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5 papers

#01Aug 31, 2026

cs.CV

Analytic Dynamics: Learning Physics-Grounded Representation for Fast Intrinsic Dynamics Inference from Monocular Videos

Jailing Lin, Jikuan Zhang, Jianhua Sun

Inferring object dynamics from visual observations is essential for intelligent agents to reason about and interact with the physical world, yet remains challenging due to the fundamental gap between visual evidence and intrinsic dynamics. Existing methods either rely on costly per-scene optimization, limiting efficiency and scalability, or directly map visual evidence to intrinsic dynamics without intermediate physical abstractions, making them prone to appearance and geometry shortcuts. To bridge this gap, we propose Analytic Dynamics, a feed-forward dynamics inference framework that introduces an intermediate physics-grounded dynamics representation between visual observations and intrinsic dynamics. Specifically, we leverage privileged physical states, including position, displacement, and deformation gradient fields, which are available in simulation, to learn a structured dynamics representation that is difficult to discover from visual observations alone. By aligning visual representations with this space, we equip visual models with a physics-grounded inductive bias, guiding them to capture dynamics-relevant patterns for material model classification and parameter regression. To facilitate this research, we develop a dynamics data generation pipeline and benchmark containing paired physical state trajectories, rendered videos, and ground-truth material models and parameters. Extensive experiments demonstrate that Analytic Dynamics achieves efficient, accurate, and generalizable dynamics inference from monocular videos.

#02Aug 31, 2026

cs.CV

Real-Time Video Anomaly Detection Using YOLO Pose Estimation and CLIP-Based Semantic Scoring

Vanodhya G. Warnasooriya, Amir Hajian, Watchara Ruangsang and 1 more

We propose a lightweight two-stage framework for real-time video anomaly detection. The first stage employs YOLO v11n-pose to detect persons and extract seventeen skeletal keypoints in a single forward pass. The second stage encodes each cropped person region through CLIP ViT-B/32 and computes cosine similarity against predefined textual descriptions of anomalous behaviors. This architecture eliminates the need for optical flow, standalone pose estimators, and density-based scoring modules. Experiments on CUHK Avenue, ShanghaiTech Campus, and a custom indoor dataset collected at Chulalongkorn University demonstrate an end-to-end throughput of approximately 51 FPS on an NVIDIA Titan XP GPU, a 3.36x speedup over the multi-feature baseline, while maintaining frame-level AUROC values of 89.26%, 70.26%, and 84.13%, respectively.

#03Aug 31, 2026

cs.LG

TSPFN: A Temporal Tabular Foundation Model for Physiological Time Series Classification

Jérémie Stym-Popper, Clément Rambour, Federica Granese and 2 more

Designing models that generalize effectively in low- to medium-data regimes remains a primary challenge in medical machine learning, particularly for physiological time-series classification. While tabular foundation models such as TabPFN offer an attractive alternative to conventional fine-tuning through in-context learning, they are not designed to capture the temporal dependencies inherent to physiological signals. ~In this paper, we introduce TSPFN, a foundation model that redesigns TabPFN's architecture for time series data. TSPFN integrates structured temporal representations and positional embeddings to capture intra-sample temporal and channel dependencies. To fully leverage its spatio-temporal design, the model is pretrained on 140,000 real-world physiological time series across multiple medical domains. This yields a unified, generalizable framework capable of learning the specificities of medical time series. Experiments across diverse physiological benchmarks demonstrate that TSPFN consistently outperforms standard tabular baselines and TabPFN, and achieves superior cross-domain generalization compared to specialized deep time-series models. All our experiments, ablation studies, and pre-processing scheme are publicly available at https://github.com/Jeremstym/TSPFN

#04Aug 31, 2026

cs.CV

A Controlled Evaluation of Model Rankings and Input Reliance in Surface Water Segmentation

Kittipat Phunjanna, Kristóf Karacs, Chayut Ngamkhanong

Performance evaluation for surface-water segmentation commonly uses an aggregate metric such as global intersection-over-union (IoU) to rank model configurations. However, a configuration ranking does not by itself establish why one system performs better, whether a close ordering is stable, or how strongly predictions rely on individual inputs. We examine these distinctions primarily on Sen1Floods11 through repeated configuration comparisons, paired test-chip analysis, fixed-checkpoint input stress tests, and geographic reweighting, with a targeted secondary evaluation of supervised input configurations on GEOID-Flood. The cross-modal student achieves the highest three-seed mean IoU on Sen1Floods11, but close orderings vary across seeds and geographic weighting, while ancillary-input rankings differ between Swin-UNet and U-Net. The GEOID-Flood evaluation shows substantial agreement in supervised ancillary-input effects, although the exact architecture ordering remains configuration dependent. Fixed-checkpoint tests further establish reliance on terrain and WorldCover without establishing a clean-input performance benefit, while target semantics and the later WorldCover prior restrict the evaluation to retrospective all-water segmentation. These results show that aggregate metrics remain useful for ranking complete configurations, but ranking stability, component attribution, input reliance, and deployment scope require distinct evidence. Performance evaluation should therefore match the evidence reported to the claim being made.

#05Aug 31, 2026

cs.CV

BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives

Pradyumn Goyal, Yizhak Ben-Shabat, Hsueh-Ti Derek Liu and 6 more

We introduce BLARM, a feed-forward method for video-driven 3D mesh animation. Given a monocular video and a static object mesh, BLARM predicts a temporally coherent animated mesh whose motion follows the video. Rather than relying on explicit rigs or directly regressing high-dimensional vertex motion, we represent animation using a compact set of learned, time-varying rigid motion components and time-invariant vertex-to-component skinning weights. This yields a low-dimensional deformation space without requiring skeletons, cages, skinning weights, or rig annotations. Our architecture conditions geometry-derived deformation latents on video features through factorized spatial-temporal attention, then decodes rigid transformations blended by predicted skinning weights. Trained with trajectory reconstruction, entropy regularization, and motion-aware contrastive learning, BLARM produces accurate and temporally stable animations while recovering compact, interpretable motion structure from monocular video.