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5 papers

#01Jul 28, 2026

cs.CV

Quasi-SVD: Learning a Lie-constrained matrix factorisation for real-time imaging

Christopher Hahne

Singular Value Decomposition (SVD) underlies matrix factorisation tasks across computational imaging, with medical applications increasingly demanding real-time processing. Yet SVD algorithms are inherently sequential, constraining real-time GPU throughput and limit online deployment in clinical pipelines. This study introduces Quasi-SVD, a differentiable, fully parallelized matrix factorization framework for GPUs. Rather than enforcing orthogonality on both factors, it guarantees exact orthogonality for a single Lie-parameterized factor while recovering the remaining components through soft constraints, enabling efficient parallel decomposition without iterative singular-vector optimization. This asymmetric design, provably sufficient for valid factorisation, achieves reconstruction fidelity of SSIM = 0.89-0.94 and accelerates computation by 3-20x relative to cuSOLVER and randomised SVD, enabling throughput above 25 FPS. Performance is evaluated on two medical imaging tasks spanning complementary computational regimes: (1) spatio-temporal background subtraction for ultrasound localisation microscopy, requiring high-dimensional matrix separation, and (2) Mueller matrix polarimetry for neurosurgical tissue characterisation, requiring massive batch processing of small matrices. Across both regimes and multiple imaging instruments, the proposed framework demonstrates robust domain transfer and throughput exceeding 25 FPS at clinical matrix scales, a rate sufficient for live image-guided workflows that classical solvers cannot currently support in these settings. By prioritising downstream reconstruction fidelity over exact spectral recovery, Quasi-SVD makes structured matrix factorisation practical for real-time imaging.

#02Jul 28, 2026

cs.CV

Beyond Zooming: Learning Multi-Tool Visual Reasoning for Ultra-High-Resolution Remote Sensing

Fengxiang Wang, Jiangnan Huang, Mingshuo Chen and 8 more

Ultra-high-resolution (UHR) remote-sensing (RS) imagery provides fine-grained Earth-observation evidence over city-scale scenes, but poses a fundamental challenge for multimodal large language models (MLLMs): task-relevant evidence is often sparse, local, and spatially dispersed across extremely large visual contexts. A natural solution is to equip MLLMs with zoom-in tools for active local inspection. However, through a pilot study on XLRS-Bench, we find that zoom-in is only partially effective: it resolves easy and medium-level tasks with locally recoverable evidence, but saturates on hard cases requiring global search, multi-region comparison, path planning, or dispersed-evidence reasoning. Motivated by this finding, we move beyond single-tool zoom-in and introduce GeoMTVR, a large-scale Geospatial Multi-Tool Visual Reasoning dataset built from wide-area satellite imagery. GeoMTVR contains 13K UHR VQA samples with interleaved reasoning trajectories, diverse visual tool calls, and returned visual observations, enabling models to learn question decomposition, tool selection, regional inspection, object-level grounding, auxiliary visual reasoning, and cross-tool evidence integration. Beyond supervised fine-tuning, we propose a tool-attention-focused reinforcement learning algorithm that concentrates optimization on critical tool-use decisions, including when to invoke tools, which tool to select, where to apply it, and how to interpret tool outputs. By combining SFT on GeoMTVR with our RL algorithm, we develop GeoLens, a multi-tool visual reasoning MLLM for UHR RS. Experiments show that GeoLens consistently outperforms direct reasoning and single-tool zoom-in baselines, achieving stronger accuracy, better evidence grounding, and more efficient tool-use trajectories.

#03Jul 28, 2026

cs.CV

VetClaw: An Edge-Cloud Multimodal Agentic System for Veterinary Disease Screening

Syed Mhamudul Hasan, Anas AlSobeh, Hussein Zangoti and 1 more

We present VetClaw, an edge-cloud multimodal agentic system for early veterinary disease screening. VetClaw uses a camera module as an edge sensing device and sends captured images, together with optional symptom descriptions, to a server-hosted vision-language model for zero-shot disease classification. The system separates agent interaction from workflow orchestration: OpenClaw provides scheduling, tool access, user interaction, and notification services on the edge device, while LangGraph manages the stateful screening workflow, including input validation, image transmission, model invocation, safety checks, conditional routing, failure handling, and structured logging. This design moves beyond static image classification by enabling the system to collect visual evidence, invoke external models, apply deterministic safety rules, and generate diagnostic-support alerts. Results show that image-only VLM prediction remains limited, whereas symptom-guided and multimodal inputs improve zero-shot classification performance. Thus, VetClaw transforms a static prediction model into a coordinated, safety-aware system that can use tools, manage workflows, handle failures, and escalate uncertain cases.

#04Jul 28, 2026

cs.RO

HiFi-UMI: Learning Deployable Manipulation Policies from High-Fidelity UMI Data Alone

Simple AI, :, Yuteng Wei and 16 more

Learning deployable manipulation policies is bottlenecked by the scarcity of data that is both high-fidelity and scalable. Real-robot teleoperation is accurate but costly to scale; robot-free UMI capture scales readily, and current practice uses the resulting data mainly for pre-training, adding a small real-robot "anchor" at post-training. We ask whether raising the fidelity of robot-free UMI data, rather than shrinking the real-robot fraction, can remove that anchor. We present HiFi-UMI, a portable UMI data-production system co-designed for trajectory accuracy, inter-gripper relative pose, synchronization, and field of view: head-mounted offline stereo-inertial SLAM, native rather than reconstructed relative pose, a shared microsecond GPIO trigger, and two wide-angle cameras per hand covering ~200 degrees. It reaches 3 mm workspace-local end-effector accuracy without external tracking infrastructure. Using this corpus, we demonstrate zero-robot post-training: a policy post-trained solely on HiFi-UMI demonstrations deploys directly on a real robot and matches in-domain teleoperation across three backbones spanning the vision-language-action and world-action-model families, with success-rate differences of -2.5, +3.1, and -0.6 percentage points on StarVLA-QwenPI, OpenPI-pi_0.5, and LingBot-VA; the strongest policy reaches 85% on a precision insertion task, even though the teleoperation baseline is collected in the evaluation scene and no HiFi-UMI trajectory is. Pre-training on 4,000 hours from the same corpus lowers action error on ten unseen tasks by 41% and, on StarVLA-QwenPI, raises real-robot success by a further 18.1 percentage points. We open-source HiFi-UMI-2K, 2,000 hours of microsecond-synchronized, ultra-wide-FoV demonstrations, each automatically reconstructed and validated through simulation replay, as a large-scale, high-fidelity resource for the robot-learning community.

#05Jul 28, 2026

cs.CV

Evaluating VLMs for Autonomous Agent-Driven Geometry Clipping Detection in Video Game QA

Carlos Celemin, Benedict Wilkins, Adrián Barahona-Ríos and 2 more

In this work, we study the use of Vision-Language Models (VLMs) for anomaly detection in an agent-driven game Quality Assurance (QA) pipeline focusing on geometry clipping. In this evaluation, a custom exploration agent navigates a game level to collect visual observations, while the automatic annotation pipeline provides frame-level clipping labels. This setup allows us to evaluate recent VLMs on a controlled anomaly detection task without manual annotation. We benchmark six recent VLMs (Gemini, GPT, Qwen, Gemma, Llama, and Ministral) under a zero-shot prompting setting and analyse their sensitivity to four prompt variants. Our results show that while the VLMs can capture visual cues associated with geometry clipping, they all produce substantial false positives on visually ambiguous frames such as near-contact geometry and partial occlusions. Gemini-3.1-Flash achieves the best overall accuracy and is the most robust to prompt variation, while open-source models exhibit large precision--recall swings depending on the prompt design. These findings suggest that current VLMs are best suited as high-recall candidate filters within multi-stage QA pipelines rather than as standalone bug detectors.