#01Nov 4, 2026
cs.RO
Perceptive Humanoid Motion from Simulation
Siyuan Hu, Abulikemu Abuduweili, Yue Meng and 5 more
Humanoid robots have the potential to automate a wide range of physical tasks. Progress toward generalist humanoid autonomy, however, remains constrained by a data bottleneck: mapping pixels and free-form language to low-level joint commands requires paired supervision, and no corpus of such data exists at sufficiently large scale. Some approaches rely on human teleoperation and wearable capture devices, which require at least an hour of human time to produce an hour of data. We present HALO, a humanoid autonomy system powered by a pipeline that synthesizes vision-language-motion data across a thousand procedurally generated homes. The corpus scales with compute rather than human labor. HALO acquires a repertoire of physical skills, including sitting on chairs, navigating to named objects, stepping sideways through half-open doors, crouching and crawling beneath tables, and pushing boxes. It orchestrates these skills to solve composite, long-horizon tasks. Without ever seeing a real home during training, HALO transfers zero-shot to the physical world, achieving a 91% success rate across 360 trials in six unmapped real-world environments. See https://apple-aiml-research.github.io/ml-halo/ for code and videos.
#02Nov 4, 2026
cs.CV
Route First, See Later: Enabling Vision Agents to Reason Scientifically by Separating Routing Policy from Action Spaces
Shubhabrata Mukherjee, Jeffrey Donatelli, Daniela Ushizima
Scientific image-analysis workflows require agents to select among diverse capabilities like description, detection, counting, and segmentation. Current multi-tool architectures conflate intent interpretation with visual execution, masking whether a failure arises from flawed reasoning (misrouting) or failed perception (invalid tool execution). This lack of auditability renders agents unreliable for high-stakes scientific automation. We introduce ZETA, an extensible architecture that operationalizes the decoupling of routing policy from action execution. ZETA resolves scientific intent before invoking specialized visual tools, treating measurement as a deterministic operation grounded in explicit geometry rather than generative output. This architecture exposes the "black box" of agent decision-making, allowing routing correctness and downstream execution to be evaluated as independent failure modes. To our knowledge, we provide the first controlled study in scientific vision-agent routing that isolates explicit routing-policy specification while holding the legal action interface fixed. Evaluation on a zero-shot benchmark of 51 scientific-intent queries shows that explicit routing semantics can substantially improve routing accuracy, particularly at semantically adjacent action boundaries, although improvements vary across models. For Qwen 3.8, explicit routing-policy specification improves segmentation routing accuracy from 6.2% to 75.0% and detection routing accuracy from 60.0% to 100%. ZETA's execution traces make routing decisions and downstream artifacts separately observable, providing a basis for distinguishing intent-selection errors from visual execution failures. ZETA establishes the necessary infrastructure to isolate execution errors from interpretive ones, a critical requirement for deploying reliable scientific vision agents.
#03Nov 4, 2026
cs.CV
Where to Connect? Boosting MLLMs via Dynamic Gated Pathways across ALL ViT and LLM Layers
Yingying Yan, Jiaqi Tang, Wei Wei and 7 more
A central yet under-explored question in Multimodal Large Language Models (MLLMs) is where to connect---how visual information from a hierarchical vision encoder should be wired into the layer-wise semantics of a large language model. Mainstream MLLMs inject a fixed single-layer visual representation into the LLM and treat all LLM layers as a single consumer, ignoring that different layers demand different visual granularities. Recent multi-layer fusion methods either compress hierarchical features on the encoder side or rely on predefined sparse or hierarchical layer-to-layer connections, and therefore stop short of modeling adaptive cross-layer interactions between the ViT and LLM hierarchies. We address this gap with DGP (Dynamic Gated Pathways), a routing mechanism that establishes all-to-all connections between every ViT layer and every LLM layer, with each LLM layer dynamically gating its preference over visual layers conditioned on its own semantic state. Built on top of LLaVA-1.5-7B and 13B, DGP delivers consistent gains over the LLaVA-1.5-7B baseline (e.g., +4.2 on SQA$^{I}$, +3.3 on MM-Vet, +3.1 on VizWiz and LLaVA$^{W}$) and surpasses prior multi-layer visual fusion methods on most benchmarks. Layer-wise routing analyses further show that different LLM layers do select different visual granularities on demand, supporting both the effectiveness and interpretability of the proposed dynamic gated pathways. The code is available: https://github.com/YingyingYan1/DGP.
#04Nov 4, 2026
cs.CV
VA-TDM: A Unified View for Improving Few-Step Diffusion Models by Velocity Adversarial Distillation
Yihong Luo, Tianyu Pang, Tianyang Hu
Few-step distillation offers efficient generation with diffusion and flow models, but preserving quality with only a few sampling steps remains challenging. Distribution-matching methods via score distillation provide a strong foundation, yet they rely on accurately tracking the student's changing distribution. At intermediate generation steps in few-step sampling, student-score estimation can be difficult, and commonly used estimators may describe a different distribution from the one used to update the student. Flow matching allows a more flexible approach to supervision through velocity fields constructed from the student's sampling process. Building on this perspective, we introduce Velocity Adversarial Distillation (VAD), which uses a learned critic to compare student and teacher fields and turn their disagreement into feedback for learning. VAD unifies score distillation, Fisher-based matching, and moment matching, also explaining existing heuristic MMD updates and delivering new training objectives. We further develop VA-TDM, which follows trajectory distribution matching: providing supervision for partial denoising along the student trajectory. Beyond this, VA-TDM combines transition-aware online velocity learning and dual-form VAD supervision across intermediate student transitions. Extensive results show that VA-TDM is powerful for learning few-step generators, achieving state-of-the-art four-step performance in both text-to-image and text-to-video generation across various backbones and scaling effectively to 33B MiniMax-H3. In particular, our VA-TDM-H3 notably outperforms the few-step Fast-H3 and is closer to the original many-step H3 according to human preference.
#05Nov 4, 2026
cs.CV
Same Layout, Different Count: What Number Words Do Past Ten in Text-to-Image Models
Liang Yue, Eric A. Vance
Ask SD3.5-Medium for twelve of an object and then, from the same starting noise, for twenty-five. The picture keeps its layout, but the count changes about as much as it would under a new random seed, and in no consistent direction. We study what number words do once a request passes about ten objects, in five open text-to-image models. Holding the object and the starting noise fixed, we change one thing at a time, and people who never see the request count 3,088 of the images. Every model follows the number for small crowds, but only up to a point, its reach: SD3.5-M and FLUX.1-dev stop following it soon after ten, while FLUX.2 [klein] and Qwen-Image follow it loosely up to twenty-five. Beyond SD3.5-M's reach, the coarse part of the starting noise fixes the composition of the picture but not how many objects it holds: redrawing only the noise finer than an eighth of the image keeps the layout as well as a new number does, and already moves the count two-thirds as far. The number word still reaches the denoiser and acts in its first steps, but nothing we tried gives it a clear direction. Shown instead as a noised grid in the starting latent, the count is drawn: people find it in 59% of images, against 4% when it is only told. Past ten, an exact-match score barely separates a model that follows the number loosely from one that ignores it, and a relative-error score can even prefer a constant guess of sixteen. A same-noise test with a few requests per object tells them apart.