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5 papers

#01Aug 26, 2026

cs.CV

Socialized Detector Learning: Trajectory-Guided and Reciprocal Distillation for Heterogeneous Object Detectors

Weihao Li, Yunqi Zhu, Zhihe Fan and 5 more

Object detection knowledge is fragmented across independently trained, heterogeneous detectors with complementary category supports. In socialized learning, this knowledge resides in a society, and learning aims to evolve the society collectively through exchange. However, aggregation-based socialization does not explicitly plan transfer order, whereas progressive multi-teacher distillation considers order but remains a one-way student enhancement in a shared category space. Building on Socialized Learning, we formulate Socialized Detector Learning (SDL) for heterogeneous, category-specialized object detectors and propose Trajectory-Guided and Reciprocal Distillation (TGRD).TGRD estimates directed operational Inter-Detector Transfer Difficulty (IDTD) from held-out feature-alignment residuals, precomputes a fixed score table, and greedily constructs a carrier trajectory. Along the trajectory, knowledge is progressively consolidated into a union-category carrier and then returned to experts through reciprocal transfer. A conditional proxy-certificate analysis shows that, under stated assumptions, the progressive certificate is no larger than an aggregated-target counterpart. On MS COCO with four heterogeneous experts and two carrier initializations, final carriers outperform epoch-matched simultaneous aggregation controls by 2.6 AP in both settings. Reciprocal detectors attain 20.8--28.4 AP on previously unsupported categories while remaining within 1.3 AP of original expert-specific performance. These results support order-aware progressive consolidation followed by reciprocal transfer as a viable mechanism for detector-society evolution.

#02Aug 26, 2026

cs.HC

Do Vision-Language Models Agree on the Affective Qualities of Shape? A Cross-Model Audit for Generative Design Interfaces

Luca Bux, Thiago Rios, Ingo Scholtes and 1 more

Generative design interfaces increasingly expose semantic controls that let users steer output with concepts such as "more elegant" or "more minimalist," typically encoded by a vision-language model (VLM). A practical question is whether state-of-the-art VLMs represent objects consistently in terms of the same concept. We audit 6 VLMs by ranking untextured 3D objects along Kansei adjective pairs, where Kansei describes affective impressions of product form, with each axis defined as the difference between the text representations of its two poles. Geometric pairs serve as positive controls, and pairs of unrelated adjectives establish an empirical null. Across 10 categories of ShapeNet database, affective axes converge above the null (mean pairwise rank correlation 0.36 vs. 0.14) but below the geometric ceiling (0.44). The agreement between models is partial and highly uneven: on the three axes shared by all categories, mean convergence ranges from 0.21 for bookshelves to 0.51 for jars. Convergence depends primarily on whether a category's representational variation aligns with the semantic direction being evaluated, rather than simply on how much the objects vary in shape overall. Cross-model convergence does not imply agreement with human judgments. Based on our findings, we implement a UI prototype that shows how the audit can inform which Kansei descriptors to expose as controls for a given object class and which to withhold.

#03Aug 26, 2026

cs.CV

Learning Late, Guiding Early: Timestep-Decoupled Semantic Guidance for Fair Face Generation

Subir Kumar Parida, Rajbabu Velmurugan, Ketan Kotwal and 2 more

Demographic imbalance in synthetic face generation can propagate to downstream face recognition systems, making fairness an important consideration when diffusion models are used for data generation. Existing fairness-aware generation approaches often require model retraining, architectural modifications, or repeated guidance throughout the reverse diffusion process. In this work, we introduce Semantic Boundary Predictor (SBP), an inference-time framework that performs demographic guidance through a one-shot intervention during reverse denoising. Our approach is motivated by the observation that latent representations at different diffusion timesteps play distinct semantic roles: late-stage latents provide stronger demographic separability, whereas early-stage latents offer greater flexibility for semantic intervention. SBP leverages this timestep decoupling by learning linear semantic boundaries from late-stage latent representations while applying them only once at the initial noisy latent, allowing the remainder of the reverse denoising process to proceed unchanged. The method requires neither retraining nor fine-tuning of the underlying Latent Diffusion Model and operates without external balanced datasets. Experiments on CelebA-HQ demonstrate substantial improvements in demographic fairness, reducing fairness disparity by 98% for gender, 95% for binary race, and 15% for four-class race, while maintaining perceptual image quality across demographic groups. Owing to its one-shot inference strategy and model-agnostic design, SBP introduces only a small computational overhead and can be readily integrated with existing pre-trained latent diffusion models.

#04Aug 26, 2026

cs.CV

VBVR-Pro: A Scalable and Verifiable Suite for Native Visual Reasoning

Junxiang Xu, Ruisi Wang, Fanyi Pu and 49 more

Native visual reasoning treats visual generation as the medium of reasoning itself: visual states (i.e. images and videos) are not merely inputs to be understood or outputs to be rendered, but first-class substrates for problem solving beyond language. Yet progress remains bottlenecked by the lack of scalable training tasks, reliable feedback, and controlled comparisons across generative substrates. In this work, we introduce VBVR-Pro, a closed-loop testbed that makes native visual reasoning through generation trainable, verifiable, optimizable, and experimentally controllable. 1) Task scaling. VBVR-Pro turns visual reasoning into a controlled task space of 300 procedurally generated tasks. Models trained on VBVR-Pro show strong transfer beyond the proposed suite across seven external visual reasoning benchmarks such as RISE-Video, MME-CoF-Pro, and BabyVision. 2) Verifiable rewards. VBVR-Pro provides verifiable reward scorers for task-grounded evaluation. Through a systematic study of leading MLLMs as judges, we identify recurring failure modes of the prevalent VLM-as-a-judge paradigm. In contrast, the proposed scorers are grounded in deterministic, task-specific rules, achieve fine-grained alignment with human judgments. Importantly, they serve as reliable reward signals for large-scale multi-task reinforcement learning and demonstrate stronger post-RL performance across visual reasoning tasks. 3) Mechanism study. VBVR-Pro enables controlled modality studies across more than 30 image, video, and interleaved generators. Our analysis shows that video generation remains strongest for tasks requiring persistent spatiotemporal state tracking, while interleaved generation provides a compute-efficient alternative. Critically, ablations and probing suggest the presence of vision-native trajectories that are crucial to visual reasoning. We release all data, models, scorers, and code.

#05Aug 26, 2026

cs.CV

RefVideo-6M: A Reliable Reference-Based Dataset for Instructional Video Editing

Bojia Zi, Xiaoyan Yang, Yu Zhou and 7 more

Recent advances in video editing have been largely driven by large-scale instruction-based datasets. However, existing datasets still suffer from two critical limitations. First, target videos are commonly produced by automatic editing models, which may introduce visible artifacts and unreliable supervision signals. Second, most public datasets rely primarily on textual instructions, while lacking visual references that are crucial for precise, identity-preserving, and controllable editing. To address these limitations, we introduce RefVideo-6M, a large-scale reference-guided editing dataset containing 5 million video editing samples and 1 million image editing samples. To ensure reliable supervision, our dataset uses a construction pipeline that treats artifact-free real videos as editing targets and generates quality-filtered input conditions with multiple editing experts. In addition, it provides approximately 6 million visual references, covering diverse reference types and editing scenarios, thereby enabling models to learn fine-grained visual correspondence beyond text-only instructions. Based on RefVideo-6M, we further train a reference-guided video editing model, Ref-MoT, to evaluate the effectiveness and scalability of the proposed dataset. Extensive experiments demonstrate that RefVideo-6M provides substantially more reliable supervision than existing datasets and enables the training of powerful editing models with improved visual quality, controllability, and reference consistency. The open-source dataset is available at https://huggingface.co/datasets/RefVideo6M/RefVideo6M.