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5 papers

#01Aug 20, 2026

cs.CV

Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis

Liang Xu, Chengqun Yang, Zili Lin and 6 more

The capability to perceive and synthesize human-human interactions is fundamental to developing intelligent digital human systems. However, existing datasets and modeling approaches are fundamentally constrained by low-fidelity kinematics, the omission of dexterous hand gestures and a severe lack of rich multimodal annotations. Furthermore, fragmented interaction representations and inconsistent evaluation protocols also impede fair and rigorous benchmarking. To systematically address these bottlenecks, we present Inter-X++, a comprehensive and large-scale benchmark designed to empower versatile HHI analysis. Captured via a novel hybrid motion capture system, Inter-X++ provides 11,388 high-fidelity interaction sequences and over 8.1M frames, featuring precise whole-body movements and detailed finger articulations. Meanwhile, we enrich the data foundation with multifaceted annotations, including hierarchical fine-grained textual descriptions, interaction categories, causal interaction orders, the relationship and personality of the subjects, as well as vertex-level contact maps and physically regularized constraints. Leveraging these elaborate annotations, we formulate a unified testing ground comprising four categories of downstream tasks that symmetrically span both generative and perceptive paradigms. To eliminate benchmarking ambiguities, we systematically standardize the interaction representations and evaluation protocols. Finally, we go beyond dataset construction to propose OpenHHI, a single and unified HHI representation and modeling framework that jointly optimizes interaction reconstruction and semantic understanding. Extensive experiments reveal that OpenHHI achieves state-of-the-art performance on both generation and perception tasks. This definitively proves that our unified representation successfully bridges interaction understanding and generation simultaneously.

#02Aug 20, 2026

cs.CV

From Street View Imagery to Street Quality Indicators: Vision Language Inference for the Suburban 15-minute City

Joan Perez, Giovanni Fusco

Streetscape quality has become a central concern in contemporary urban planning, particularly within the framework of the pedestrian-friendly 15-minute city, where walkability and public-space quality are increasingly recognized as key determinants of urban performance. However, assessing streetscape qualities across large suburban and peri-urban territories remains challenging due to the time and resource demands of conventional field surveys. This paper presents a planning-oriented assessment of streetscape qualities in the north-eastern periphery of Nice (France) using the latest release of SAGAI (Streetscape Analysis with Generative AI), an open-source workflow that leverages vision-language models (VLMs) for large-scale streetscape analysis from Google Street View imagery. The new release addresses limitations of the original framework through improved image acquisition, geographically consistent view generation, support for multiple VLM architectures, consensus-based inference, and an integrated analytical environment. The workflow is applied to several thousand street-level observations to evaluate qualities relevant to pedestrian-friendly urban environments: sidewalk presence, pedestrian entrance density, and vegetation. The resulting maps reveal that the desired streetscape qualities characterize only a fraction of today's suburban streetscapes, mainly in compact developments and traditional suburban faubourgs, while they are particularly lacking on residential hills. The analysis demonstrates the potential of contemporary VLMs to support urban diagnostics in extensive suburban territories where fieldwork would be prohibitively time-consuming. Beyond the case study, the paper illustrates how recent advances in vision-language models can contribute to evidence-based planning by enabling scalable, flexible, and interpretable assessments of urban public-space quality.

#03Aug 20, 2026

cs.CV

Point-Based 3D Reconstruction from Sparse Views under Known Illumination

Magnus Kaufmann Gjerde, Joakim Bruslund Haurum, Jeppe Revall Frisvad and 3 more

Sparse view 3D reconstruction is commonly addressed with neural implicit surfaces or dense point-based representations such as Gaussian splatting. Surface-aware splatting methods improve extracted geometry through oriented primitives and regularization, while RadiosityGS incorporates differentiable light transport through a radiosity inspired finite-element surfel formulation. We propose a differentiable point rendering method based on opacity-bearing beta surfels. An opacity explicit adjoint light transport formulation provides gradients for surfel geometry and appearance parameters, allowing physically based light transport to constrain reconstruction. Across five synthetic objects reconstructed from ten posed views, our method achieves the lowest mean symmetric Chamfer distance among the evaluated baselines and reduces mean Chamfer distance by 28.5% relative to the strongest point-based baseline while using only 267 surfels on average, approximately ~161 fewer primitives. Directional Chamfer results further show improved accuracy and competitive completion relative to related point-based methods. These results show that, in the controlled direct illumination setting, compact beta surfels combined with transport-based optimization can recover surfaces without relying on the tens to hundreds of thousands of primitives used by the evaluated baselines.

#04Aug 20, 2026

cs.CV

Swift-Image: Exploring the Performance Frontier of Compact Unified Image Generation Models

Taihang Hu, Zhao Wang, Zuan Gao and 18 more

We present Swift-Image, a compact unified model for text-to-image generation, single-image editing, and multi-image editing. Our goal is to explore how far a relatively small visual generator can be pushed through systematic training engineering under a constrained computational budget. Swift-Image adopts an efficient 6B single-stream DiT and a progressive training pipeline that evolves from broad semantic coverage to higher resolution, stronger visual quality, and unified generation-editing supervision. For post-training, we employ parallel expert reinforcement learning followed by multi-teacher on-policy distillation to alleviate interference among heterogeneous objectives. We further decouple high-level reasoning from pixel-level rendering with a Prompt Enhancer that translates user requests into generator-aligned visual specifications. For efficient deployment, structural pruning and few-step distillation produce 3B and accelerated variants. Swift-Image achieves leading aggregate performance among evaluated open-source models with only 6B parameters and 243K GPU training hours; the compressed 3B model incurs nearly no loss, while few-step distillation further improves aggregate editing performance with substantially fewer sampling steps. Our study also summarizes practical lessons for architecture, data curriculum, post-training, prompt enhancement, and model compression.

#05Aug 20, 2026

cs.CV

Feature Evolution and Migration during Vision Transformer Training

Joonas Järve, Halil Ibrahim Aysel, Tarun Khajuria and 1 more

We present a novel view on feature evolution in Vision Transformers (ViTs) by visualizing the training process over two dimensions -- network depth (layer) and training time (epochs). We employ Sparse Autoencoders (SAEs) to extract candidate sparse features from CLS-token representations and compare their activation profiles across epoch--layer pairs. This allows us to study feature-level dynamics that are not directly visible from representation-level similarity measures. Furthermore, we demonstrate how this framework of feature evolution allows us to describe feature migration, the change in the layer where a feature is most detectable during training. Our experiments show that migration is concentrated early in training, occurs more often toward earlier layers than toward deeper layers, and declines as feature organization stabilizes. We further find that deeper layers stabilize earlier and more strongly than shallow layers. The results show that our approach can be employed as a tool for understanding how ViTs learn and evolve.