#01Aug 20, 2026
cs.CV
4DAnyone: Create Anyone in 4D from a Casual Monocular Video
Yudong Jin, Tao Xie, Qihang Zhang and 6 more
We present 4DAnyone, a framework for reconstructing 4D humans from an uncalibrated monocular video by generating reconstruction-grade multiview-consistent videos and lifting them into 4D Gaussian Splatting (4DGS). Existing camera-controlled video diffusion models synthesize plausible novel-view videos but fail to maintain consistency when scaled to the tens of target views required for 4DGS reconstruction. We identify this failure as a bounded-attention-context problem: when target views exceed the capacity of a single DiT forward pass, they must be split into groups, exposing two coupled bottlenecks. On the reference-context side, conditioning on all previously generated views grows as $O(N)$, weakening cross-view appearance guidance. On the target-context side, disjoint groups cannot directly exchange information, causing global structural drift. 4DAnyone addresses both bottlenecks with two complementary designs: Reference Context Packing (RCP) compresses growing reference views into a fixed-length mixed-resolution context with $O(1)$ reference-context complexity, while Target Context Routing (TCR) rotates target-view groupings during denoising to share context across groups at high-noise steps and stabilize details at low-noise steps. We further build the MVGameHuman dataset using our in-house game engine and combine it with light-stage and in-the-wild video datasets for training. Experiments on DNA-Rendering and DyMVHumans show that 4DAnyone outperforms prior methods in both novel-view video quality and downstream 4DGS reconstruction, with robust in-the-wild generalization. See our project page for video results and source code: https://4danyone.github.io.
#02Aug 20, 2026
cs.CV
Towards Surgical World-Action Modeling: A Preliminary Joint Visual-Trajectory Forecasting for Surgical Motion Planning
Weiliang Huang, Huanrong Liu, Bob Zhang and 5 more
Reliable surgical planning requires models to anticipate not only how instruments will move, but also how the operative visual state will evolve together with such motion. Existing approaches typically treat future scene generation and instrument trajectory prediction as two separate tasks. Scene-only models cannot directly evaluate the accuracy of future instrument motion at the trajectory level, while trajectory-only models fail to capture the visual consequences of instrument movement, leaving the consistency between predicted trajectories and future scene evolution unaddressed. Jointly forecasting both provides a more complete account of surgical action-scene dynamics by enabling explicit trajectory-level evaluation while simultaneously modeling the corresponding visual evolution. To bridge this gap, we present a preliminary joint visual-trajectory world-action model that simultaneously forecasts future visual states and instrument trajectories from historical surgical observations. Specifically, we encode historical video frames and tool trajectories into latent representations, which are processed by a temporal-spatial encoder and subsequently decoded through separate visual-state and trajectory prediction heads. Based on this preliminary architecture, a chunked autoregressive rollout is repeatedly applied to predict fifteen future steps. The chunked strategy consistently outperforms direct one-shot prediction across all evaluated horizons, improving first-segment PSNR from 18.86 to 23.11 dB and reducing ADE from 45.77 to 22.22 pixels. These results demonstrate the initial feasibility of joint visual-motion forecasting. However, we observe progressive visual degradation and accumulated trajectory errors over longer prediction horizons, which remain important challenges for future surgical world-action modeling.
#03Aug 20, 2026
cs.CV
WithEveryone: Unified Planning and Identity Grounding for Group Image Generation
Hengyuan Xu, Qixun Wang, Yiji Cheng and 5 more
Identity-preserving image generation becomes increasingly unreliable when a scene must contain many specified people. Beyond retaining each identity, the model must bind every reference to a distinct person and location, while training-time identity losses must establish correspondence among several noisy predicted faces. We introduce WithEveryone, a unified framework for generating group images up to ten reference identities. WithEveryone injects each selected identity as an addressed token, predicts a structured identity--layout plan, and renders the plan as a visual condition. Its key objective, Layout-Grounded ID Loss, uses annotated face regions to supervise the intended identities directly, avoiding unstable embedding-based face matching; ID Representation Forcing additionally trains a prediction for each identity before image synthesis. On an identity-disjoint benchmark, WithEveryone achieves the highest target-context identity similarity, improving face similarity from 0.462 for GPT-Image-2 to 0.499, while reducing copy-paste artifacts from 0.169 to 0.055. It further covers 97.3\% of the requested identities with a duplicate rate of only 2.8\%. These results show that explicit identity--layout grounding enables identity-preserving generation to scale to larger groups without relying on direct reference-face copying.
#04Aug 20, 2026
cs.CV
Unwarping the Lens: A Physics-Grounded Approach to Video Glasses Removal
Radim Spetlik, David Futschik, Radek Danecek and 4 more
High-fidelity removal of eyeglasses from video is a major challenge in facial attribute editing, as the underlying facial geometry is often obscured by complex refractive distortions and view-dependent specular reflections. While large-scale generative priors have shown promise in eye-glasses removal via static image inpainting, they often lack the structural constraints necessary to maintain identity, expression, and pose, leading to visible "identity drift" in both static images and dynamic sequences. In this paper, we propose a novel transfer framework that addresses the stochastic nature of generative priors. Our pipeline first extracts high-fidelity synthetic face images from a commercial-grade generative model (Nano Banana, Gemini 3 Pro Image), regularizes them via a three-stage structural filtering process to preserve identity, expression, and pose, and finally applies physically-based simulation of lens optics during training to provide diverse, paired data. This process transfers Nano Banana's photo-realistic, multi-view knowledge into a specialized restoration architecture, JFSnet (Joint Feature-Spatial network). JFSnet integrates DINOv2-based semantic features with a convolutional decoder for spatial reconstruction, leveraging translation equivariance constraints to improve temporal consistency and high-frequency detail preservation. Evaluations on the curated Flickr-Faces-HQ (FFHQ) subset (12,163 images) show that our approach achieves high fidelity and structural accuracy, while maintaining inference speed of 27.68 FPS. In perceptual studies on CelebV-Text video sequences, our results are consistently preferred over diffusion and GAN-based baselines for ocular consistency, temporal stability, and overall restoration quality.
#05Aug 20, 2026
cs.CV
Gravity-aware partially calibrated absolute pose estimation from affine- or rotation-covariant features
Marcus Valtonen Örnhag, Alberto Jaenal, Stefan Adalbjörnsson
Inertial measurement units (IMUs) are now standard in most consumer devices, such as smartphones, drones, and extended reality (XR) headsets. By fusing visual and inertial data, localization systems gain significantly in speed and robustness compared to vision-only or IMU-only approaches. However, traditional pose estimation methods fail to utilize the local geometric information embedded in feature descriptors like SIFT. Recent work has proved the advantages of leveraging this information for relative and absolute pose estimation, but its application to partially calibrated absolute pose estimation remains unexplored. In this paper, we derive novel constraints for joint estimation of absolute pose and focal length, making use of a gravity vector obtained from IMU data and the feature-induced local geometry, which we use to construct two efficient solvers: UP1PfAC, that operates given a single affine correspondence and UP2PfORI, which requires two orientation-covariant features. Unlike traditional, semi-calibrated absolute pose methods requiring four point correspondences, our solvers benefit from fewer samples and lower computational cost, simplifying robust estimation in modern RANSAC-like frameworks. We evaluate the proposed solvers against the state-of-the-art on large-scale public datasets and demonstrate that our method achieves fast and accurate localization and focal length estimation.