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ML papers to read today.

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5 papers

#01Nov 4, 2026

cs.LG

Systolic Linear Attention: Co-Designing Tile-Grouped Gated Delta Attention for TPUs

Gagik Amirkhanyan, Nuojin Cheng

Gated-delta linear attention layers such as Gated DeltaNet (GDN), Kimi Delta Attention (KDA), and GDN-2 are tuned for GPUs, where small tensor-core tiles and fast vector registers make per-channel decay rescaling and sequential in-block solves cheap. On Google TPUs, which concentrate compute in wide $256 \times 256$ systolic matrix units backed by a slower vector unit, porting these layers directly leaves half of each matrix tile empty and bottlenecks on vector operations. We present \textbf{Systolic Linear Attention (SLA)}, which reshapes gated delta attention around the matrix unit by widening keys to $256$ with grouped value heads, grouping decay gates into four $64$-channel tiles, and computing the chunk solve entirely with block matrix products in a single fused kernel. On TPU v7x, a full \texttt{SLA-R4} layer runs $1.6\times$--$2.5\times$ faster than the open-source Tokamax KDA kernel ($1.4\times$--$2.4\times$ with exact chunk inversion), driven primarily by head sharing and kernel fusion. Across a $2{,}048$-chip TPU v7x pre-training study of sparse Mixture-of-Experts (MoE) models from $6.5\text{B}$ to $63.1\text{B}$ parameters, SLA trains $11\%$--$24\%$ faster than KDA at similar perplexity, and reaches slightly lower perplexity than KDA in smaller matched-seed runs.

#02Nov 4, 2026

cs.LG

Adaptive Multi Mode: Budget-Aware Routing of Optimizers By Online Landscape Probes

Benjamin Jacob Bodner

The best classical optimizer for a continuous black-box problem depends on its budget and landscape. Existing routers decide from the dimension and budget, past improvement or features fitted to one benchmark, and few test an optimizer's implicit assumptions online. AMM (Adaptive Multi Mode) routes a known budget among quasi-Newton, trust-region, coordinate, multistart and evolution-strategy optimization engines with online probes of curvature, plateaus, separability, kinks, basins and fractal structure. Each probe has a default, a dimension-by-budget validity range and a cost charged to the budget. In its pre-registered development loop on bbob, 32 of 36 predictions held over the last 16 confirmations. AMM was then tested once on held-out bbob instances 101-110 (D=2-40, 10*D-1000*D) against up to seven competitors. It has the highest target share in 382 of 600 function-dimension-budget cells (236 outright, 146 tied) and, by a descriptive posterior rule, is credibly behind in 35, mostly at 10*D and 30*D. At every budget it also leads the controls built from its own engines (the best engine alone, the best engine per dimension and budget, and a greedy schedule), narrowly at 10*D and 30*D, and nevergrad's NgIohTuned. In pre-registered runs its lead over IPOP-CMA-ES holds under affine and box transformations, on box-constrained bbob and, pooled, on rotated f2-f4, but rotating the separable f3 and f4 removes most of the lead there. On held-out MA-BBOB its final share at 2000*D is level with IPOP-CMA-ES's and its anytime area lower. We published AMM as an open-source Python package (pip install amm-optimizer; https://github.com/BjBodner/amm-optimizer).

#03Nov 4, 2026

cs.MA

A Framework for Context Enrichment and Selective Robustness in LLM Social Agents

Mattia Greiche, Reihaneh Rabbany, Maximilian Puelma Touzel

Researchers use large language models as agents in social simulations, where agents are prompted with observations and background information intended to shape their actions. Yet LLM agents have been shown to substantially change their behavior under meaning-preserving prompt variations, creating a validation problem for social simulation. One plausible hypothesis is that this brittleness reflects a lack of grounding and can be reduced by enriching the context provided to the agents. Whether richer context improves robustness remains unclear, in part because context richness and robustness are rarely defined in ways that support controlled comparisons. We address the first need with controlled context enrichment, a set of prompt substitution rules that systematically enriches distinct types of context: neutral padding, generic social background, descriptive decision grounding, and normative decision grounding. We address the second by introducing selective robustness as a validation criterion: insensitivity to meaning-preserving prompt variation combined with a directional response to decision-relevant changes in the social world. We demonstrate the framework in a Prisoner's Dilemma-like game, showing how it can be used to identify which forms of context enrichment produce more desirable and robust agent behavior. We find that these forms of enrichment produce distinct behavioral patterns that vary between the two models tested.

#04Nov 4, 2026

quant-ph

GFlowQEC: Generative Flow Networks that Learn to Sample Quantum LDPC Codes

Nuno Batista, Gabriel Falcao, Penousal Machado

Choosing a quantum error-correcting code for a real device means scoring candidates with circuit-level simulations so slow that only a few hundred can be run. So every evaluation counts, and a search is judged by how many good codes it finds per paid evaluation. Quantum LDPC codes built from a few group elements protect many logical qubits, but good ones are rare in a huge space. We introduce GFlowQEC, to our knowledge the first generative flow network (GFlowNet) for quantum code design. It builds a code one group element at a time and learns to propose codes in proportion to a power of their score. We train it once on scores from earlier searches, freeze it, and let it propose lifted-product codes with 180 physical qubits, scored by their distances. Ranking ten of its draws per paid call, it finds more than twice as many new top-scoring codes (inequivalent to any it was trained on) as tuned parallel tempering, even when tempering starts from GFlowQEC's training codes. It finds more than three and a half times as many as a supervised screen ranking ten random candidates per call. When both rank a hundred, the screen beats GFlowQEC, and does best ranking GFlowQEC's draws. Soft Q-learning, which shares the GFlowNet's optimal policy, does as well at one noise bias and better at the other, so the gain does not depend on the GFlowNet's training loss. Trained proposers can make a budget of expensive evaluations go further when good codes are rare.

#05Nov 4, 2026

cs.CV

Same Layout, Different Count: What Number Words Do Past Ten in Text-to-Image Models

Liang Yue, Eric A. Vance

Ask SD3.5-Medium for twelve of an object and then, from the same starting noise, for twenty-five. The picture keeps its layout, but the count changes about as much as it would under a new random seed, and in no consistent direction. We study what number words do once a request passes about ten objects, in five open text-to-image models. Holding the object and the starting noise fixed, we change one thing at a time, and people who never see the request count 3,088 of the images. Every model follows the number for small crowds, but only up to a point, its reach: SD3.5-M and FLUX.1-dev stop following it soon after ten, while FLUX.2 [klein] and Qwen-Image follow it loosely up to twenty-five. Beyond SD3.5-M's reach, the coarse part of the starting noise fixes the composition of the picture but not how many objects it holds: redrawing only the noise finer than an eighth of the image keeps the layout as well as a new number does, and already moves the count two-thirds as far. The number word still reaches the denoiser and acts in its first steps, but nothing we tried gives it a clear direction. Shown instead as a noised grid in the starting latent, the count is drawn: people find it in 59% of images, against 4% when it is only told. Past ten, an exact-match score barely separates a model that follows the number loosely from one that ignores it, and a relative-error score can even prefer a constant guess of sixteen. A same-noise test with a few requests per object tells them apart.