1. Theoretical analysis establishes the geometry-preserving property of spectral refinement and the orthogonal complementarity of calibration. Extensive experiments on multiple benchmark datasets demonstrate strong quantitative, visual, and spectral reconstruction performance without ground-truth HR-HSI supervision. Beyond conventional reconstruction metrics, we further assess the effectiveness of TSR-ITNR using downstream semantic segmentation accuracy.
#02Sep 4, 2026
cs.CV
WorldSculpt: Generating Compositional Worlds from Grounded Videos
Muyao Niu, Jixuan He, Ruihan Yu and 9 more
We study the problem of generating a compositional 3D representation of a cluttered scene containing hundreds of objects. The goal is to represent the scene as a collection of individual object meshes placed in a shared world frame, as required by downstream applications such as gaming, AR/VR, simulation, and robotics. This task is challenging in densely cluttered scenes, where objects heavily occlude one another and each view reveals only a fraction of their geometry. Geometry-based approaches typically reconstruct the scene as a single representation and leave incomplete geometry in occluded regions, while existing compositional methods with generative priors are largely limited to relatively simple scenes. We show that complex scenes with hundreds of objects can instead be generated compositionally by adapting a strong single-object 3D generative prior to multi-view observations. We instantiate this paradigm with Pixal3D, extending it with a multi-view conditioning pathway that grounds object generation in multiple posed observations. Although the model is finetuned entirely on single objects in canonical space, it generalizes to large scenes with severe occlusion without any scene-level training, demonstrating the feasibility and scalability of this paradigm. We further introduce UE-MeshyScene, a photorealistic benchmark of densely cluttered scenes with hundreds of objects, per-object annotations, and ground-truth meshes. Across single-object, controlled multi-object, and UE-MeshyScene evaluations, our method consistently outperforms prior approaches, with larger gains as scene complexity and occlusion increase. Finally, we demonstrate broader applicability by converting generated 3DGS worlds, such as Marble and HY-World 2.0, into compositional mesh scenes.
#03Sep 4, 2026
cs.RO
RoboSPA: Can VLA Models Go Beyond Simple Scenes and Short-Horizon Tasks?
Zhenxuan Fan, Bo Zhang, Yutong Lin and 9 more
Vision-Language-Action (VLA) models have shown promising progress in language-conditioned robotic manipulation. However, existing datasets and benchmarks mainly evaluate task completion under predefined settings, offering limited insight into model reasoning under increasing spatial and procedural complexity. We introduce \textbf{RoboSPA} (\textbf{Robo}t \textbf{S}patial-\textbf{P}rocedural \textbf{A}ssessment), a large-scale robotic manipulation dataset and benchmark for diagnosing embodied reasoning in VLA models. \texttt{RoboSPA} focuses on two core dimensions, Fine-Grained Spatial Reasoning and Long-Horizon Procedural Planning, covering 10 task categories and 56 base tasks. Each task is instantiated across five difficulty levels, yielding 280 variants with increasing spatial ambiguity and procedural complexity. We collect 527K trajectories across multiple embodiments and diverse scenes. Beyond binary success rate, \texttt{RoboSPA} introduces diagnostic metrics for more detailed evaluation. Experiments on representative VLA models show that current systems still struggle with complex spatial relations, precise low-level execution, and memory-intensive planning. These results establish \texttt{RoboSPA} as a challenging diagnostic benchmark for developing more capable, reliable, and generalizable embodied agents. Our data and code are available at https://github.com/fanzhenxuan/RoboSPA.
#04Sep 4, 2026
cs.CV
Adaptive Gated Deepfake Detection for Low-Resolution and Resource-Constrained Environments
Vaishnavi Sen, Cody Laurie, Rashida Hasan
Deepfake detection models often rely on high-quality inputs, fixed inference paths, and computationally expensive architectures, limiting their use in low-resolution and resource-constrained settings. This paper proposes AdaGate-DF, an adaptive gated deepfake detection framework that uses image-quality cues to route samples through a dual multi-exit system so high-quality images can exit earlier and save compute. We evaluated AdaGate-DF against MaD-CoRN, DefakeHop++, and ShuffleNetV2 on two benchmark datasets (Celeb-DF and FaceForensics++) under multiple configurations to test image resolution dependence and training and inference efficiency. On Celeb-DF, AdaGate-DF achieves an AUC of 0.9370, outperforming MaD-CoRN and DefakeHop++ while maintaining a low inference latency. Resolution-based testing shows consistent improvement as input resolution increases, reaching an AUC of 0.9708 at 384 by 384. The FaceForensics++ results highlight that AdaGate-DF remains effective under class imbalance, following competitive results with evaluated models. Overall, AdaGate-DF demonstrated a practical balance between detection performance, uncertainty-aware prediction, and computational efficiency for variable-quality deepfake detection.
#05Sep 4, 2026
cs.CV
WeAgent-MMGenEdit: A Full-Stack Recipe for Multimodal Agentic Image Generation and Editing
Hui Zhang, Zongkai Liu, Liqiang Niu and 6 more
Image generation and editing models have advanced rapidly, yet remain unreliable when prompts require external world knowledge. Bounded and long-tail parametric knowledge prevents direct or reason-then-generate approaches from recovering the required facts and visual appearances. Existing agentic generation and editing methods mitigate this limitation with retrieval tools, yet remain constrained by insufficient visual verification, overloaded policy models, and weak integration of retrieved textual and visual evidence. To address these limitations, we present WeAgent-MMGenEdit, a full-stack recipe including a multimodal harness, a scalable data construction pipeline, a comprehensive benchmark, and post-training methods for the agent policy and image backend. We first introduce WeAgent-Harness, a multimodal runtime with persistent evidence management and dedicated verification and integration tools that organize retrieved multimodal evidence into a dense carrier. Upon this, we develop a scalable pipeline for prompt synthesis and agentic trajectory collection, yielding 23K supervised trajectories and 14.7K RL tasks with three-layer verifiable checklists. We further introduce WeBench-MMGenEdit, a bilingual benchmark covering both knowledge-intensive image generation and multi-image editing. Finally, a two-sided post-training recipe based on SFT and RL improves the agent policy and image backend. Together, WeAgent-MMGenEdit enables a 30B-total/3B-active policy to outperform similarly sized policy models and approach the performance of a 1T-parameter agent.