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5 papers

#01Aug 27, 2026

cs.CV

DINOcular: Self-Supervised Visuospatial Representations

Farkhat Almukhamedov, Sami Azirar, Hermann Blum

We introduce a self-supervised framework for learning joint visuospatial representations from RGB-D observations. While modern vision foundation models are trained almost exclusively on RGB images, many embodied systems have access to explicit depth sensing, which provides geometric information that monocular inputs cannot recover. Our method integrates depth-derived geometric priors with a visual backbone through inter-patch and intra-patch fusion, enabling the model to encode both appearance and spatial structure efficiently. The resulting representation shows promising improvements on 3D awareness while preserving semantic transfer: it outperforms prior methods of comparable scale on multiple 3D geometry benchmarks, and remains competitive when probed for standard RGB-D semantic segmentation tasks.

#02Aug 27, 2026

cs.DC

Decoupled I/O-Dominant Pipelines for Large-Scale Whole-Slide Image Embedding Extraction

Mayanka Chandrashekar, Xi Zhang, Ethan Seefried and 3 more

Whole-slide images (WSIs) are central to computational pathology but are prohibitively large, making patch-based processing the practical unit for foundation model inference. At scale, however, generating and handling massive numbers of patches on quickly introduces significant I/O and orchestration overhead, often dominating end-to-end performance. We present a decoupled, I/O-aware pipeline for large-scale WSI embedding extraction that decomposes the workflow into three stages: (1) patch generation and staging, (2) embarrassingly parallel embedding inference, and (3) sharded vector database ingestion. This design isolates data movement from compute, enabling efficient patch delivery, scalable multi-node inference with minimal communication. The resulting system produces a distributed vector database where embeddings are persistently coupled with rich metadata (e.g., patient, slide, and patch attributes), enabling efficient filtering, retrieval, and downstream reuse. This representation database is compact and reusable for tasks such as retrieval, classification, and few-shot learning, particularly benefiting low-resource environments. We show that decoupling I/O, computation, and ingestion enables high-throughput WSI embedding extraction at scale. By characterizing the scaling envelope, we demonstrate that storage dominates beyond moderate concurrency, reframing WSI embedding extraction as a data-centric systems problem rather than a purely compute-bound workload.

#03Aug 27, 2026

cs.CV

R2M-Bench: Evaluating Revisit Memory via Relative Consistency in Interactive Video World Models

Qiwen Gu, Bingjie Gao, Rui Chen and 7 more

High similarity between first-visit and return frames does not necessarily show that a video world model remembered the scene; the intervening rollout may simply have changed very little. This ambiguity makes absolute revisit scores sensitive to rendering stability, repetitive content, and failed motion. We introduce \emph{R2M-Bench} (\textbf{R}elative \textbf{R}evisit \textbf{M}emory Benchmark), a benchmark of observable revisit-selective consistency. For every detected return, R2M-Bench compares the revisit pair with two controls from the same rollout: a gap-matched non-revisit pair that measures generic temporal stability and a short-range pair that estimates short-horizon consistency. These comparisons produce \emph{MemoryGain} (MG), the revisit advantage over the temporal baseline, and the \emph{Normalized Memory Ratio} (NMR), which normalizes this advantage by the short-to-baseline dynamic range. R2M-Bench combines 100 reference scenes with three leave-and-return trajectories to form 300 instances and evaluates appearance fidelity, scene and object identity, local geometry, and persistent state. Across seven action-conditioned video world models, Overall NMR correlates with human consistency judgments at Spearman's $ρ=0.547$ (95\% CI $[0.45,0.63]$). Its within-model correlation magnitude with generated motion is $0.072$, compared with $0.207$ for raw revisit similarity, indicating that relative calibration substantially reduces the slow-motion shortcut. DreamX-World-Memo achieves the highest Overall NMR among the evaluated video models. Together, these results support same-rollout relative calibration as a practical way to distinguish revisit-specific consistency from generic temporal stability.

#04Aug 27, 2026

cs.CV

EditaLive! Unified Character Video Editing for Live Streaming

Zhiyuan Li, Chi-Man Pun, Peng-Tao Jiang and 2 more

Conventional video editing primarily focuses on scene-level content, whereas live streaming places greater emphasis on the human subject. However, directly applying existing video-editing methods to human-centric live streaming remains challenging, as they may introduce facial-expression inconsistencies and typically depend on multiple offline inference steps, making them unsuitable for real-time interaction. We propose EditaLive, a novel framework for real-time streaming character video editing. In detail, we start from a pretrained image animation model (Wan-Animate), which naturally decouples appearance from motion, and repurpose it as the base model for instruction-based human-centric video editing by reference frame editing and video reconstruction via the collected CharEdit-50K dataset. Besides, we adapt the model from offline bidirectional to causal streaming generation, and design an aligned self-rollout distillation strategy that compresses the model into a two-step sampler, where fixed RoPE and align forcing reduce training--inference discrepancies, and first-frame preserved sparse attention filters redundant historical information to mitigate appearance drift. Extensive experiments demonstrate that EditaLive delivers state-of-the-art editing performance with faithful preservation of facial expressions and low-latency real-time streaming inference.

#05Aug 27, 2026

cs.CV

SSMB: Self-Supervised Local Feature Detection under Motion Blur

Zhenjun Zhao, Fabio Bellavia, Wenting Wang and 6 more

Keypoint detection under motion blur remains a significant challenge, as blur distorts local image structure and degrades the repeatability of feature localization. Existing approaches either rely on computationally expensive deblur-then-detect pipelines that may introduce restoration artifacts, or learn to regress the image positions of handcrafted keypoints extracted on sharp images, which reflects the assumptions of the handcrafted detector rather than what is truly repeatable under blur. We present SSMB, a deblur-free, self-supervised keypoint detector for motion-blurred images that requires neither handcrafted detectors nor external pseudo-labels. SSMB introduces the Local Discriminability Enhancement (LDE) module, which restores fine-grained local discriminability after global feature mixing. Training is performed in two stages. First, geometric pretraining on synthetic shapes bootstraps spatially discriminative keypoint detection without any external detector, just from the rendered geometry. Second, blur-aware training on real sharp-blur image pairs learns blur-invariant detection through a multi-component self-supervised objective that enforces cross-domain consistency, geometric alignment, and spatial coverage. Extensive evaluations on keypoint detection, image matching, relative pose estimation, and visual localization under motion blur demonstrate that SSMB establishes a new state-of-the-art among sparse keypoint detectors, consistently outperforming both supervised and self-supervised baselines across all tasks. Code, models, and datasets will be publicly available upon paper acceptance.