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5 papers

#01Oct 19, 2026

cs.CL

LatComm: Reusable Context Compression for Latent Communication between Large Language Models

Huawei Lin, Jinting Liu, Tan Yu and 1 more

Systems that combine several large language models (LLMs) often use one context for many questions. When the context is passed between models as text, the receiving model processes all of its tokens again for every question. Avoiding this cost requires a context representation that is compact, reusable across questions, and readable by a different LLM. Existing compression and latent communication methods each provide only some of these properties. We introduce LatComm, a Latent Communication interface that provides all three by separating encoding from reading: the context is encoded once without the question, and the receiver selects what to read for each question. A frozen context encoder LLM compresses the context into a fixed-size packet and sends it to a different frozen receiver LLM, which reads the packet through cross-attention, with gates computed from its prompt. On 12 multiple-choice question-answering datasets, LatComm improves average accuracy over single-vector baselines by up to 10.2 points. On QuALITY, it reduces the receiver's input by 57x and answers the questions of an article 3x faster.

#02Oct 19, 2026

cs.CV

Mise-en-Video: Fine-Grained 3D Control for Multi-Shot Video Generation

Yingshuang Zou, Xiaoyu Shi, Yawen Luo and 8 more

Recent advances in text-to-video generation have enabled high-fidelity single-shot synthesis, yet practical storytelling creation requires multi-shot videos with both strong inter-shot consistency and fine-grained controllability. Existing multi-shot video generation approaches achieve strong consistency but still fall short in controllability. In this paper, we propose Mise-en-Video (MeV), a highly controllable multi-shot video generation framework that allows video creators to conduct staging the multi-shot in the 3D space and then generate the corresponding multi-shot video. To achieve this, our framework combines a hierarchical attention mechanism for multi-level narrative consistency with 3D-aware layout guidance for precise, per-shot spatial control. To support training and evaluation, we develop standardized annotation pipelines and construct a 160K-video dataset with hierarchical multi-shot texts and oriented 3D bounding boxes. Extensive experiments demonstrate that MeV consistently outperforms strong baselines in video quality, inter-shot consistency, and subject-level controllability.

#03Oct 19, 2026

cs.CL

AfriBED: a Speech Recognition Bias Evaluation Dataset for Low Resource African Languages

Claytone Sikasote, Hussein Suleman, Jan Buys

Despite advancements in automatic speech recognition systems (ASR), current systems exhibit speaker-attribute bias, i.e., their speech recognition performance is biased against certain speakers based on their demographic attributes such as gender, accents, and speaker type. However, accurately assessing speaker attribute bias in a given ASR system requires the availability of a bias evaluation dataset with comparable speech across subgroups of a speaker attribute. In this paper, we introduce African speech Bias Evaluation Dataset (AfriBED), a novel speech recognition bias evaluation dataset for two low resource African languages, Bemba and Nyanja, to detect and estimate gender and speaker-type bias for ASR systems. The dataset comprises 9 hours of speech with 3928 utterances recorded by 80 speakers for Bemba, while the Nyanja set includes 6260 utterances with approximately 18 hours of speech recorded by 127 speakers. The results of our baseline experiments demonstrate that the datasets are useful for examining gender and speaker-type attribute bias in the target languages.

#04Oct 19, 2026

cs.RO

CoopUQ: Robust Multi-Robot Social Navigation via Uncertainty-Aware Cooperative Forecasting

Zehao Wang, Jianpeng Yao, Yuping Wang and 9 more

Reinforcement learning enables mobile robots to make fast and scalable navigation decisions in constrained human-shared environments. However, directly extending single-robot approaches to multi-robot settings often fails to ensure safety and efficiency, especially under occlusions and out-of-distribution (OOD) scenarios, where individual robots may overlook potential risks or make inaccurate predictions. Leveraging cooperation effectively for both prediction and navigation remains a major challenge. We propose CoopUQ, a multi-robot social navigation framework that bridges uncertainty-aware cooperative occupancy forecasting and robust decision making. CoopUQ predicts future occupancy grid maps through cross-robot spatiotemporal feature fusion and further leverages forecasts and their uncertainty to guide policy via constrained multi-agent reinforcement learning, where the cost penalizes navigation through regions predicted to be occupied or highly uncertain. This design enables the policy to adapt its risk sensitivity under distribution shifts. Experimental results across multiple Unity3D-based simulation environments with both in-distribution and OOD settings, including diverse layouts, pedestrian densities, and rushing behavior, demonstrate improved prediction performance and safety over representative baselines. Real-robot experiments further demonstrate its robustness across various scenes. Our code and videos are available at https://coopuq.github.io/.

#05Oct 19, 2026

cs.LG

WeAct: Dynamic Weight Switching as Agent Actions

Rui Shi, Xunjian Yin, Jiacheng Sang and 2 more

Long-horizon agents must learn heterogeneous capabilities from interleaved trajectories. Updating shared parameters to learn new capabilities can degrade previously acquired ones, resulting in catastrophic forgetting. As a trajectory unfolds, different stages may require different capabilities, yet conventional joint training and static adapter merging maintain a fixed parameter configuration throughout execution. We introduce WeAct (Weight-level Internal Actions), which trains independent capability-specific LoRA adapters over a frozen backbone and adds adapter selection to the agent's action space. These internal actions use the model's native tool-calling interface for on-demand capability composition in a shared context. Across eight deep-research benchmarks, Qwen3-32B with WeAct improves average accuracy by 6.2% relative to full fine-tuning counterparts despite using less compute, and by 27.5% relative to the strongest static LoRA-merging method. WeAct also supports modular continual adaptation, by adding a new code computation adapter to expand the agent's capabilities and updating the existing writing adapter to improve report quality. Both updates leave the backbone and other adapters unchanged, supporting modular continual adaptation in agents.