#01Aug 24, 2026
cs.CV
Spatiotemporally Decoupled Autoregressive Diffusion Model for Human Motion Generation
Chengqun Yang, Liang Xu, Yanping Li and 4 more
Text-driven human motion synthesis has made substantial development with two core modules of motion representation and generative architecture. For representation, Vector Quantization (VQ)-based methods compress motion data into discrete tokens while latent-based models operate directly in continuous space. However, both of these representations exhibit significant limitations. VQ-based methods suffer from inherent information loss, which compromises the quality, diversity, and generalization of generated motions, while continuous representation on holistic whole-body motion hinders part-level flexibility. For architecture, diffusion and autoregressive diffusion models have demonstrated their superiority, yet the fine-grained controllability over individual body parts is also limited. Thus, we propose a unified spatiotemporally decoupled framework named DeMoDiff, which jointly redesigns representation and architecture. To enhance representation extraction capabilities and offer greater part-level controllability, we present a spatial-temporal VAE that encodes each body joint rather than compressing the whole-body motion into a single latent space. Then, we incorporate spatial-temporal masking and attention mechanisms into an autoregressive diffusion generator, achieving both generative capability and controllable editability. Extensive experiments on the HumanML3D and KIT-ML datasets demonstrate that our model achieves state-of-the-art reconstruction performance and compelling motion generation results. Moreover, our framework demonstrates strong temporal and spatial editing capabilities, further validating its effectiveness. Our project page: https://rex0191.github.io/DeMoDiff/
#02Aug 24, 2026
cs.CV
Long-Horizon Audio-Visual Generation for Persistent Stories and Interactive Worlds
Nan Duan, Haoyang Huang, Weiyang Jin and 13 more
Video generation is progressing beyond isolated clips toward long-form narratives and interactive worlds, requiring models to preserve identities, follow user controls, and remain stable over extended rollouts. We present JoyAI-Echo-1.5, a unified audio-visual generation system with two purpose-built variants. The long-video variant introduces composable cross-shot memory that aggregates visual evidence across multiple prior shots and speaker cues derived from speech-filtered full-shot audio, enabling persistent character appearance and voice identity across flexible combinations of text, image, and memory conditioning. The world-model variant converts heterogeneous navigation inputs into calibrated metric 6-DoF camera trajectories and injects them through a geometry-aware conditioning pathway, enabling controller-agnostic interaction across flexible viewpoints. To support efficient long-horizon generation, we transform a bidirectional audio-visual backbone into a causal few-step generator using progressive teacher forcing and short- and long-horizon Self-Gradient Forcing on self-generated rollouts. Experiments demonstrate strong performance in both settings. JoyAI-Echo-1.5 achieves improvements over existing long-video baselines in cross-shot consistency, visual quality, text alignment, and speech fidelity. Its world-model variant ranks first on WBench, with an average score of 81.7, and achieves leading visual quality and long-horizon persistence on SANA-WM-Bench. Together, these results indicate that memory, geometric control, and rollout-aware training provide a practical foundation for generating coherent stories and continuously evolving interactive worlds. Project page: https://echo-team-joy-future-academy-jd.github.io/Echo-1.5-Page/.
#03Aug 24, 2026
cs.CV
Can Coding Agents Build Robust Baselines? A Skill-Based Approach for Automating the Medical Imaging Model-Development Pipeline
Eugenia Moris, José Ignacio Orlando
Developing competitive deep learning baselines for medical imaging remains a highly iterative process requiring literature review, implementation, experimentation, and expert refinement. Existing automation approaches typically optimize isolated components, such as architecture search or hyperparameter tuning, rather than the complete baseline development process. We present an agentic AI Scientist workflow that combines literature-guided reasoning, automated code generation, and hypothesis-driven experimentation to generate competitive baseline models for medical imaging challenges. The framework is evaluated on four public benchmarks spanning segmentation, classification, and detection. Across all tasks, the Experimentation Pipeline consistently improves validation performance, achieving competitive leaderboard results, including 6th place on both PUMA tracks (15 teams) and 31st place on MILK10k (125 teams). On MIDOG25, the resulting model also demonstrates strong domain generalization across scanners, tumor types, and species. Using the same workflow across all challenges without task-specific redesign, we demonstrate that skill-based, literature-guided agentic workflows can substantially reduce the engineering effort required to develop competitive medical imaging baselines.
#04Aug 24, 2026
cs.CV
Towards Comprehensive Basketball Understanding
Yirong Hu, Jiayuan Rao, Yu Zhang and 2 more
Understanding a basketball game requires recognizing events, localizing actions, identifying players, and relating these to structured game knowledge. Existing benchmarks primarily evaluate these abilities one at a time, leaving the interactions among these abilities under-explored. We introduce BasketballBench, a multimodal benchmark comprising 7,980 questions across ten tasks in text, image, and video. It is built from the 2025-2026 NBA season and includes official playby-play, rosters and profiles for 530 active players, and 2,501 possession-level broadcast clips. We further propose BasketballSkills, an agent that composes eight basketball-specific perception and retrieval tools under four reusable skills that specify tool order, evidence bindings, and stopping conditions. Experiments show that current MLLMs struggle particularly on questions requiring the integration of multiple capabilities, whereas BasketballSkills outperforms them, highlighting the effectiveness of explicitly composing domain-specific capabilities for comprehensive basketball understanding.
#05Aug 24, 2026
cs.CV
Investigating Relational Reasoning in VLMs
Adhithya Laxman Ravi Shankar Geetha, Aulia Kharis Rakhmasari, Haleema Ramzan and 1 more
Vision-Language Models (VLMs) achieve strong performance in visual reasoning tasks, but it remains unclear whether they understand visual relations, or simply employ shortcuts such as language cues or priors. To investigate this, we use the Qwen3-VL-4B (Bai et al., 2025), a modern VLM, to decode how visual information is encoded across depths. For this, we propose a synthetic dataset of simple geometric shapes for controlled analysis, along with queries crafted to precisely test language cues. Furthermore, the dataset is modified to test causal reliance on visual evidence. Our results show that current VLMs combine genuine visual reasoning with shortcut strategies primarily rooted in language cues.