ML Reads

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ML papers to read today.

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5 papers

#01Nov 4, 2026

quant-ph

GFlowQEC: Generative Flow Networks that Learn to Sample Quantum LDPC Codes

Nuno Batista, Gabriel Falcao, Penousal Machado

Choosing a quantum error-correcting code for a real device means scoring candidates with circuit-level simulations so slow that only a few hundred can be run. So every evaluation counts, and a search is judged by how many good codes it finds per paid evaluation. Quantum LDPC codes built from a few group elements protect many logical qubits, but good ones are rare in a huge space. We introduce GFlowQEC, to our knowledge the first generative flow network (GFlowNet) for quantum code design. It builds a code one group element at a time and learns to propose codes in proportion to a power of their score. We train it once on scores from earlier searches, freeze it, and let it propose lifted-product codes with 180 physical qubits, scored by their distances. Ranking ten of its draws per paid call, it finds more than twice as many new top-scoring codes (inequivalent to any it was trained on) as tuned parallel tempering, even when tempering starts from GFlowQEC's training codes. It finds more than three and a half times as many as a supervised screen ranking ten random candidates per call. When both rank a hundred, the screen beats GFlowQEC, and does best ranking GFlowQEC's draws. Soft Q-learning, which shares the GFlowNet's optimal policy, does as well at one noise bias and better at the other, so the gain does not depend on the GFlowNet's training loss. Trained proposers can make a budget of expensive evaluations go further when good codes are rare.

#02Nov 4, 2026

econ.EM

Regression with Many Generated Controls

Timothy Christensen, Daniel Vebman

We consider linear regression when some covariates are endogenous, a variable sufficient to control for endogeneity exists but is latent, and the practitioner can generate many proxies for the latent control. For instance, one could cheaply but imperfectly impute the latent control using different AI/ML methods, each generating a different proxy. There are several options the practitioner might consider in this scenario: including all proxies or factors computed from the proxies as controls, instrumental variables estimation, and some nonlinear variants thereof. We use a transparent model to derive the implicit estimand each approach targets, determine when these estimands recover the parameter of interest, and provide some practical recommendations. We show that with a sufficiently rich set of generated controls, practitioners can consistently estimate the parameter of interest without relying on validation data.

#03Nov 4, 2026

cs.LG

FedFiOT: Fisher-Weighted Optimal Transport for Model Merging in One-Shot and Few-Round Federated Learning

Quan Minh Nguyen, Hoang M. Ngo, Bhakti Chowkwale and 2 more

One-shot and few-round federated learning (FL) reduce communication burden by constructing a global model within one or a few communication rounds, but often achieve lower performance than conventional multi-round FL. Without frequent synchronization, client models may drift apart, causing neurons that learn similar features to occupy different positions across clients. At the same time, local data heterogeneity can cause corresponding parameters to differ in their importance to each client's predictions. Together, these challenges cause direct averaging to combine mismatched neurons and assign equal weight to parameters despite differences in their importance. We propose FedFiOT, a Fisher-weighted optimal transport framework for one-shot and few-round FL that leverages Fisher information to quantify parameter importance and guide neuron alignment and model aggregation. FedFiOT jointly optimizes neuron correspondences and global model parameters through alternating minimization of a shared Fisher-weighted objective. Theoretically, we show that FedFiOT's optimization procedure monotonically decreases the layer-wise merging objective and establish a stationarity bound that quantifies the effects of client heterogeneity and nonuniform Fisher weighting.Experiments across multiple datasets demonstrate consistent improvements over competing baselines in both one-shot and few-round federated learning settings.

#04Nov 4, 2026

cs.AR

Enabling AWS Cloud FPGA Development Using High-Level Vitis HLS

David Rostcheck

We present a toolchain for development of ML models on AWS EC2 F2 cloud FPGA infrastructure from high-level language, implementing a complete Vitis HLS to HDK bridge to AFI workflow that has been absent from the academic literature despite eight years of AWS FPGA availability. We introduce a four-level methodology (FP32 PyTorch, bit-accurate quantized Python, HLS C-simulation, physical FPGA) to aid in localizing errors, including FPGA-specific circuit errors. Together these tools allow coding agents to effectively implement FPGA designs from user directions, testing and debugging as needed. We document the deployment workflow, timing closure strategies, and practical HLS engineering decisions that proved crucial. We validate using TinyBERT fine-tuned for address Named Entity Recognition, implementing the embedding layer and the first of four encoder layers on the FPGA hardware. Our implementation streams weights from host DRAM, yielding poor performance compared to CPU/GPU implementations; we discuss forward paths.

#05Nov 4, 2026

cs.RO

Perceptive Humanoid Motion from Simulation

Siyuan Hu, Abulikemu Abuduweili, Yue Meng and 5 more

Humanoid robots have the potential to automate a wide range of physical tasks. Progress toward generalist humanoid autonomy, however, remains constrained by a data bottleneck: mapping pixels and free-form language to low-level joint commands requires paired supervision, and no corpus of such data exists at sufficiently large scale. Some approaches rely on human teleoperation and wearable capture devices, which require at least an hour of human time to produce an hour of data. We present HALO, a humanoid autonomy system powered by a pipeline that synthesizes vision-language-motion data across a thousand procedurally generated homes. The corpus scales with compute rather than human labor. HALO acquires a repertoire of physical skills, including sitting on chairs, navigating to named objects, stepping sideways through half-open doors, crouching and crawling beneath tables, and pushing boxes. It orchestrates these skills to solve composite, long-horizon tasks. Without ever seeing a real home during training, HALO transfers zero-shot to the physical world, achieving a 91% success rate across 360 trials in six unmapped real-world environments. See https://apple-aiml-research.github.io/ml-halo/ for code and videos.