#01Sep 6, 2026
cs.MM
Vision-Guided Text Prompt Tuning for Multimodal Sentiment Analysis
Xiaoran Kou, Jingyi Wu, Peng Sun and 2 more
Multimodal sentiment analysis requires effective modeling of both verbal semantics and non-verbal affective cues. A central challenge is to calibrate text-centered sentiment understanding with visual facial evidence in a controlled, adaptive, and parameter-efficient manner. Text usually serves as the semantic anchor, whereas visual cues provide complementary evidence for ambiguous or implicit expressions; however, indiscriminate fusion may introduce visual noise and distort textual semantics. Moreover, fully fine-tuning large visual and textual encoders is costly and prone to overfitting on limited and scenario-dependent MSA benchmarks. To address these issues, we propose Vision-Guided Text Prompt Tuning (VG-TPT), which formulates visual-text sentiment modeling as controllable visual calibration of frozen text representations. VG-TPT injects visual affective cues into a frozen BERT encoder through layer-wise adaptive prompts, rather than relying on late-stage feature fusion or full backbone tuning. A co-guided router composes prompts from a trainable prompt bank according to both the evolving text state and the visual guidance feature, enabling sample-specific and layer-specific modulation. Experiments on CMU-MOSEI and CMU-MOSI show that VG-TPT consistently improves over text-only baselines and achieves competitive or superior performance compared with several full-modality methods, while updating only 2.4M trainable parameters. The code is available at https://github.com/ma-tubu/VG-TPT.
#02Sep 6, 2026
cs.CV
AGSA-Net: Abundance-Guided Self-Attention Network for Spectral Unmixing-Aware Hyperspectral Remote Sensing Image Classification
Nafisa Anjum, Satavisa Dey Borno, Ananna Saha and 4 more
Hyperspectral image (HSI) classification plays a vital role in remote sensing applications, including agriculture, environmental monitoring, and urban analysis. However, its performance remains challenged by high spectral redundancy, noise sensitivity, and the difficulty of jointly modeling local material composition and long-range spectral dependencies. To address this, we propose AGSA-Net, an abundance-guided self-attention network that explicitly integrates spectral unmixing priors into the classification process. AGSA Net first estimates physically meaningful subpixel abundance maps subject to non-negativity and sum-to-one constraints, regularized by hybrid linear-nonlinear reconstruction decoder. The learned abundances are then used to construct an abundance affinity prior that guides a spectral transformer to emphasize class-discriminative interactions, and the resulting transformer features are fused with compact abundance descriptors for final prediction; in contrast to existing approaches that use abundance as auxiliary or concatenated features. Experiments on Indian Pines, Augsburg, and Berlin demonstrate the benefit of incorporating abundance- guided contextual modeling, particularly in heterogeneous urban scenes. The source code and trained models are available at: https://github.com/nnuvi/AGSA-Net
#03Sep 6, 2026
cs.CV
DualPathOcc: Dual-Resolution BEV Encoder for 3D Occupancy Prediction
Lihao Qiu, Jian Chen, Ruihao Wang and 3 more
Predicting 3D occupancy from multi-view images requires preserving geometric detail during 2D-to-3D lifting while reasoning over sparse, volumetric scene representations. We present DualPathOcc, a camera-based framework that combines a Spatial Enhancer for high-resolution feature aggregation before BEV compression, a SENet-augmented dual-path BEV encoder for local-global context modeling, and height-aware weighted cross-entropy for near-ground occupancy. The final model is optimized with occupancy supervision and no explicit depth loss. On single-frame Occ3D-nuScenes, DualPathOcc achieves 37.37 mIoU. We further analyze how surface-centered depth targets interact with volumetric occupancy learning.
#04Sep 6, 2026
cs.CV
NOVA: Normal-Side Modeling for Training-Free Zero-Shot Video Anomaly Detection
Wei-Chih Yin, Yun-Ching Kao, Cheng-Kuan Lin and 1 more
Training-free zero-shot video anomaly detection (ZS-VAD) leverages vision-language models (VLMs) to localize anomaly instances from a predefined anomaly vocabulary, without providing any video. Existing CLIP-based methods often emphasize anomaly-side semantics, while the competing normality side remains less carefully formulated. We identify two key limitations in existing solutions: (i) blurred decision boundary: normal prompts may contain ambiguous verbs, such as running, that are semantically close to anomalies, reducing normal and abnormal separation in the VLM embedding space; and (ii) modality gap: poor alignment between features of textual normal anchors and visual frames. We propose NOVA, a training-free ZS-VAD framework that strengthens the normal side at both linguistic and visual levels. NOVA introduces Normality-Aware Prompt Construction (NA), which excludes anomaly-adjacent verbs and biases normal descriptions toward static, low-motion scenes. To overcome the text-vision modality gap, NOVA constructs a Visual Normality Anchor (VNA), which creates a weighted visual normal anchor from the initial frames of each test video, providing a video-specific normal reference without task-specific training or annotations. NOVA achieves 89.86 percent AUC on UCF-Crime and 95.07 percent AUC and 84.82 percent AP on XD-Violence, reaching state-of-the-art performance among comparable training-free zero-shot methods.
#05Sep 6, 2026
cs.CV
Scaling 3D Generative Priors to Large-Scale Scene Meshes from Multi-View Images
SangEun Lee, Wonseok Chae, Hoyoung Yoo and 3 more
Pretrained 3D generative models produce detailed geometry and appearance but are primarily designed for object-centric generation within a limited spatial extent. Recent approaches address this limitation by partitioning large scenes into smaller spatial regions and applying pretrained 3D generative priors to each region. However, scaling tiled generation to large multi-view scenes makes it challenging to maintain local geometric continuity and global appearance consistency. We present a training-free framework for large-scale textured mesh generation from multi-view images. Our key idea is to scale tiled generation to large scenes with increased spatial detail while coordinating generation both locally and globally. We introduce local context tiled generation to improve geometric continuity between neighboring regions and global appearance alignment to reduce appearance discrepancies across distant regions. An adaptive scene decomposition further determines the number of tiles according to the input scene geometry. Experiments demonstrate improved geometric and appearance fidelity over existing approaches while enabling fine-grained generation of large-scale scenes.