#01Aug 13, 2026
cs.CV
SNM-VFI: Symmetric Nonlinear Motion-Guided Generative Video Frame Interpolation
Jisoo Jeong, Hong Cai, Jamie Menjay Lin and 5 more
We propose Symmetric Nonlinear Motion-guided Generative Video Frame Interpolation (SNM-VFI), a training-free framework for motion-controllable generative video frame interpolation with pre-trained optical flow and video diffusion models. Unlike conventional diffusion-based VFI methods that synthesize intermediate frames from random noise, SNM-VFI guides the generative process with correspondence-aware frames produced by a symmetric nonlinear motion model. Specifically, we first utilize a pre-trained optical flow model to construct multi-frame nonlinear flow-based intermediate frames and confidence maps. These flow-guided frames are then encoded as latent priors to initialize and iteratively guide a pre-trained Video Diffusion model, enabling the diffusion model to preserve dense motion correspondence while improving perceptual realism. To further enhance output quality, we employ confidence maps to fuse structurally reliable flow-based predictions with diffusion-generated details in uncertain regions such as occlusions and object boundaries. Extensive evaluations on challenging benchmarks, including DAVIS, Sintel, and KITTI, demonstrate that SNM-VFI achieves strong perceptual quality, competitive reconstruction accuracy, and robust temporal coherence across diverse motion scenarios.
#02Aug 13, 2026
cs.CV
TabSOM: A tabular-to-image encoding method based on self-organizing maps
David Chushig-Muzo, María Ángeles Rodríguez de Cara, Eva Milara and 3 more
Tabular-to-image methods have emerged as novel approaches to leverage the high predictive performance of convolutional neural networks and vision transformers. They convert tabular data into image representations, mapping each feature at a fixed pixel location derived from a dimensionality-reduction method (e.g., t-SNE, UMAP, PCA). However, they encode only the marginal value of each feature and discard information about feature relationships. We propose TabSOM, a tabular-to-image encoding built on the Self-Organizing Map (SOM), which provides: (i) a spatial layout in which every input feature occupies a fixed canvas position derived from its component plane via collision-free Hungarian assignment; and (ii) a graph that captures pairwise feature relationships derived from the SOM component planes. The resulting image stacks two multi-scale node channels: one encodes feature values at fixed scales, while the other encodes pairwise feature interactions as spatial connections between related features. Two SOM-derived interpretability approaches are introduced: a prototype-inspired partial dependence plot and a class--separation importance score. Benchmarked against twelve existing tabular-to-image methods across public binary-classification datasets, TabSOM ranks first or second on every dataset and achieves the lowest variance of any method evaluated. Interpretability obtained with TabSOM was validated against Random Forest, XGBoost, and SHAP, the class-separation score shows reasonable agreement with established baselines on the top-ranked features while capturing complementary structural information from input data. These results demonstrate that TabSOM provides an effective and interpretable approach for applying deep learning architectures to tabular data, bridging the performance--interpretability gap in this domain.
#03Aug 13, 2026
cs.CV
PlayWorld: Benchmarking World Models with Agent Players over Long-Horizon Objectives
Kaixin Ding, Xi Chen, Minghong Cai and 9 more
Video world models simulate future states conditioned on current observations and user actions. Recent systems have demonstrated impressive video consistency and action controllability over long sequences. However, fairly comparing these interactive models remains challenging. In practice, a human player typically evaluates a world model by pursuing long-horizon objectives through interaction. For example, a user may turn around 360 degrees to see whether the environment remains consistent, or walk into the water and inspect whether realistic water ripples are generated. The action sequence required to achieve the same objective may vary substantially between models, making fixed action-conditioned evaluation unsuitable for cross-model comparison. To address this, we employ multi-modal Agent Players to interact with world models toward specified long-horizon objectives. Building on this paradigm, we introduce PlayWorld, a benchmark providing 171 scenarios, each with a specified objective. To evaluate performance thoroughly, we assess models along four core dimensions: geometry consistency, interaction fidelity, out-of-sight evolution, and insight evolution. In addition, we incorporate basic ability metrics for video quality and controllability. Experiments across nine state-of-the-art world models reveal that current models remain unreliable on long-horizon interactive objectives, particularly in maintaining spatial consistency and persistent state evolution. Code and data are available at https://github.com/kxding/PlayWorld.
#04Aug 13, 2026
cs.CV
StreamTTT: Reconciling Real-Time Perception and Long-Term Memory in Streaming VLMs
Joya Chen, Zeyun Zhong, Mike Zheng Shou
Humans effortlessly perceive the present while remembering the past, yet streaming VLMs often trade off real-time perception against long-term memory. Prior work shows that shortening the context can sharpen current-scene perception at the expense of long-range recall. To reconcile these abilities, we introduce StreamTTT, which writes long-range history into online-updated fast weights outside the attention context. This leaves a short sliding key-value cache dedicated to recent evidence, mitigating attention dilution. We train StreamTTT jointly on offline long-video QA and a newly constructed real-time QA corpus. On OVO-Bench, StreamTTT-4B outperforms SimpleStream-4B by 1.4 points in real-time perception and 3.7 points in backward tracing. It also remains competitive with the larger SimpleStream-8B on the Real-Time Visual Understanding (RTVU) subset of StreamingBench. Our code will be released.
#05Aug 13, 2026
cs.LG
Intern-S2-Preview: Scientific Agentic Foundation Model
Lei Bai, Jiaqi Cao, Chiyu Chen and 122 more
Scientific discovery increasingly requires AI systems that can reason over scientific evidence of heterogeneous modalities, interact with scientific tools and environments, and sustain progress across long task horizons. We present Intern-S2-Preview, a series of scientific agentic foundation models designed to support multimodal scientific understanding, reasoning, generation, and long-horizon tasks. The training pipeline begins with scientific multimodal pre-training over rendered scientific documents, interleaved image-text data, and diverse scientific corpora. Starting from the pretrained checkpoint, we apply a unified post-training pipeline consisting of supervised fine-tuning, scalable multi-task reinforcement learning (RL), black- and white-box agentic RL, and on-policy distillation. This pipeline is supported by practical techniques that improve rollout and training stability and efficiency, including partial rollout with off-policy correction, adaptive length regularization, online speculative decoding, robust multi-task optimization, and trace-aware experience assembly for agentic tasks. At the architecture level, Intern-S2-Preview-397B extends time series modelling from efficient long-sequence understanding to numerical forecasting, while Memory Decoder is studied as a separate memory-augmented path for rapid scientific specialization without modifying the frozen 397B backbone. Evaluations across scientific, multimodal, agentic, and general-purpose benchmarks show that Intern-S2-Preview-397B achieves competitive or leading results in multiple settings. The time series modules improve scientific signal understanding and forecasting on SciTS, while the separate Intern-MemDec-4B extension improves the Biology-Instructions average score from 56.92 to 60.32 without modifying the frozen 397B backbone.