#01Aug 28, 2026
cs.CV
RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animation
Zhen Xiao, Zhen Shen, Zhaofan Qiu and 3 more
Cross-identity character animation aims to drive a target identity from a reference image to follow the motion of a source character from a driving video. The core challenge lies in the inherent entanglement of two capabilities: cross-identity spatial mapping (aligning position, scale, and skeletal proportions) and motion control (refining joint articulation, volumetric consistency, and view coherence). We introduce Reference-Aware Structural Alignment (RASA), a framework that disentangles spatial mapping from motion control by injecting structured priors into a Diffusion Transformer (DiT). Our approach has two stages. First, a Spatial Prior Calibrator (SPC) fuses reference identity with driving pose to generate a spatially grounded initial noise latent, ensuring correct positioning, scaling, and alignment with the driving skeleton. Second, an Inherent Motional Guider (IMG) encodes shape-agnostic SMPL articulation parameters into a semantic motion vector beyond appearance-biased 2D keypoints. Injected into intermediate DiT layers, this vector complements the base pose condition for anatomically consistent articulation and view-aware volumetric refinement. We curate CIM-Bench, a high-quality benchmark with rigorous curation, for evaluation. Extensive experiments show RASA significantly outperforms state-of-the-art methods in motion fidelity and visual quality. Our work establishes a new paradigm showing disentangled spatial and motional priors are key to robust character animation. Project page: https://hidream.ai.github.io/RASA/
#02Aug 28, 2026
cs.CV
Anatomy-Aware Promptable Segmentation with Online Interactive Training for AUTOPET V
Pablo Lozano-Jimenez, Sergio Romero-Tapiador, Ruben Tolosana
We present an anatomy-aware, promptable model for whole-body lesion segmentation in FDG and PSMA PET/CT, developed for the AUTOPET V challenge. The proposed method is built as family of nnU-Net-based models and trained in two stages: i) a pre-training stage that produces a strong initial segmentation, and ii) an online interactive stage that learns to exploit scribble prompts, refining the prediction over successive interactions. Anatomical context is incorporated through organ supervision using a single shared head that predicts lesions and organs from the same features, which reduces false positives arising from physiological uptake. Also as the tracer (i.e., FDG/PSMA) is not provided at inference, we add a tracer classifier based on image processing and a random forest over coronal MIP features, routing each study to a combined FDG+PSMA model or to a PSMA-specific model. Across four-fold cross-validation the organ-supervised model achieves the best and most stable performance, the interactive stage improves the Dice score monotonically with each prompt, and PSMA-specific training yields the strongest tracer-wise results.
#03Aug 28, 2026
cs.CV
LayerRecall: A State-Conditioned Memory Router for Long-Horizon Consistency in Video Generation
Yixuan Ding, Jiahao Kong, Wei Huang and 2 more
Autoregressive video diffusion enables scalable long-video generation by producing chunks from a bounded recent context. While recency-based caching preserves local continuity, it evicts historical cues needed when subjects, objects, scenes, or attributes reappear. Existing memory mechanisms expose models to nonlocal history, but access alone does not ensure effective use. Our analysis reveals that video DiT layers exhibit distinct preferences for current, recent, and distant context, suggesting that long-range memory requires deciding both what to retrieve and where to use it. We introduce LayerRecall, a current-conditioned, layer-selective memory router that retrieves relevant historical K/V states and injects them only into backbone-specific memory-sensitive layers while preserving local attention elsewhere. To reduce reliance on scarce high-quality long-horizon videos and explicit memory-allocation labels, we further propose Cross-Horizon Prediction Matching (CHPM), which uses a privileged long-context reference to supervise the bounded-memory router in prediction space. Across 100 multi-shot evaluation prompts, LayerRecall achieves the best overall results on MemoBench and MovieBench while matching its backbone on VBench-Long, demonstrating stronger long-range recovery without sacrificing local continuity. Qualitative analyses further reveal memory-guided self-correction, whereby initially mismatched local attributes return to their historical appearance without resetting ongoing motion or scene structure. Additional analyses show cross-backbone portability and negligible inference overhead.
#04Aug 28, 2026
cs.CV
Abstract4D: A Large-Scale Dataset and Framework for Understanding the Visual Language of Abstract Art
Haowei Zhang, Yuanpei Zhao, Ji-Zhe Zhou and 1 more
Artificial intelligence can classify artistic styles and synthesize images, but it still lacks a model of the visual language that gives art meaning. Abstract painting minimizes object semantics and foregrounds structural cues, making it an ideal testbed for computational perception. We introduce \textbf{Abstract4D}, the largest dataset of abstract paintings to date: more than 120,000 images paired with rich metadata and multi-dimensional prompts that capture each work's perceptual attributes---\textit{form, color, texture, and composition}. Annotations are produced by a hybrid human--VLM pipeline for quality and consistency. Using Abstract4D, we (i) analyze the semantic structure of abstract art through large-scale embedding visualization, uncovering how perceptual relationships organize artistic meaning, and (ii) establish benchmark tasks for classification, cross-modal retrieval, and text-to-image generation to evaluate how AI models perceive and reproduce abstract visual language. Together, these analyses demonstrate how Abstract4D enables both exploration and quantitative assessment of AI's ability to represent and interpret abstract art.
#05Aug 28, 2026
cs.CV
WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild
Yuhao Bai, Qianqiu Tan, Lilong Chen and 2 more
3D Gaussian Splatting (3DGS) delivers real-time and high-fidelity rendering but remains challenged by unconstrained in-the-wild scenes, where drastic appearance variations and transient objects violate multi-view consistency. Existing methods are fundamentally limited by independent and discrete embeddings that struggle to capture continuous environmental changes or model spatially-varying local illumination. To address these limitations, we propose \textbf{WilLaGS}, a unified framework for robust 3D scene reconstruction and generative appearance synthesis under unconstrained settings. Specifically, we introduce a generative appearance model where a $β$-VAE learns a structured and continuous manifold of global appearance. Conditioned on the latent code, we construct a 3D neural appearance field that generates dynamic Tri-Plane features to encode spatially-varying local illumination effects. Furthermore, to suppress transient artifacts, we present a self-supervised perceptual masking mechanism that leverages a Teacher-Student (EMA) architecture to derive a stable scene consensus, robustly identifying inconsistent regions via perceptual discrepancies. Extensive experiments on multiple datasets demonstrate that \textbf{WilLaGS} achieves state-of-the-art performance in reconstruction quality and novel view appearance synthesis, while maintaining real-time rendering efficiency.