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5 papers

#01Aug 13, 2026

cs.CV

AmalthAI: An Open-Source Computer Vision Platform for Cultural Heritage

Christos Chatzisavvas, Stelios Alvanos, Efstratios Politis and 13 more

Computer vision (CV) and machine learning (ML) offer new tools for cultural heritage (CH) artifact analysis, but the CV/ML pipeline remains largely inaccessible to CH domain experts, who lack the background to configure, train, or assess models. We present AmalthAI, an open-source CV platform that bridges this gap, enabling non-ML CH experts to independently produce and validate archaeologically meaningful findings. The interface covers dataset management, training, and inference for classification, segmentation, and object detection, with Kubeflow and Katib handling scalable training and hyperparameter search. Grad-CAM localizes the image region behind a prediction, and a vision-language model (VLM) adds a text description of it for expert review. Since archaeological data is often state-owned or rights-encumbered and cannot leave institutional custody, AmalthAI's self-hostable deployment ensures sensitive data is kept within premises. We test the platform on an archaeological use case built on a custom dataset of clay textile imprints, where CH experts trained and validated segmentation, and classification models for hypothesis testing. We provide the implementation code at https://github.com/TEXTaiLES/AmalthAI.

#02Aug 13, 2026

cs.CV

GeoCache: Training-Free Acceleration of Multi-View Texture Diffusion via Geometric Delta Transport

Haotang Li, Zhenyu Qi, Shaohan Henry Wang and 6 more

Geometry-conditioned multi-view diffusion enables high-quality 3D texture generation, but its repeated per-view denoiser evaluations introduce substantial computational cost. Existing training-free accelerators primarily exploit temporal redundancy by reusing computation across denoising steps. In multi-view texturing, however, skipping a step also removes the cross-view interaction that continually aligns different observations of the same surface, leading to rapidly degraded consistency and fidelity. Our analysis identifies a complementary source of redundancy: although intermediate features remain view-specific, geometrically corresponding surface points exhibit transferable evolution in their predicted clean signals. Based on this observation, we introduce \gc{}, a training-free plugin that evaluates a rotating subset of anchor views and transports their geometry-aligned per-step $\xz$ updates to the remaining views. Periodic full-view computation controls accumulated error, while sampler-consistent reconstruction preserves the denoising trajectory. \gc{} requires neither retraining nor architectural modification and uses the position maps already available in geometry-conditioned texturing pipelines. Across Hunyuan3D-2.1, SyncMVD, and MVPainter, \gc{} achieves a stronger speed--fidelity trade-off than temporal caches and step reduction at operating points above $2\times$. On Hunyuan3D-2.1, it delivers a $2.21\times$ denoiser-loop speedup with an MV-LPIPS of 0.0293 and an MV-PSNR of 33.60 dB, providing the best fidelity among all tested methods above $2\times$. The same transferred configuration reaches the highest speedup and lowest FLOPs on SyncMVD, while \gc{} achieves the lowest FLOPs and best fidelity among the accelerated methods on MVPainter. These results establish cross-view geometry as an effective acceleration axis for multi-view texture diffusion.

#03Aug 13, 2026

cs.CV

TabSOM: A tabular-to-image encoding method based on self-organizing maps

David Chushig-Muzo, María Ángeles Rodríguez de Cara, Eva Milara and 3 more

Tabular-to-image methods have emerged as novel approaches to leverage the high predictive performance of convolutional neural networks and vision transformers. They convert tabular data into image representations, mapping each feature at a fixed pixel location derived from a dimensionality-reduction method (e.g., t-SNE, UMAP, PCA). However, they encode only the marginal value of each feature and discard information about feature relationships. We propose TabSOM, a tabular-to-image encoding built on the Self-Organizing Map (SOM), which provides: (i) a spatial layout in which every input feature occupies a fixed canvas position derived from its component plane via collision-free Hungarian assignment; and (ii) a graph that captures pairwise feature relationships derived from the SOM component planes. The resulting image stacks two multi-scale node channels: one encodes feature values at fixed scales, while the other encodes pairwise feature interactions as spatial connections between related features. Two SOM-derived interpretability approaches are introduced: a prototype-inspired partial dependence plot and a class--separation importance score. Benchmarked against twelve existing tabular-to-image methods across public binary-classification datasets, TabSOM ranks first or second on every dataset and achieves the lowest variance of any method evaluated. Interpretability obtained with TabSOM was validated against Random Forest, XGBoost, and SHAP, the class-separation score shows reasonable agreement with established baselines on the top-ranked features while capturing complementary structural information from input data. These results demonstrate that TabSOM provides an effective and interpretable approach for applying deep learning architectures to tabular data, bridging the performance--interpretability gap in this domain.

#04Aug 13, 2026

cs.CV

TraVEL: Trajectory-Guided Video Embedding Learning for Driving-Video Retrieval

Yi-Chung Chen, Philip Jacobson, Tom Lampo and 6 more

Efficiently retrieving relevant clips from large-scale driving logs is essential for data curation, model development, and safety analysis. Structured and rule-based retrieval systems can explicitly target driving events, but typically require expert-defined rules, auxiliary data, and multi-stage perception pipelines. Multimodal embedding models offer a simpler and more efficient alternative by representing each video with a single searchable vector. However, general-purpose models often rely on shortcuts from static scene context and struggle to distinguish motion-centric events, such as turning left versus right or accelerating versus decelerating. In this work, we study how to adapt a general-purpose multimodal embedding model to driving-video retrieval. We first fine-tune Qwen3-VL-Embedding on paired clips and reasoning traces from nuReasoning using an InfoNCE objective. While this stage substantially improves overall retrieval, caption supervision alone remains insufficient for fine-grained motion understanding. We therefore introduce TraVEL (Trajectory-Guided Video Embedding Learning), a motion-aware fine-tuning framework that uses ego-trajectory similarity as a reward within Group Relative Policy Optimization. Trajectories serve only as privileged training supervision; retrieval still operates on single-vector video embeddings without ego poses, expert rules, or auxiliary perception outputs. We further construct a driving-video retrieval benchmark from nuReasoning. Experiments show that TraVEL improves motion-centric retrieval across model scales: relative to SFT, it raises longitudinal and lateral mAP by 9.8 and 4.7 points at 2B, with corresponding gains of 7.2 and 1.5 points at 8B. TraVEL thus combines physically grounded supervision with efficient embedding-based search.

#05Aug 13, 2026

cs.CV

Sign Language Video Synthesis via Loss-Guided Multi-Expert GANs

Dingzhan Nong, Zhihao Ren, Ziqi Li and 1 more

This preliminary technical report presents a framework for sign language video synthesis using a loss-guided multi-expert Generative Adversarial Network (GAN) to enhance communication for individuals with hearing impairments. Three specialized discriminators -- global, hand, and head -- each guide a corresponding expert branch in the generator toward a distinct visual region, enabling implicit feature specialization without explicit diversity losses. To stabilize this multi-discriminator system, whose early-phase training otherwise exhibits chaotic dynamics, we introduce a United Loss consensus mechanism that regularizes each discriminator toward the ensemble average at a 10% weight. Each branch further adopts a dual-pathway convolutional-transformer design with learnable AdaptiveFeatureFusion, balancing the stability of convolutions against the detail of windowed self-attention. The generator is trained using an alternating three-mode schedule (discriminator, holistic generation, branch-specialized generation). On a custom 156GB dataset with a filtered test set that removes easy and repetitive samples, our 0.2B-parameter variant achieves 29.8 PSNR and the 1.3B-parameter variant achieves 30.7 PSNR, with inference VRAM footprints of 1.5 GB and 8 GB respectively, enabling deployment on consumer-grade hardware. Full ablation studies remain ongoing due to the 2-3 month training cycle on a single GPU. The system was showcased at the 2025 Hong Kong Frontier Technology Summit.