#01Nov 4, 2026
cs.CV
Where to Connect? Boosting MLLMs via Dynamic Gated Pathways across ALL ViT and LLM Layers
Yingying Yan, Jiaqi Tang, Wei Wei and 7 more
A central yet under-explored question in Multimodal Large Language Models (MLLMs) is where to connect---how visual information from a hierarchical vision encoder should be wired into the layer-wise semantics of a large language model. Mainstream MLLMs inject a fixed single-layer visual representation into the LLM and treat all LLM layers as a single consumer, ignoring that different layers demand different visual granularities. Recent multi-layer fusion methods either compress hierarchical features on the encoder side or rely on predefined sparse or hierarchical layer-to-layer connections, and therefore stop short of modeling adaptive cross-layer interactions between the ViT and LLM hierarchies. We address this gap with DGP (Dynamic Gated Pathways), a routing mechanism that establishes all-to-all connections between every ViT layer and every LLM layer, with each LLM layer dynamically gating its preference over visual layers conditioned on its own semantic state. Built on top of LLaVA-1.5-7B and 13B, DGP delivers consistent gains over the LLaVA-1.5-7B baseline (e.g., +4.2 on SQA$^{I}$, +3.3 on MM-Vet, +3.1 on VizWiz and LLaVA$^{W}$) and surpasses prior multi-layer visual fusion methods on most benchmarks. Layer-wise routing analyses further show that different LLM layers do select different visual granularities on demand, supporting both the effectiveness and interpretability of the proposed dynamic gated pathways. The code is available: https://github.com/YingyingYan1/DGP.
#02Nov 4, 2026
cs.CV
Motion-guided Contrastive Regularization For Latent World Models
Yiwen Chen, Qiqi Hou, Jisoo Jeong and 3 more
JEPA-style world models learn action-conditioned latent dynamics without reconstructing observations, but distributional regularization alone does not ensure that their representations preserve information needed for control. We identify static collapse, a failure mode in which the encoder preserves episode-specific static content while suppressing manipulation-relevant state changes. Because static content is temporally predictable yet diverse across episodes, this failure can persist despite regularizers such as SIGReg. A controlled study on OGBench-Cube shows that introducing randomized backgrounds substantially degrades planning performance while leaving the underlying manipulation task unchanged. To address this problem, we propose motion-guided contrastive regularization. Our approach compares predicted latent transitions with transitions to candidate observations from the same episode, reducing the usefulness of static background identity for distinguishing action outcomes. Optical-flow similarities provide soft contrastive targets, allowing candidates with similar motion to receive similar supervision. Combined with latent prediction and SIGReg, our objective encourages representations to preserve within-episode state distinctions and similarities between related transitions. Our method improves planning success over LeWorldModel (LeWM) from 52% to 78% on OGBench-Cube with randomized backgrounds and from 14% to 54% on LIBERO-Object, while maintaining comparable performance on four other visual-control benchmarks.
#03Nov 4, 2026
cs.CV
Same Layout, Different Count: What Number Words Do Past Ten in Text-to-Image Models
Liang Yue, Eric A. Vance
Ask SD3.5-Medium for twelve of an object and then, from the same starting noise, for twenty-five. The picture keeps its layout, but the count changes about as much as it would under a new random seed, and in no consistent direction. We study what number words do once a request passes about ten objects, in five open text-to-image models. Holding the object and the starting noise fixed, we change one thing at a time, and people who never see the request count 3,088 of the images. Every model follows the number for small crowds, but only up to a point, its reach: SD3.5-M and FLUX.1-dev stop following it soon after ten, while FLUX.2 [klein] and Qwen-Image follow it loosely up to twenty-five. Beyond SD3.5-M's reach, the coarse part of the starting noise fixes the composition of the picture but not how many objects it holds: redrawing only the noise finer than an eighth of the image keeps the layout as well as a new number does, and already moves the count two-thirds as far. The number word still reaches the denoiser and acts in its first steps, but nothing we tried gives it a clear direction. Shown instead as a noised grid in the starting latent, the count is drawn: people find it in 59% of images, against 4% when it is only told. Past ten, an exact-match score barely separates a model that follows the number loosely from one that ignores it, and a relative-error score can even prefer a constant guess of sixteen. A same-noise test with a few requests per object tells them apart.
#04Nov 4, 2026
cs.CV
Benchmarking Fine-Grained Visual Reasoning for Remote Sensing in Urban Management
Jiawei Zhang, Rizhao Cai, Dayan Guan
Fine-grained visual reasoning is essential for remote sensing in urban management, yet remains underexplored in the evaluation of multimodal large language models (MLLMs). We introduce UMBench, a fine-grained urban remote sensing benchmark built from unmanned aerial vehicle (UAV) images for multiple urban management tasks such as traffic monitoring, urban construction, environmental quality, and disaster warning. Evaluations on UMBench reveal that current MLLMs often rely on scene-level priors and overlook fine-grained visual evidence. To address this issue, we further propose a novel evidence-first chain-of-thought method that directs models to inspect fine-grained visual evidence in a training-free manner. Experiments show that our method can improve the performance of both open-source and commercial MLLMs on UMBench.
#05Nov 4, 2026
cs.CV
Trainspotting: Learning Object-Centric 3D Reconstruction from Found Photos
Hanyu Chen, Noah Snavely
State-of-the-art feedforward reconstruction models perform poorly on in-the-wild object-centric photo collections. They are trained largely on single-session object captures whose images vary in viewpoint while the object and its environment remain nearly fixed. Public photo archives contain a different form of multi-view data. They hold found photos of the same object or design: photos taken independently by many people across years, environments, cameras, and sometimes physical units. In this work, we introduce Trainspotting, a dataset of 12,068 objects and 311,886 photos from Wikimedia Commons. We reconstruct each object to recover camera poses, multi-view stereo depth, and object masks. We categorize the objects into three regimes: objects fixed at one site, objects that move between sites, and designs shared by many physical units. Evaluating recent feedforward reconstruction models on Trainspotting shows that they fail most severely in the last two regimes. Fine-tuning VGGT-$Ω$ on Trainspotting significantly improves camera pose, depth, and 3D geometry on held-out objects. We observe similar improvements on the independent NAVI in-the-wild benchmark, which contains photos of each object in different environments. Performance on conventional benchmarks remains largely unchanged.