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5 papers

#01Aug 27, 2026

cs.CV

EditaLive! Unified Character Video Editing for Live Streaming

Zhiyuan Li, Chi-Man Pun, Peng-Tao Jiang and 2 more

Conventional video editing primarily focuses on scene-level content, whereas live streaming places greater emphasis on the human subject. However, directly applying existing video-editing methods to human-centric live streaming remains challenging, as they may introduce facial-expression inconsistencies and typically depend on multiple offline inference steps, making them unsuitable for real-time interaction. We propose EditaLive, a novel framework for real-time streaming character video editing. In detail, we start from a pretrained image animation model (Wan-Animate), which naturally decouples appearance from motion, and repurpose it as the base model for instruction-based human-centric video editing by reference frame editing and video reconstruction via the collected CharEdit-50K dataset. Besides, we adapt the model from offline bidirectional to causal streaming generation, and design an aligned self-rollout distillation strategy that compresses the model into a two-step sampler, where fixed RoPE and align forcing reduce training--inference discrepancies, and first-frame preserved sparse attention filters redundant historical information to mitigate appearance drift. Extensive experiments demonstrate that EditaLive delivers state-of-the-art editing performance with faithful preservation of facial expressions and low-latency real-time streaming inference.

#02Aug 27, 2026

cs.CV

Parameter-Efficient pretrained-CT-to-MRI Transfer for Rectal Cancer Segmentation: Performance-Calibration Trade-offs

Aneesh Rangnekar, Jorge Tapias Gomez, Joseph O Deasy and 1 more

Accurate rectal cancer segmentation from magnetic resonance imaging (MRI) is essential for adaptive radiotherapy and tumor response assessment, but deployment also requires computational efficiency and informative, calibrated uncertainty estimates. We therefore introduce SWIFT, a SWin pretrained model wIth parameter-eFficient and Tumor-aware fine-tuning for rectal cancer segmentation. A Swin V2 encoder pretrained on 10,444 public 3D CT volumes using a DINOv2-style objective was adapted to T2-weighted MRI through four cumulative configurations: full fine-tuning (SWIFT), decoder compression (SWIFTe), low-rank adaptation (SWIFTe-LoRA), and a four-member LoRA-decoder ensemble (SWIFTe-LDE4). Geometric accuracy, tumor detection, radiomic agreement, and probability calibration were evaluated on a held-out 247-case test set from a single-institution cohort acquired using 1.5 or 3 Tesla GE scanners. Compared with SWIFT, SWIFTe reduced total parameters by 70.1% (from 72.8M to 21.8M) and increased tumor detection rate from 89.9% to 93.9%, while achieving a slightly lower median surface DSC (0.61 versus 0.62) and improved radiomic agreement. In a separate SWIFTe ablation, removing tumor-aware augmentation reduced detection from 93.9% to 89.9% but increased surface DSC from 0.61 to 0.64, demonstrating a detection-boundary-agreement trade-off. SWIFTe-LoRA used 14.6% of SWIFTe's trainable parameters while retaining similar segmentation performance. SWIFTe-LDE4 achieved the lowest calibration errors among the four configurations after temperature scaling (expected calibration error, 0.217; Brier score, 0.222), although the absolute expected calibration error indicates residual miscalibration. Similar efficiency-calibration patterns were observed using the public VoCo checkpoint, supporting robustness across pretrained initializations rather than external clinical generalizability.

#03Aug 27, 2026

cs.RO

CLAP: Cross-Embodiment Video World Models are Zero-Shot Physical Simulators

Kechen Liu, Ola Shorinwa

State-of-the-art action-conditioned video models are typically restricted to a single robot embodiment, preventing them from leveraging the vast corpus of heterogeneous video data that contains rich signals for learning generalizable physics. To bridge this gap, we introduce CLAP, a framework for cross-embodiment action-conditioned video generation capable of being trained on diverse, internet-scale videos across human and robotic agents. CLAP is grounded in the insight that universal physical laws govern spatiotemporal dynamics regardless of the actor. However, cross-embodiment learning is non-trivial because action representations vary sharply across robot platforms and are typically absent in human videos. CLAP addresses this fundamental challenge through the following core contributions. First, CLAP reconciles disparate action spaces using end-effector poses, language instructions, and latent actions. Second, to resolve their individual limitations, CLAP introduces a curriculum-based cross-embodiment learning recipe that first learns foundational physical priors across unlabeled video data using latent actions and subsequently grounds them in end-effector action spaces for zero-shot deployment to real-world tasks. Crucially, CLAP approaches or surpasses state-of-the-art single-embodiment video models in challenging environments like DROID. These performance advantages compound via few-shot adaptation to establish a novel paradigm for training single-embodiment video world models. Ultimately, CLAP delivers the most comprehensive suite of action-conditioned video world models to date - spanning diverse action-conditioning spaces (end-effector, language, and latent) and robot morphologies (including cross-embodiment, DROID, Bridge, bimanual YAM robots, and G1 humanoids). We open-source all code and models. Project Website at https://omni-clap.github.io .

#04Aug 27, 2026

cs.CV

Unsupervised Adaptation of 3D CT Foundation Models for 3D CBCT Segmentation

Gauthier Miralles, Loic Le Folgoc, Vincent Jugnon and 1 more

Accurate 3D segmentation of cone-beam CT (CBCT) is critical for interventional and radiation therapy applications, yet it remains limited by two compounding challenges: the scarcity of annotated CBCT data and the large domain shift from diagnostic CT. Interventional CBCT exhibits fundamental modality differences from conventional CT, driven by acquisition and physics effects as well as contrast-specific vascular content, thereby limiting effective cross-modality model transfer. We propose a novel unsupervised domain adaptation (UDA) framework based on redundancy-reducing feature alignment, enabling 3D CBCT segmentation with no target-domain annotations or inference-time adaptation. Our framework is architecture-agnostic, seamlessly adapting both CNN-based and ViT-based foundation models. We evaluate our method on two challenging CT-CBCT liver segmentation benchmarks: one for interventional vascular procedures and one for radiation therapy, demonstrating that even large-scale pretrained segmentation networks require explicit feature-space bridging to generalize across acquisition modalities, and that our approach consistently outperforms existing pretrained foundation model and UDA strategies. To support reproducibility and benchmarking, we release the liver segmentations for a public CBCT dataset, along with the code, trained models, and weights.

#05Aug 27, 2026

cs.CV

Reconstructing Humans and Objects in Interaction using Large Reconstruction Models

Agniv Chatterjee, Georgios Pavlakos

Estimation of Human-Object Interactions in 3D (3D HOI) is a fundamental problem in 3D computer vision with applications in AR/VR, robotics, and embodied AI. However, reconstructing these interactions in 3D remains challenging due to depth ambiguities, occlusions, and object shape variability. Existing approaches are primarily concerned with reprojection and contact constraints, fitting parametric human models and object templates to 2D images. In this paper, we explore a different avenue. We present MILO, a framework that leverages the visual capabilities of Large Reconstruction Models (LRMs) to recover detailed 3D human-object interactions from a single image. Our key observation is that LRMs provide a powerful geometric scaffold that preserves relative human-object arrangement and proximity cues. This significantly simplifies the reconstruction procedure, reframing the problem as interpreting the LRM mesh: we segment it into human and object components, fit a parametric body model to the human part, and optionally align an object template to the object part (if such a template is available). MILO achieves strong reconstruction accuracy and outperforms existing baselines across multiple benchmarks and interaction scenarios. Our code is available at https://ac5113.github.io/MILO.