#01Nov 6, 2026
cs.CL
ROSE: Risk-Aware Orthogonal Subspace Navigation for Lifelong Knowledge Editing in Multimodal Large Language Models
Lingyun Song, Ziyao Chen, Kang Pan and 5 more
Multimodal Large Language Models (MLLMs) require continuous factual updates to stay current, yet lifelong knowledge editing remains a daunting challenge. The primary obstacle is the severe Locality Erosion and Catastrophic Forgetting, where sequential edits inevitably interfere with pre-trained capabilities and prior updates. In this paper, we propose \textbf{ROSE}, a \textbf{R}isk-aware \textbf{O}rthogonal \textbf{S}ubspace navigation framework for lifelong knowledge \textbf{E}diting. ROSE addresses forgetting by aiming to restrict parameter updates to the orthogonal complement of previously edited subspaces. Crucially, it introduces a risk-guided mechanism that utilizes a dynamically computed risk mask to safeguard specific factual parameter subspaces essential for model stability. During inference, ROSE employs a multi-granularity knowledge integration strategy, featuring prototype-anchored semantic gating and perturbation-driven subspace fusion to precisely activate edited knowledge for relevant queries while limiting interference on unrelated inputs. Comprehensive experiments on two prominent multimodal benchmarks show that ROSE is competitive with state-of-the-art approaches across five key metrics, while maintaining outstanding stability over $1,000$ sequential updates. Our code is available at https://github.com/sunlitsong/ROSE.
#02Nov 6, 2026
cs.LG
Computer-Use Agents Are Embodied Generalists
Pranjal Aggarwal, Sean Welleck
In many areas of AI, general-purpose models have increasingly replaced handcrafted methods and specialized architectures. We argue that embodied AI is poised for a similar shift. Our key claim is that embodied tasks can be formulated as interaction with digital software. Specifically, we build software that renders an agent's view of a physical environment on a screen and provides controls for acting in it. A computer-use agent (CUA) can then perform embodied tasks through the same screenshots and keyboard and mouse actions that it uses to operate ordinary software. Using a single CUA design and changing only the software, our entries win first-, second-, third-, and sixth-place prizes across four ECCV workshop competitions, without any competition-specific agent tuning. These results suggest that the skills CUAs learn on software, such as visual grounding, precise clicking, and exploration, already carry over to embodied tasks, giving CUAs a far broader scope in embodied AI than previously realized. We therefore advocate that computer-use agents can be embodied generalists. Further, we advocate that, by following the training strategy that made computer-use agents general, embodied AI can converge on a single general model as well, ushering in a new era of general embodied AI. Website: https://pranjal2041.github.io/cua-embodied
#03Nov 6, 2026
cs.LG
Quasipolynomial-Time Planning for Decodable POMDPs
Oliver Dobson, Varun Jog, Chun Hei Michael Shiu
We study planning for finite-horizon partially observable Markov decision processes (POMDPs) with finite state, action, and observation spaces. Both exact and approximate planning are known to be computationally hard in this setting, so prior work has explored natural assumptions that make planning easier. Recent work [Golowich et al., 2022] gave quasipolynomial-time approximate planning algorithms for observable POMDPs. These are POMDPs whose observation channels satisfy an $\ell_1$-observability condition, but notably, no assumptions are required on the transition dynamics. In a similar vein, for every fixed $ρ>0$, we give quasipolynomial-time approximate planning algorithms for $ρ$-decodable POMDPs. We show that decodability is implied by both $\ell_1$- and $\ell_2$-observability and is strictly weaker than observability. Moreover, we show that the optimal decodability constant can be computed in polynomial time, whereas computing the optimal $\ell_1$-observability constant is NP-hard in the worst case. We also show that the fast filter-forgetting guarantee underlying the approach of [Golowich et al., 2022] does not extend directly from $\ell_1$-observability to constant $\ell_2$-observability. Thus, decodability is an easy-to-check, unifying assumption under which quasipolynomial-time approximate planning for POMDPs is possible.
#04Nov 6, 2026
cs.AI
Generative Latent Priors for Interpreting and Steering Protein Language Models
Daniel Hinjos, Lucía Urcelay
Dominant methods for interpreting large models impose strong structural assumptions. Generative Latent Priors (GLP) are a complementary approach: a diffusion model that learns the distribution of a frozen model's activations directly, imposing no assumptions. We port GLP to ESM-2 activations (UniRef50) and evaluate it at two host scales (ESM-2-8M and -650M), both as a lens for protein representations and as a prior for editing them. Generation quality scales smoothly with depth and compute. As a lens, single GLP "meta-neurons" are the strongest probes of discrete Swiss-Prot concepts at both hosts, beating InterPLM's released SAE features, and lead on continuous properties at 8M though not at 650M; falsification tests show this is mostly concentration, not new information. As an editing prior, the on-manifold correction makes DiffMean steering of three biochemical properties effective and restores on-manifoldness, but only in isolation: re-embedding the sequences actually produced after several rounds of decoding, the structural plausibility is compromised. This is mainly reproduced in additional SAE-based clamping structural steering experiments, where only Helix motif succeeds. The naturalness failure is traced to the rewriting coverage and the decoder rather than the prior, highlighting what the method must clear before it can serve for both discovery-by-editing and discovery-by-exploration. Trained GLPs are released on huggingface.co/collections/HPAI-BSC/glprot.
#05Nov 6, 2026
cs.CV
FlowMoP: Stochastic Multi-Person Motion Prediction
Aadya Agrawal, Ho Kei Cheng, Alexander Schwing
Predicting the future motion of multiple people is inherently stochastic: the same observed history admits many plausible continuations depending on intent, coordination, and social context. Yet the dominant paradigm in multi-person 3D motion prediction remains deterministic, with existing methods producing a fixed number of outputs per agent. In contrast, we present a conditional flow matching framework that jointly generates diverse future motions for multiple agents, modeling both global trajectories and root-relative poses. A B-spline reparameterization compresses the generative state space while enforcing temporal smoothness, and a dual-stream transformer conditions each agent's predictions on observed neighbor motion for interaction-aware forecasting. Our method achieves state-of-the-art performance on CMU-Mocap (UMPM) and 3DPW, outperforming deterministic baselines on joint position error, pose error, and final displacement error despite producing a full predictive distribution. We additionally establish the first motion prediction baseline on WorldPose, a large-scale professional soccer dataset, where social conditioning demonstrably concentrates predictive uncertainty along interaction-constrained directions.