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5 papers

#01Nov 5, 2026

cs.CV

ArtiVidRM: Verifiable Artifact-as-Rubric Reward Modeling for Explicit Quality Articulation in Video Generation

Caorui Li, Yangguang Ji, Shuxia Lin and 12 more

Reinforcement learning has become an effective approach for improving video generation, but its success depends heavily on reliable reward models. Existing methods either map videos directly to opaque scalar scores or generate free-form rationales that are not explicitly optimized as the basis of the final judgment. We propose ArtiVidRM, a verifiable, artifact-as-rubrics video reward model that follows an observe-then-score paradigm. It first identifies visible generation artifacts and organizes them into a structured artifact list, then uses these artifacts as explicit rubrics for quality assessment. This intermediate representation grounds each score in concrete video-level evidence, making the reward more interpretable and informative for optimization. We further introduce a multi-reward reinforcement learning strategy to jointly optimize artifact prediction and quality assessment. The reward decomposes into complementary objectives that evaluate artifact prediction quality, including semantic coverage and prediction efficiency, together with a pairwise preference objective that supervises quality ranking through score differences. By jointly optimizing the intermediate artifact representation and the downstream preference prediction, the model learns to produce informative artifact lists while improving the accuracy of video quality assessment. Experiments show that ArtiVidRM achieves state-of-the-art performance on video preference benchmarks, provides effective signals for video diffusion optimization, and enables artifact-guided refinement of closed-source video generators.

#02Nov 5, 2026

cs.RO

Kinematic Hypothesis Context: Embodiment-Conditioned Learned Video Coding for Bandwidth-Limited Robot Policy Uplinks

Yuze Lu

Robots increasingly run large vision-language-action policies on remote servers, making the camera uplink the bottleneck. Existing video codecs spend bits on content the receiver could predict: the robot's own motion. We introduce the kinematic hypothesis context, a zero-rate conditioning signal that both ends build from joint states, the robot model and the camera calibration. Ego-motion homographies, per-link robot reprojections, an end-effector plane and a background memory warp the previous reconstruction into hypotheses that condition a learned video codec. We prove that history-only and global-pose conditioning with a limited receptive field cannot access this information under large motion, and that coding gains become task gains at the policy's success cliff. On LIBERO, the context saves 23.9% bit rate over a capacity-matched history-conditioned codec and 40-56% over x264, x265 and SVT-AV1, and needs 23.2% fewer bits than DCVC-RT at equal policy action deviation; trained to lower rates, it matches DCVC-RT in PSNR. In closed loop at equal rate, OpenVLA-OFT success nearly doubles from 22.8% to 43.1% at 6 kbps (72.6% with lower-rate training, 23.6 points above DCVC-RT), pi_0.5 success rises from 55.5% to 77.4%, and the gain grows under packet loss. The context transfers across three codec hosts and to real robot data.

#03Nov 4, 2026

cs.CV

From Pixels to Actions - Towards Native Vision-Language-Action Policies

Weichen Fan, Haiwen Diao, Penghao Wu and 14 more

Vision-language-action models are typically built on a simple premise: perception is first compressed by visual encoders, and action reasoning begins only afterwards. Yet manipulation often hinges on precisely the visual signals most vulnerable to this abstraction, e.g., local geometry, boundaries, depth, and subtle state changes. This raises a fundamental question: should action policies inherit a fixed visual endpoint, or directly access evolving visual computation? We introduce NEO-VLA, a structurally encoder-free vision-language-action framework. Images are tokenized by lightweight patch convolutional layers and evolve jointly with language throughout the backbone, allowing a flow-matching action expert to draw from instruction-conditioned visual representations at different depths. This simple change reveals a consistent pattern. Native architectures outperform encoder-based counterparts under controlled comparisons; full fine-tuning reduces but does not erase the gap, and additional scale alone cannot recover it. More strikingly, layer-wise probing shows that the action-critical signals often peak well before the final visual representation. Across diverse manipulation settings and distribution shifts, NEO-VLA consequently achieves stronger and more robust control. Together, these results suggest that embodied control benefits from access to visual representations across the computational hierarchy, rather than a fixed encoder output.

#04Nov 4, 2026

cs.CV

PixelSpline: Continuous Space-Time Video Super-Resolution via Endpoint-Anchored Shared Pixel Trajectories

Wanqi Yuan, Nianyi Li

Existing continuous space-time video super-resolution methods often infer motion from only two endpoint frames and model the two motion directions independently, making them vulnerable to ambiguous correspondence and inconsistent trajectories. We introduce a continuous STVSR framework that combines long-context encoding, continuous HR feature lifting, and an endpoint-anchored PixelSpline. Long-range observations provide more reliable endpoint representations, while continuous upsampling constructs detailed appearance features directly on the requested HR grid. PixelSpline explicitly models each pixel's motion as a single continuous trajectory shared by both endpoints. Using this trajectory, our method warps endpoint colors into a coarse intermediate frame and aligns the HR features for residual reconstruction. Experiments across spatial and temporal upsampling settings demonstrate that the proposed framework offers a favorable quality--efficiency trade-off.

#05Nov 4, 2026

cs.CV

Expanding the Quality-Coverage Frontier with Competitive Flow Matching

Wenxuan Peng, Richard Zhang, Haitian Zheng and 6 more

Flow matching (FM) generators often face a quality-coverage tradeoff. Inference-time techniques such as classifier-free guidance raise quality, but at the cost of coverage. We hypothesize this limitation stems from a basic property of the objective: an intermediate noisy image could correspond to many clean images, yet the model can only predict a single velocity, at best averaging over the multiple possibilities. To mitigate this, we introduce competition among predictions during training. We achieve this by augmenting the predictor with a randomly drawn low-dimensional conditioning code $z$. For each training example, we sample $K$ values of $z$ to produce $K$ candidate velocities that compete to explain the target, and apply the loss only to the best-matching candidate. This winner-take-all objective allows different modes to shape different predictions, rather than being averaged into a single compromise. Furthermore, this term naturally enables a new form of guidance, auxiliary conditioning scaling, which complements traditional guidance methods. Together, these two guidance mechanisms show that our method substantially improves the quality-coverage frontier. We validate on ImageNet-256, using two different testbeds, SiT and RAEv2. Given less than 3% of the original SiT pretraining compute for post-training, at the 67% Recall point, our method reduces $\mathrm{FD}_{r,6}$ from 19.22 to 5.91. On RAEv2, at the 70% Recall point, it reduces $\mathrm{FD}_{r,6}$ from 16.83 to 3.18.