#01Aug 25, 2026
cs.AI
FedV-KGQA: Multi-Hop Question Answering over Vertically Partitioned Knowledge Graphs
Md Saikat Islam Khan Bappy, Oshani Seneviratne
Real-world data for knowledge graph question answering is often distributed across different organizations due to governance and data sovereignty constraints. While centralized systems exist, they cannot answer multi-hop questions when the required facts are split across vertically partitioned silos. In this paper, we propose FedV-KGQA, a framework for multi-hop reasoning over knowledge graphs in which organizations share entities but own disjoint sets of relations. Our approach combines local graph enrichment and knowledge graph embeddings to ensure raw triples and relation parameters never leave each silo, establishing a structural data boundary without requiring centralized graph access. We further introduce a topic entity anchoring mechanism that grounds questions in the correct graph neighborhood without any runtime inter-silo communication. We evaluate 12 model configurations across three benchmarks and show that FedV-KGQA performs strongly, remains close to centralized performance, generalizes to 3-hop reasoning, and is robust to embedding perturbations.
#02Aug 25, 2026
cs.CL
Structurally-bounded Agentic Graph Exploration for Evidence-Grounded Scholarly DeepSearch
Rima Hazra, Sayan Layek, Somnath Banerjee and 2 more
We present Crase, a bounded and inspectable alternative to deep research agents for scholarly search. Instead of an open-ended search loop, Crase queries a search engine once for seed papers, expands them along their 1.5-hop citation neighborhood, prunes citation edges whose claims lack entailment support, and ranks the remaining papers with a recency-aware random walk. This makes the candidate set, the reason each paper is kept, and the stopping condition explicit and fixed before inference. On LitSearch and one further benchmarks over a 500K-paper arXiv corpus, Crase outperforms deep research agents built on proprietary models by up to 3$\times$ recall@50 at roughly a third of the cost.
#03Aug 25, 2026
cs.AI
Strictly Causal Streaming Video Anomaly Detection with a Theoretically-Grounded State-Space Core
Yogesh Kumar
Recent work has applied Mamba style state space models (SSMs) to video anomaly detection, yet existing approaches still rely on buffering clips or windows internally, lack a theoretical account of how temporal memory relates to detection latency, and benchmark efficiency only through GPU throughput rather than the edge hardware these methods are intended to target. We introduce a strictly causal streaming anomaly detector whose fixed size state is updated in O(1) time and memory per incoming frame, with no lookahead and no clip buffering. Its temporal core is a diagonal linear state space recurrence with an input and state dependent decay gate, trained self supervised through causal next embedding prediction on a frozen visual backbone. We derive a closed form relationship between the recurrence decay spectrum and both detection delay and the shortest anomaly it can reliably capture, then validate empirically on UCSD Ped2 and CUHK Avenue. The settling delay bound predicted from the learned base decay (57 to 59 frames) sits far above the measured detection delay (1.6 and 18.4 frames), showing that the event boundary gate, not the base decay, governs responsiveness. We further report end to end latency and throughput measured directly on Apple M3 Pro hardware, 0.74 ms and 0.77 ms per frame (over 1300 FPS), rather than simulated GPU numbers. With an untuned initial configuration the method reaches 67.9 percent and 70.2 percent frame level AUC on Ped2 and Avenue, trailing prior non causal SSM baselines in accuracy. Ablations over decay rate, state size, and gating reveal that the gate contribution is dataset size dependent, hurting accuracy on the smaller Ped2 training set but helping on the larger Avenue one. Closing this accuracy gap and extending evaluation to a third, larger benchmark are immediate next steps.
#04Aug 25, 2026
cs.LG
LION: A Clifford Neural Paradigm for Multimodal-Attributed Graph Learning
Xunkai Li, Zekai Chen, Zhengyu Wu and 6 more
Recently, the rapid advancement of multimodal domains has driven a data-centric paradigm shift in graph ML, transitioning from text-attributed to multimodal-attributed graphs. This advancement significantly enhances data representation and expands the scope of graph downstream tasks, such as modality-oriented tasks, thereby improving the practical utility of graph ML. Despite its promise, limitations exist in the current neural paradigms:(1) Neglect Context in Modality Alignment: Most existing methods adopt topology-constrained or modality-specific operators as tokenizers.These aligners inevitably neglect graph context and inhibit modality interaction, resulting in suboptimal alignment.(2) Lack of Adaptation in Modality Fusion: Most existing methods are simple adaptations for 2-modality graphs and fail to adequately exploit aligned tokens equipped with topology priors during fusion, leading to poor generalizability and performance degradation.To address the above issues, we propose LION (c\underline{LI}ff\underline{O}rd \underline{N}eural paradigm) based on the Clifford algebra and decoupled graph neural paradigm (i.e., propagation-then-aggregation) to implement alignment-then-fusion in multimodal-attributed graphs. Specifically, we first construct a modality-aware geometric manifold grounded in Clifford algebra.This geometric-induced high-order graph propagation efficiently achieves modality interaction, facilitating modality alignment.Then, based on the topology-aware Clifford components of aligned tokens, we propose adaptive holographic aggregation. This module integrates component-wise energy and propagation-scale information with learnable parameters to improve modality fusion. Extensive experiments on 9 text-image MAG datasets demonstrate that LION significantly outperforms SOTA baselines across 3 graph and 3 modality downstream tasks.
#05Aug 25, 2026
cs.AI
Recursive Experiential-Working Memory Evolution for Long-Horizon Agent Harnesses
Zhaochen Yu, Yingcheng Wu, Zhenfei Yin and 5 more
Recursive self-improvement (RSI) remains hard in long-horizon tasks, where growing histories obscure the task state and misalign skill invocation. We introduce Recuris, a recursive Experiential-Working Memory architecture for long-horizon agent harnesses, in which Working Memory tracks task progress and guides skill selection from Experiential Memory, grounding skill use in current needs rather than the full history. This coupling also turns execution into structured evidence that localizes failures to specific memory components. Across tasks, a fixed Meta-Agent turns that evidence into localized, validation-gated updates to Skill Memory that reshape execution and yield new evidence, forming a bounded recursive memory-evolution loop. Across four long-horizon benchmarks and ten models, Recuris improves task success in 35 of the 37 completed model-benchmark pairs, carrying frontier models to SOTA-level task success: on tau-bench it adds +17.8 points to GPT-5.6 Sol and +15.6 to Claude Opus 5, taking Opus 5 to 87.9%, and +16.6/+13.5 points on Qwen3.6-27B/35B on SkillFlow. The advantage widens as the interaction horizon grows, to +32.2 points on the longest tasks, and common long-horizon failures fall by up to 80%. These results position recursively evolving memory as a scalable foundation for RSI, enabling agents to continuously transform accumulated experience into increasingly effective long-horizon behavior. Code: https://github.com/Gen-Verse/Recuris