ML Reads

Personal arXiv list

ML papers to read today.

Pick a topic and keep a small daily list of papers worth opening.

Refresh queueDaily mix

Today's queue

5 papers

#01Aug 31, 2026

cs.CV

Vision Models Predict Urban Scene Appraisal with Limited Neural Alignment

Kaizhen Tan, Yuantao Deng

Pretrained vision embeddings are increasingly used as general-purpose representations for modelling how people appraise urban scenes, and are validated almost entirely by how well they predict human ratings. High predictive accuracy does not establish that these embeddings organise scenes as human perception does. We test the two properties separately against brain data. Using openly released EEG from 63 adults who viewed and rated 56 Berlin street scenes, we estimate the representational geometry of the scenes over time, the proportion of that geometry that is explainable at all, and its correspondence with seventeen feature spaces spanning language-supervised, self-supervised, category-supervised and dense-prediction training, two orders of magnitude of scale, and interpretable controls. Correspondence is low throughout: the best representation, DINOv2 ViT-B, reaches 29.6% of the lower bound of the noise ceiling, the panel spans 11.0% to 29.6%, and a Gabor energy descriptor is indistinguishable from the best model while outperforming every language-supervised model tested. Within a model, deeper layers still match later neural responses, so the hierarchical correspondence found for object recognition survives even at this low overall level. The same embeddings predict held-out appraisal ratings well, up to r = 0.87, and the two measures do not track each other across models; reweighting features towards the neural geometry lowers appraisal prediction for every model tested, against a control of matched dimensionality. Predicting how a street is appraised is therefore weak evidence that a model represents the street as the brain does. The benchmark uses only public data and requires no training, so evaluating a new representation needs only its embeddings for 55 images.

#02Aug 31, 2026

cs.CV

Analytic Dynamics: Learning Physics-Grounded Representation for Fast Intrinsic Dynamics Inference from Monocular Videos

Jailing Lin, Jikuan Zhang, Jianhua Sun

Inferring object dynamics from visual observations is essential for intelligent agents to reason about and interact with the physical world, yet remains challenging due to the fundamental gap between visual evidence and intrinsic dynamics. Existing methods either rely on costly per-scene optimization, limiting efficiency and scalability, or directly map visual evidence to intrinsic dynamics without intermediate physical abstractions, making them prone to appearance and geometry shortcuts. To bridge this gap, we propose Analytic Dynamics, a feed-forward dynamics inference framework that introduces an intermediate physics-grounded dynamics representation between visual observations and intrinsic dynamics. Specifically, we leverage privileged physical states, including position, displacement, and deformation gradient fields, which are available in simulation, to learn a structured dynamics representation that is difficult to discover from visual observations alone. By aligning visual representations with this space, we equip visual models with a physics-grounded inductive bias, guiding them to capture dynamics-relevant patterns for material model classification and parameter regression. To facilitate this research, we develop a dynamics data generation pipeline and benchmark containing paired physical state trajectories, rendered videos, and ground-truth material models and parameters. Extensive experiments demonstrate that Analytic Dynamics achieves efficient, accurate, and generalizable dynamics inference from monocular videos.

#03Aug 31, 2026

cs.CV

From Intent to Evidence: Policy-Steered Multi-Strategy Retrieval for Long-Video Agents

Can Zhang, Baofeng Zhang, Xiaotian Han and 5 more

Existing long-video agents acquire evidence through one uniform behavior, ignoring whether the required evidence is concentrated, requires broad occurrence coverage, or must discriminate competing hypotheses---which can cause failure before substantive reasoning begins. Prescribing a fine-grained solution procedure for every question is not a satisfactory remedy, as it restricts autonomous exploration. We propose VESTA, a training-free long-video agent organized as a route-conditioned acquire--verify--consolidate loop. Before exploration, an intent router infers an evidence-acquisition policy---focused, recall, or contrastive retrieval over a shared visual--speech scene index---together with an evidence-accounting policy that configures the evidence view maintained during exploration. Policy-steered retrieval yields provisional references that multimodal evidence operations convert into observations, while the Reasoner remains free to verify them, re-query using intermediate findings, or inspect regions outside the retrieved set. A temporal evidence ledger consolidates observations into an adaptive, compressed view of temporal location, provenance, coverage, conflicts, verification outcomes, and hypothesis support, exposing missing and unresolved evidence to guide subsequent acquisition; finalization prioritizes verified observations. On Video-MME-v2, VESTA improves average accuracy by 2.7 points over VideoARM and gains across all six reported metrics. On LongVideoBench, EgoSchema, and LVBench under shared query-time models, it improves by 6.9 points on the LongVideoBench long subset and 1.5 on LVBench, and matches VideoARM on EgoSchema.

#04Aug 31, 2026

cs.CV

BRF-GS: Hyperspectral Bidirectional Reflectance Factor Modeling and Image Generation Based on 3D Gaussian Splatting

Yiling Yao, Wenjuan Zhang, Bowen Wang and 3 more

The bidirectional reflectance factor (BRF) characterizes the directional radiative properties of terrestrial surfaces. However, existing three-dimensional (3D) radiative transfer models require complex scene construction and computationally intensive radiative transfer solvers, limiting efficient generation of multi-angle hyperspectral reflectance imagery. 3D Gaussian Splatting (3DGS) offers an efficient framework for neural scene representation and novel view synthesis, but its low-order spherical harmonics representation is insufficient for complex directional reflectance, while the high dimensionality and inter-band quality differences of hyperspectral data introduce additional challenges. To address these challenges, we propose BRF-GS, a 3DGS-based framework for BRF modeling and hyperspectral reflectance image generation. BRF-GS introduces a hybrid BRDF-driven kernel to represent complex directional reflectance, selects geometry-reliable spectral bands for robust 3D scene initialization, and adopts a two-stage training strategy that decouples geometry optimization from spectral modeling. We further construct the AIR-BRF dataset, a multi-angle hyperspectral directional reflectance dataset comprising three scenes with diverse natural and artificial targets. Experiments demonstrate that BRF-GS achieves superior spatial and spectral fidelity and accurately reproduces characteristic view-dependent BRF responses. The proposed framework provides an efficient data-driven approach for BRF modeling and multi-angle hyperspectral reflectance image generation in remote sensing scenes.

#05Aug 31, 2026

cs.CV

BLARM: Animating 3D Objects from Video via Blending Latent Rigid Motion Primitives

Pradyumn Goyal, Yizhak Ben-Shabat, Hsueh-Ti Derek Liu and 6 more

We introduce BLARM, a feed-forward method for video-driven 3D mesh animation. Given a monocular video and a static object mesh, BLARM predicts a temporally coherent animated mesh whose motion follows the video. Rather than relying on explicit rigs or directly regressing high-dimensional vertex motion, we represent animation using a compact set of learned, time-varying rigid motion components and time-invariant vertex-to-component skinning weights. This yields a low-dimensional deformation space without requiring skeletons, cages, skinning weights, or rig annotations. Our architecture conditions geometry-derived deformation latents on video features through factorized spatial-temporal attention, then decodes rigid transformations blended by predicted skinning weights. Trained with trajectory reconstruction, entropy regularization, and motion-aware contrastive learning, BLARM produces accurate and temporally stable animations while recovering compact, interpretable motion structure from monocular video.