ML Reads

Personal arXiv list

ML papers to read today.

Pick a topic and keep a small daily list of papers worth opening.

Refresh queueDaily mix

Today's queue

5 papers

#01Nov 6, 2026

cs.AI

BitDecoding-FP4: Native FP4 KV Cache Decoding via Algorithm-System Co-Design

Dayou Du, Woon Yee Ng, Guangming Sheng and 3 more

The key-value (KV) cache dominates memory capacity and bandwidth in long-context LLM serving. While 4-bit microscaling formats (NVFP4, MXFP4) shrink the cache and run attention on FP4 Tensor Cores, a fundamental gap remains between algorithmic quantization and system-aware acceleration: existing FP4 KV systems use vanilla quantization that causes severe accuracy drops, whereas accuracy-oriented 4-bit algorithms rely on vector codebooks whose lookup overhead degrades decoding throughput. We present BitDecoding-FP4, an algorithm--system co-design for accurate and efficient native FP4 KV decoding. We mitigate three error sources: Dual-Residual Query Quantization splits queries into two FP4 tensors, cutting query logit error from 60% to 1%; Underflow-Aware Probability Scaling prevents E4M3 scales from rounding long-context probabilities to zero; and Outlier-Aware Key Quantization combines static smoothing, Hadamard rotation, and scale search to suppress key outliers under token-wise scaling. At the system level, we remove the softmax bottleneck via transposed softmax with fused probability quantization and stacked query MMA on paged KV caches. Across dense and MoE models with GQA and MLA, BitDecoding-FP4 stays within 0.5 points of BF16 KV accuracy with NVFP4 (1 point with MXFP4), and tracks BF16 KV in RL training rollouts. In end-to-end serving on NVIDIA B300 with Qwen3-4B and Qwen3-30B-A3B, it delivers 2.4-3.0$\times$ higher peak serving throughput than BF16 KV. The implementation is available at https://github.com/OpenBitSys/BitDecoding-FP4.

#02Nov 6, 2026

cs.CV

FlowMoP: Stochastic Multi-Person Motion Prediction

Aadya Agrawal, Ho Kei Cheng, Alexander Schwing

Predicting the future motion of multiple people is inherently stochastic: the same observed history admits many plausible continuations depending on intent, coordination, and social context. Yet the dominant paradigm in multi-person 3D motion prediction remains deterministic, with existing methods producing a fixed number of outputs per agent. In contrast, we present a conditional flow matching framework that jointly generates diverse future motions for multiple agents, modeling both global trajectories and root-relative poses. A B-spline reparameterization compresses the generative state space while enforcing temporal smoothness, and a dual-stream transformer conditions each agent's predictions on observed neighbor motion for interaction-aware forecasting. Our method achieves state-of-the-art performance on CMU-Mocap (UMPM) and 3DPW, outperforming deterministic baselines on joint position error, pose error, and final displacement error despite producing a full predictive distribution. We additionally establish the first motion prediction baseline on WorldPose, a large-scale professional soccer dataset, where social conditioning demonstrably concentrates predictive uncertainty along interaction-constrained directions.

#03Nov 6, 2026

cs.CV

Health-System-Wide Mapping of Demographic Information in Routine Clinical Histopathology

Shengjia Chen, Ruchika Verma, Kevin Clare and 8 more

The extent to which demographic-associated information is detectable across organs and disease states in routine clinical histopathology remains unclear. Here, we analyzed 1.3 million hematoxylin and eosin whole-slide images from 257,322 patients across 25 organs, using pathology foundation-model representations and multiple-instance learning to systematically map information associated with sex, age group, and self-reported race. Across 69 organ-demographic combinations, demographic attributes were broadly recoverable, with pan-organ mean AUROCs of 0.828 for sex, 0.733 for age group, and 0.662 for self-reported race, and substantial variation across organs. Demographic-class balancing produced relatively small changes in performance, while evaluation within diagnosis-text clusters showed modest attenuation. Under training with diagnosis-based grouping, demographic-associated signals remained detectable across multiple organs, including sex in gastric tissue (AUROC 0.865), age group in breast (0.816), and self-reported race in skin (0.728). Literature-guided analysis of these settings generated candidate histomorphological and contextual explanations for further investigation. Together, these findings provide a systematic map of demographic-associated information in routine histopathology, informing investigations of its sources, assessments of potential shortcut learning, and the development of more interpretable computational pathology models.

#04Nov 6, 2026

cs.CV

Video-Coder: Reinforcing Agentic Coding for Video Generation

Chaoyang Wang, Sicheng Gao, Junan Hu and 7 more

Recent years have witnessed remarkable progress in video generation in terms of visual quality and temporal consistency. However, generating videos with precise spatial structure, coherent motion dynamics, and controllable scene composition remains challenging. In this paper, we introduce Video-Coder, the first attempt to train a code-driven video generation agent, which autonomously writes and executes code to construct a dynamic 3D scene (Draft Video) that provides structure and motion signals to downstream video generators. To support this paradigm, we design a dedicated data pipeline and curate two high-quality datasets, Video-Coder-SFT-6k and Video-Coder-RL-2k, which contain diverse prompts and ground-truth reference videos. We further develop the Video- Coder Harness, a unified interactive environment integrating code execution, 3D scene rendering, and execution feedback for agent training and inference. We then train Video-Coder with SFT fol- lowed by harness-native agentic reinforcement learning with dual reward feedback, which combines execution-based and video-based rewards. Additionally, we design an annealing training strategy that gradually reduces the execution reward over time, allowing the model to rely more on the video reward in the later training stages. Experiments show that Video-Coder achieves significant gains, improving Minimax-H3 by approximately 7 points on PhyGenBench and 24 points on VBench-2.0. We hope this work can serve as an open foundation for coding agents in video generation, and we fully open-source our data, models, and code

#05Nov 6, 2026

cs.LG

Scaling Graph Similarity Learning with Graph Neural Networks

Ahmet Tüzen, Helge Langseth, Kjetil Nørvåg

Graph similarity computation is an important task in graph mining with many real-world applications, such as chemical compound analysis, program dependence comparison, and social network analysis. The problem is computationally challenging: Graph Edit Distance (GED) and Maximum Common Subgraph (MCS), which quantify the distance between graphs and identify their largest shared subgraph, respectively, are NP-hard to compute exactly. To address these computational challenges, Graph Neural Networks (GNNs) have been applied to this problem. However, existing GNN-based approaches have primarily focused on small-scale graph datasets, while scalability to larger scales remains underexplored. In this work, we propose FiLSim, a scalable GNN-based framework, and investigate whether a simplified GNN pipeline can maintain competitive performance on standard benchmarks while scaling to large graphs. We additionally propose a sequential graph-editing strategy to construct large-scale graph datasets with reliable GED labels to evaluate scalability. The proposed framework is evaluated on four benchmark datasets and four newly created large-scale datasets, demonstrating its effectiveness and scalability. FiLSim remains accurate on graphs with more than 150{,}000 nodes, where the baseline methods run out of memory or fail to learn, and scores all test pairs within seconds on a single GPU.