#01Aug 26, 2026
cs.CV
Steer the Sampling, Not the Kernel Grid: Geometry-Guided Sampling Operator for Volumetric Segmentation
Sizhe Wang, Himashi Peiris, Zhaolin Chen
Accurate 3D segmentation is central to quantitative lesion assessment and anatomy mapping for clinical planning and follow-up. Thin, elongated, and fine anatomical/pathological structures (e.g., vessels) are a particularly challenging case: a one-voxel boundary error can disconnect a branch and change clinically relevant topology. In encoder-decoder networks (e.g., U-Net), repeated downsampling and fixed-grid convolution blur or alias fine structures and weaken orientation cues, so early mistakes propagate across scales. We propose a geometry-guided local operator that steers where features are sampled, rather than deforming convolutional kernels, under a single formulation for both feature refinement (stride 1) and resolution reduction (stride > 1). At each voxel, it predicts a local orientation and bounded step sizes, samples symmetrically along these directions, and transforms paired samples into compact geometric and boundary cues with lightweight mixing; a cross-scale consensus aligns encoder and decoder features at skip connections to reduce geometric mismatch. Replacing all stride 1 and stride 2 operators in a 3D U-Net yields consistent improvements on BraTS, MSD Hepatic Vessel, and TDSC-ABUS, with notably better boundary metrics (e.g., BraTS Dice 86.1 to 88.9, HD95 7.1 to 6.2; TDSC-ABUS HD95 39.1 to 27.8) while reducing parameters from 2.3M to 0.8M. We further demonstrate that the operator can be integrated into other backbones (e.g., nnU-Net, Swin-UNETR, and MedNeXt) without changing their macro-architectures while providing consistent performance gains.
#02Aug 26, 2026
cs.CV
Code World Model: Coding Agent as World Brain
Yiwen Chen, Guosheng Lin, Chi Zhang
World models aim to simulate how complex environments evolve under actions and events, yet existing video-based world models primarily learn dynamics from visual observations, which reveal outcomes rather than the underlying knowledge, rules, and mechanisms governing world evolution. This makes it difficult to maintain persistent consequences and support coherent, open-ended evolution. We introduce Code World Model, a framework that separates world evolution from visual realization by combining the reasoning and coding capabilities of language models with the generative priors of video models. A coding agent serves as the world brain, reasoning about events and their consequences and generating executable code to maintain persistent world state and perform rule-consistent evolution. To connect executable state with visual generation, we introduce a proxy representation that encodes frame-wise spatiotemporal constraints and is compiled into a proxy video, which conditions a video model to render high-fidelity visual observations. We further develop data pipelines for constructing aligned proxy-observation pairs from gameplay and real-world videos. After fine-tuning on paired gameplay data, MiniMax-H3 follows proxy-based spatiotemporal specifications from simple interactive worlds built by the coding agent while preserving rich visual details and dynamics. These results demonstrate the potential of combining code for persistent world evolution with video models for flexible visual realization, providing a new path toward open-ended world models.
#03Aug 26, 2026
cs.CV
Socialized Detector Learning: Trajectory-Guided and Reciprocal Distillation for Heterogeneous Object Detectors
Weihao Li, Yunqi Zhu, Zhihe Fan and 5 more
Object detection knowledge is fragmented across independently trained, heterogeneous detectors with complementary category supports. In socialized learning, this knowledge resides in a society, and learning aims to evolve the society collectively through exchange. However, aggregation-based socialization does not explicitly plan transfer order, whereas progressive multi-teacher distillation considers order but remains a one-way student enhancement in a shared category space. Building on Socialized Learning, we formulate Socialized Detector Learning (SDL) for heterogeneous, category-specialized object detectors and propose Trajectory-Guided and Reciprocal Distillation (TGRD).TGRD estimates directed operational Inter-Detector Transfer Difficulty (IDTD) from held-out feature-alignment residuals, precomputes a fixed score table, and greedily constructs a carrier trajectory. Along the trajectory, knowledge is progressively consolidated into a union-category carrier and then returned to experts through reciprocal transfer. A conditional proxy-certificate analysis shows that, under stated assumptions, the progressive certificate is no larger than an aggregated-target counterpart. On MS COCO with four heterogeneous experts and two carrier initializations, final carriers outperform epoch-matched simultaneous aggregation controls by 2.6 AP in both settings. Reciprocal detectors attain 20.8--28.4 AP on previously unsupported categories while remaining within 1.3 AP of original expert-specific performance. These results support order-aware progressive consolidation followed by reciprocal transfer as a viable mechanism for detector-society evolution.
#04Aug 26, 2026
cs.IR
PlanSightRAG: A Visual-First Multimodal RAG for Automating Question Answering and Compliance Checking for Civil Standard Plans
Nabaraj Subedi, Shuvo Dip Datta, Ahmed Abdelaty and 1 more
Civil infrastructure compliance checking has long relied on engineers manually reading legacy 2D plans; however, OCR-based automation strips away the geometry and layout essential for interpreting these plans. We present a Visual-First Multimodal Retrieval-Augmented Generation (RAG) framework called PlanSightRAG. It indexes and reasons directly over plan imagery, integrates a ColNomic-3B multi-vector retrieval, an agentic Planner-Retriever-Auditor-Synthesizer, and MaxSim heatmaps as an evidence trail. We introduce a 4,056-pair benchmark from five state Departments of Transportation (DOT) standard plans (1,898 pages). PlanSightRAG achieves 91.47% Recall@5 on zero-shot retrieval, while on a held-out Michigan DOT corpus, it achieves 91.40%. On synthetic, parametrically-generated compliance drawings, our Qwen2.5-VL-72B pipeline reaches 100% verdict accuracy only when supplied a pre-resolved rule threshold, a controlled ceiling that a non-VLM OCR baseline already reaches at 76.4%. Finally, we demonstrate autonomous visual rule-grounding by extracting numeric limits directly from a specification corpus without any human-supplied rules.
#05Aug 26, 2026
cs.CV
MyoMechanix: Biomechanically-Grounded Compositional Skilled Activity Understanding and Coaching
Hao Yin, Paritosh Parmar, Lijun Gu and 6 more
Existing action quality assessment (AQA) datasets and methods rely primarily on visual inputs such as RGB and pose, overlooking physiological dynamics such as muscle mechanics and often modeling actions as monolithic patterns. These limitations hinder fine-grained, biomechanically grounded feedback. We introduce MyoMechanix, a multimodal ecosystem for weight-loaded actions that aligns motion with muscle activity. Expert-annotated, it contains 7,500+ samples of 20 actions from 38 subjects, with synchronized multiview RGB video, 3D pose, sEMG, and additional physiological signals, forming the largest multimodal AQA benchmark to date. We further construct the Fitness Knowledge Graph (FKG), which organizes expert annotations into structured relationships among actions, phases, key steps, errors, and corrective feedback, enabling compositional scoring and interpretable assessment. Building on these representations, we develop CUBIST (Compositional Ontological Reasoning Engine), which performs decomposition-analysis-recomposition for fine-grained error attribution and feedback generation. We also establish MyoMechanix-AQA, MyoMechanix-VideoQA, and a novel MyoMechanix-Video2EMG task. Experiments show that multimodal sensing and structured representations improve performance, interpretability, and error attribution, with CUBIST achieving state-of-the-art results; VideoQA enhances language-grounded action understanding; and Video2EMG suggests video-based alternatives to costly EMG sensing. MyoMechanix advances skilled activity understanding toward biomechanically grounded, multimodal, and compositional reasoning for Physical AI applications in fitness, rehabilitation, healthcare, and machine learning. Project page: https://haoyin116.github.io/MyoMechanix/