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5 papers

#01Nov 4, 2026

cs.CV

Route First, See Later: Enabling Vision Agents to Reason Scientifically by Separating Routing Policy from Action Spaces

Shubhabrata Mukherjee, Jeffrey Donatelli, Daniela Ushizima

Scientific image-analysis workflows require agents to select among diverse capabilities like description, detection, counting, and segmentation. Current multi-tool architectures conflate intent interpretation with visual execution, masking whether a failure arises from flawed reasoning (misrouting) or failed perception (invalid tool execution). This lack of auditability renders agents unreliable for high-stakes scientific automation. We introduce ZETA, an extensible architecture that operationalizes the decoupling of routing policy from action execution. ZETA resolves scientific intent before invoking specialized visual tools, treating measurement as a deterministic operation grounded in explicit geometry rather than generative output. This architecture exposes the "black box" of agent decision-making, allowing routing correctness and downstream execution to be evaluated as independent failure modes. To our knowledge, we provide the first controlled study in scientific vision-agent routing that isolates explicit routing-policy specification while holding the legal action interface fixed. Evaluation on a zero-shot benchmark of 51 scientific-intent queries shows that explicit routing semantics can substantially improve routing accuracy, particularly at semantically adjacent action boundaries, although improvements vary across models. For Qwen 3.8, explicit routing-policy specification improves segmentation routing accuracy from 6.2% to 75.0% and detection routing accuracy from 60.0% to 100%. ZETA's execution traces make routing decisions and downstream artifacts separately observable, providing a basis for distinguishing intent-selection errors from visual execution failures. ZETA establishes the necessary infrastructure to isolate execution errors from interpretive ones, a critical requirement for deploying reliable scientific vision agents.

#02Nov 4, 2026

cs.CV

EvoWorld: Towards Out-of-Sight World Evolution in Generative Video Models

Yequan Bie, Dengyang Jiang, Zhixuan Chen and 5 more

Generative video models are increasingly used as visual world simulators, yet their primary strength lies in rendering plausible pixels rather than reasoning about how a world should evolve. Coherent world evolution requires more than visual fidelity: when an event occurs, a model must infer its consequences for the entities in the world and then render the resulting state. For example, after a wild beast appears, the model should not only depict the wild beast, but also infer whether a nearby person should flee, take cover, or fight back based on the realized scene. Existing diffusion-based video models lack an explicit mechanism for maintaining world state and reasoning over such event-conditioned consequences, often producing visually plausible but behaviorally static or causally inconsistent outputs. To make this reasoning gap concrete and measurable, we propose a new problem, Out-of-Sight Causal Evolution, which requires a model to render an event, reason about its consequences for the evolving world state, and reveal a causally plausible outcome as the world continues to evolve, even out of sight. As a baseline reference solution, we introduce EvoWorld, a brain-renderer collaboration framework in which a vision-language model serves as the world brain: it observes generated segments, maintains an evolving account of the world, and reasons about plausible state transitions, while a segment-autoregressive video renderer realizes them visually. We further introduce EvoWorld-Data and EvoWorld-Bench for training and evaluating event realization, causal reactions, and revisit consistency. Experiments show that EvoWorld substantially improves event-conditioned causal evolution over recent models while preserving visual quality and consistency, establishing a reference point for reasoning-guided, autonomous world evolution beyond the current field of view.

#03Nov 4, 2026

cs.CV

Trainspotting: Learning Object-Centric 3D Reconstruction from Found Photos

Hanyu Chen, Noah Snavely

State-of-the-art feedforward reconstruction models perform poorly on in-the-wild object-centric photo collections. They are trained largely on single-session object captures whose images vary in viewpoint while the object and its environment remain nearly fixed. Public photo archives contain a different form of multi-view data. They hold found photos of the same object or design: photos taken independently by many people across years, environments, cameras, and sometimes physical units. In this work, we introduce Trainspotting, a dataset of 12,068 objects and 311,886 photos from Wikimedia Commons. We reconstruct each object to recover camera poses, multi-view stereo depth, and object masks. We categorize the objects into three regimes: objects fixed at one site, objects that move between sites, and designs shared by many physical units. Evaluating recent feedforward reconstruction models on Trainspotting shows that they fail most severely in the last two regimes. Fine-tuning VGGT-$Ω$ on Trainspotting significantly improves camera pose, depth, and 3D geometry on held-out objects. We observe similar improvements on the independent NAVI in-the-wild benchmark, which contains photos of each object in different environments. Performance on conventional benchmarks remains largely unchanged.

#04Nov 4, 2026

cs.CV

TailSteer: Trajectory-Tail Steering for Drift-Resistant Multi-turn Image Editing

Ruikang Li, Zixuan Chen, Jiarui Wu and 6 more

Strong single-turn editing performance does not guarantee reliable multi-turn interaction: as edited outputs are repeatedly reused, small unintended changes can accumulate into severe visual drift. This long-term drift is often mitigated through training on multi-turn data or cross-turn rollouts, potentially altering pretrained priors, or through specialized inference-time mechanisms that are difficult to scale to foundation models. We introduce TailSteer, a final-stage training framework that improves multi-turn robustness while retaining the generative and editing capabilities acquired through earlier training. TailSteer follows a simple principle: keep early denoising dynamics close to those of the base model and concentrate preservation corrections near the trajectory tail, where fine-grained deviations can be suppressed. These corrections are learned from the editor's own on-policy denoising rollouts, using unchanged source content as a preservation reference without requiring curated ground-truth editing pairs. Experiments across the FLUX, SenseNova, and Qwen families show that TailSteer substantially reduces cumulative drift over 15-20 editing turns while largely preserving base-model performance on extensive text-to-image and single-image editing benchmarks. These results demonstrate that long-horizon editing robustness can be unlocked in foundation models after TailSteer, rather than by relearning their existing capabilities.

#05Nov 4, 2026

cs.CV

Human Motion Prediction via Continual Prior Compensation

Jianwei Tang, Jian-Fang Hu, Tianming Liang and 4 more

Human Motion Prediction (HMP) aims to predict future human poses at different moments according to observed past motion sequences. Previous approaches mainly treated the prediction of different temporal moments as a single prediction task and learned the predictions of varied moments simultaneously, which would encounter a main limitation: the learning of short-term predictions (referring to ``near-future'' prediction) could be hindered by the predictions of long-term (referring to ``far-future'' prediction) motions. In this paper, we develop a novel temporal continual learning framework called Continual Prior Compensation (CPC) to progressively train HMP models, in which we divide the prediction task of motions corresponding to varied temporal moments into several subtasks and train the model in a multi-stage manner. To mitigate the prior information forgetting in the progressive training, we further introduce a learnable random variable Prior Compensation Factor (PCF) to explicitly measure the prior knowledge loss. We theoretically show that the PCF can be efficiently learned together with the model parameters by minimizing a reasonable upper bound of the objective function. The proposed CPC is further enhanced to estimate the prior information loss for each subtask and a new framework called Continual Prior Compensation++ (CPC++) with Fine-Grained Prior Compensation Factor (FGPCF) is finally developed. Our CPC and CPC++ frameworks are quite flexible and can be easily integrated with different HMP backbone models and adapted to various datasets and applications. Extensive experiments on three HMP benchmark datasets using multiple SOTA HMP backbones (PGBIG, siMLPe, MotionMixer, and LTD) demonstrate the effectiveness and flexibility of our frameworks.