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5 papers

#01Nov 4, 2026

cs.LG

Reinforcement Learning Enables Scaling Generalist Robot Policy Improvement

Michal Korniak, Marco Bagatella, Ralf Römer and 21 more

The introduction of generalist robot policies has enabled a single, large model to learn to perform a variety of tasks from a vast pre-training corpus. While these models often exhibit powerful zero-shot generalization capabilities, they typically require an adaptation phase to achieve sufficient performance in deployment. Iterated self-improvement via reinforcement learning (RL) has demonstrated promise in enabling this adaptation, yet such approaches have been largely explored in single-task settings - where the goal is to simply improve on a narrow deployment task - which lies in stark contrast to the multi-task capabilities of the base policy. In this work we ask whether generalist robot policies are capable of multi-task, generalist improvement in deployment - targeting many diverse tasks simultaneously - and what algorithmic recipe enables this. To answer this question, we first develop a set of structured evaluations to test generalist improvement capabilities, and systematically evaluate algorithmic and practical design choices regarding value estimation, policy extraction and resource allocation. We show that not only can generalist policies be improved online across diverse tasks, but that the right recipe can enable generalization and increase performance on tasks not considered during online training. We characterize when this generalization occurs and show that both the training task distribution and the use of value-based RL are critical. To the best of our knowledge, this is among the first evidence for online generalist improvement for robot foundation models.

#02Nov 4, 2026

cs.LG

Template Gap Reconstruction for Shell Output Simulation with Small Language Models

Jarrod Ragsdale, Rajendra Boppana

Small language models offer a compact basis for shell simulation without executing submitted commands, but full-output decoding requires them to predict recurring utility structure alongside content that varies across executions. We introduce template gap reconstruction (TGR), which supplies reusable output literals interspersed with sentinels to be interleaved with autoregressively generated gaps. A template selector chooses which template to be reconstructed, with the empty template retaining full-output decoding. We construct a template bank from 18.7 million outputs collected across heterogeneous execution environments and train a template selector and five reconstruction models initialized from various small language model checkpoints on a target environment excluded from bank construction. Evaluation demonstrates that TGR improves output edit similarity (O-ES) over full-output decoding (FOD) when the optimal template covers more than 25\% of the template, while performing similarly for lower-coverage outputs. Additionally, TGR outperforms FOD for shorter gap sequences, with O-ES values of 0.964 and 0.812, respectively, while maintaining similar performance for longer sequences. TGR reduces the number of tokens generated by 26.3--38.3\% across used tokenizer families. These results support using a reusable output structure as a practical design choice for small shell simulators, improving response fidelity and shortening generation targets while keeping template selection and residual prediction central to response quality.

#03Nov 4, 2026

cs.CV

Same Layout, Different Count: What Number Words Do Past Ten in Text-to-Image Models

Liang Yue, Eric A. Vance

Ask SD3.5-Medium for twelve of an object and then, from the same starting noise, for twenty-five. The picture keeps its layout, but the count changes about as much as it would under a new random seed, and in no consistent direction. We study what number words do once a request passes about ten objects, in five open text-to-image models. Holding the object and the starting noise fixed, we change one thing at a time, and people who never see the request count 3,088 of the images. Every model follows the number for small crowds, but only up to a point, its reach: SD3.5-M and FLUX.1-dev stop following it soon after ten, while FLUX.2 [klein] and Qwen-Image follow it loosely up to twenty-five. Beyond SD3.5-M's reach, the coarse part of the starting noise fixes the composition of the picture but not how many objects it holds: redrawing only the noise finer than an eighth of the image keeps the layout as well as a new number does, and already moves the count two-thirds as far. The number word still reaches the denoiser and acts in its first steps, but nothing we tried gives it a clear direction. Shown instead as a noised grid in the starting latent, the count is drawn: people find it in 59% of images, against 4% when it is only told. Past ten, an exact-match score barely separates a model that follows the number loosely from one that ignores it, and a relative-error score can even prefer a constant guess of sixteen. A same-noise test with a few requests per object tells them apart.

#04Nov 4, 2026

cs.CV

Visual Token Routing: Learning to keep tokens that matter

Pranjal Aggarwal, Sean Welleck

Computer-use agents (CUAs) have recently achieved superhuman performance on several long-horizon benchmarks. However, their computational cost limits their use in long-horizon tasks and real-time domains such as video games. A key bottleneck is representing each screenshot as thousands of visual tokens, which accumulate into long contexts as agents reason over extended interaction histories. We observe that most of these visual tokens are either semantically irrelevant to the agent's next action or temporally redundant across screenshots. Building on this observation, we introduce Visual Token Routing (VTR), a joint training framework for learning sparse visual representations that preserve the information needed for action prediction. In VTR, we train the vision-language model together with a lightweight spatio-temporal router that examines each image region in the current and previous screenshots and decides whether its visual token enters the language model. We optimize the router using an adaptive loss to keep the number of visual tokens as small as possible while minimizing performance degradation. With just 2,000 training steps, VTR matches the performance of the full-resolution model on OSWorld, CUA-World, and video game action prediction, while using 2.5-5.8x fewer visual tokens. These savings reduce inference cost by up to 3.3x and speed up prefill by up to 2.9x. VTR also outperforms lowering the image resolution and other baselines for dropping tokens, by up to 12.8 points on OSWorld. Overall, VTR enables computer-use agents to process only the visual tokens they need, allowing them to be used in long-horizon tasks and real-time domains at a fraction of the computational cost. Code and models are available at https://pranjal2041.github.io/vtr

#05Nov 4, 2026

cond-mat.mtrl-sci

Thermally Conditioned Time-Series Forecasting of Grain Growth in Polycrystalline Materials

Eliane Younes, Elie Hachem, Marc Bernacki

Grain growth during heat treatment strongly affects the microstructure of polycrystalline materials and, consequently, their mechanical properties. Although numerical methods such as front-tracking or front-capturing simulations can accurately describe grain growth, their high computational cost limits their use for long or non-isothermal thermal cycles. In previous work, grain growth was successfully predicted under isothermal conditions by treating grain size distributions as time series and forecasting their evolution using recurrent neural networks, allowing complete grain growth trajectories to be generated in seconds rather than through costly PDE-based simulations. In the present work, this forecasting framework is reformulated to handle non-isothermal conditions by explicitly incorporating thermal information into the model architecture. Grain size distributions are encoded using a convolutional neural network, thermal descriptors are embedded through a dedicated multilayer perceptron, and temporal evolution is predicted using a recurrent network. Instantaneous temperature and thermal rate are provided at each time step, allowing the model to adapt its predictions to changing thermal conditions. The framework is trained and evaluated on datasets generated from validated front-tracking simulations across a wide range of non-isothermal thermal paths. The results show that the thermally conditioned model accurately reproduces grain growth dynamics under complex thermal histories, achieving, in k-fold cross-validation over all simulations, mean relative errors of 2.99% (one-hour cycles) and 4.51% (four-hour cycles) with coefficients of determination exceeding 0.99, and mean relative errors between 1.91% and 14.66% on ten simulations following four unseen thermal histories of increasing complexity.