#01Nov 4, 2026
cs.CV
PixelSpline: Continuous Space-Time Video Super-Resolution via Endpoint-Anchored Shared Pixel Trajectories
Wanqi Yuan, Nianyi Li
Existing continuous space-time video super-resolution methods often infer motion from only two endpoint frames and model the two motion directions independently, making them vulnerable to ambiguous correspondence and inconsistent trajectories. We introduce a continuous STVSR framework that combines long-context encoding, continuous HR feature lifting, and an endpoint-anchored PixelSpline. Long-range observations provide more reliable endpoint representations, while continuous upsampling constructs detailed appearance features directly on the requested HR grid. PixelSpline explicitly models each pixel's motion as a single continuous trajectory shared by both endpoints. Using this trajectory, our method warps endpoint colors into a coarse intermediate frame and aligns the HR features for residual reconstruction. Experiments across spatial and temporal upsampling settings demonstrate that the proposed framework offers a favorable quality--efficiency trade-off.
#02Nov 4, 2026
cs.CV
Benchmarking Fine-Grained Visual Reasoning for Remote Sensing in Urban Management
Jiawei Zhang, Rizhao Cai, Dayan Guan
Fine-grained visual reasoning is essential for remote sensing in urban management, yet remains underexplored in the evaluation of multimodal large language models (MLLMs). We introduce UMBench, a fine-grained urban remote sensing benchmark built from unmanned aerial vehicle (UAV) images for multiple urban management tasks such as traffic monitoring, urban construction, environmental quality, and disaster warning. Evaluations on UMBench reveal that current MLLMs often rely on scene-level priors and overlook fine-grained visual evidence. To address this issue, we further propose a novel evidence-first chain-of-thought method that directs models to inspect fine-grained visual evidence in a training-free manner. Experiments show that our method can improve the performance of both open-source and commercial MLLMs on UMBench.
#03Nov 4, 2026
cs.CV
EvoWorld: Towards Out-of-Sight World Evolution in Generative Video Models
Yequan Bie, Dengyang Jiang, Zhixuan Chen and 5 more
Generative video models are increasingly used as visual world simulators, yet their primary strength lies in rendering plausible pixels rather than reasoning about how a world should evolve. Coherent world evolution requires more than visual fidelity: when an event occurs, a model must infer its consequences for the entities in the world and then render the resulting state. For example, after a wild beast appears, the model should not only depict the wild beast, but also infer whether a nearby person should flee, take cover, or fight back based on the realized scene. Existing diffusion-based video models lack an explicit mechanism for maintaining world state and reasoning over such event-conditioned consequences, often producing visually plausible but behaviorally static or causally inconsistent outputs. To make this reasoning gap concrete and measurable, we propose a new problem, Out-of-Sight Causal Evolution, which requires a model to render an event, reason about its consequences for the evolving world state, and reveal a causally plausible outcome as the world continues to evolve, even out of sight. As a baseline reference solution, we introduce EvoWorld, a brain-renderer collaboration framework in which a vision-language model serves as the world brain: it observes generated segments, maintains an evolving account of the world, and reasons about plausible state transitions, while a segment-autoregressive video renderer realizes them visually. We further introduce EvoWorld-Data and EvoWorld-Bench for training and evaluating event realization, causal reactions, and revisit consistency. Experiments show that EvoWorld substantially improves event-conditioned causal evolution over recent models while preserving visual quality and consistency, establishing a reference point for reasoning-guided, autonomous world evolution beyond the current field of view.
#04Nov 4, 2026
cs.CV
Agent-Driven Generative Priors for Pathology Image Synthesis and Segmentation
Sicheng Yang, Rui Tang, Haipeng Zhou and 6 more
Deep learning methods for pathology are constrained by the limited availability and high cost of large-scale pixel-level annotations. Synthetic data can alleviate this limitation, but existing pipelines often lack reliable quality control and remain weakly connected to downstream analysis. To address these issues, we propose a three-stage framework that integrates automated data screening, generative representation learning, and efficient adaptation to downstream tasks. First, we develop a pathology agent system to assess image quality and filter samples, resulting in TCGA-200K, a dataset containing 217,030 pathology patches selected from the public TCGA repository. Second, we train a generative model on the screened data. In addition to image synthesis, its backbone learns structural and semantic representations that can be transferred to downstream tasks. Third, we adapt the pretrained generative backbone to semantic segmentation using a lightweight task-specific head. We further introduce PathSeg-380K, a semantic segmentation dataset with expert annotations for approximately 380,000 cells across 12 cell types. Experiments on multiple pathology datasets show that the proposed framework achieves state-of-the-art segmentation performance. Our code is publicly available at https://github.com/script-Yang/Agent-GenPath.
#05Nov 4, 2026
cs.CV
Where to Connect? Boosting MLLMs via Dynamic Gated Pathways across ALL ViT and LLM Layers
Yingying Yan, Jiaqi Tang, Wei Wei and 7 more
A central yet under-explored question in Multimodal Large Language Models (MLLMs) is where to connect---how visual information from a hierarchical vision encoder should be wired into the layer-wise semantics of a large language model. Mainstream MLLMs inject a fixed single-layer visual representation into the LLM and treat all LLM layers as a single consumer, ignoring that different layers demand different visual granularities. Recent multi-layer fusion methods either compress hierarchical features on the encoder side or rely on predefined sparse or hierarchical layer-to-layer connections, and therefore stop short of modeling adaptive cross-layer interactions between the ViT and LLM hierarchies. We address this gap with DGP (Dynamic Gated Pathways), a routing mechanism that establishes all-to-all connections between every ViT layer and every LLM layer, with each LLM layer dynamically gating its preference over visual layers conditioned on its own semantic state. Built on top of LLaVA-1.5-7B and 13B, DGP delivers consistent gains over the LLaVA-1.5-7B baseline (e.g., +4.2 on SQA$^{I}$, +3.3 on MM-Vet, +3.1 on VizWiz and LLaVA$^{W}$) and surpasses prior multi-layer visual fusion methods on most benchmarks. Layer-wise routing analyses further show that different LLM layers do select different visual granularities on demand, supporting both the effectiveness and interpretability of the proposed dynamic gated pathways. The code is available: https://github.com/YingyingYan1/DGP.